Blizzard PvM sorc guide
Blizzard sorceress build:
This is my first really build, so I want any critic I can get before I make this sorceress myself
INTRODUCTION:
1: SKILLS
2: STATS
3: STUFF
4: THE DAMAGE
5: MERC
6: STRATEGIES
7: THE FINISH
-----------------------------
.........SKILLS.........
FIRE SPELLS:
Warmth 1
LIGHTNING SPELLS:
Telekinesis (1 - PvM, 20 - PvP)
Teleport 1
Energy Shield (0 - PvM, 1 - PvP)
COLD SPELLS:
Frozen Armor 1 (prerequisite)
Frost Nova 1 (prerequisite)
Shiver Armor 1
Ice Bolt 20
Ice Blast 20
Glacial spike (20 - PvM, 1 - PvP)
Blizzard 20
Cold Mastery 20
???? Why:
Okay here it comes:
Warmth 1 point: we need mana but 1 point is enough your gear will carry out the rest
Telekinesis 1 point: prerequisite for Teleport
Teleport 1 point: All sorceresses needs this skill so we can get quick around
Frozen Armor 1 point: prerequisite for Shiver Armor
Frost Nova 1 point: prerequisite for Blizzard
Shiver Armor 1 point: 1 point here because we just want to freeze your opponents which is
nice while teleporting around so when you get hit they wont kill you
Ice Bolt 20 point: a synergy for Blizzard so more points in ice bolt means more lovely
dmg
Ice Blast 20 points: a synergy for Blizzard and a nice spam able skill (use this for
lonely monsters)
Glacial Spike 20 points: synergy for Blizzard some prefer Glacial spike instead of
Ice Blast but the dmg of Glacial Spike is very low so it really sucks
Blizzard 20 points: YEA BABE that the killing uber attack we absolutely need 20 points
here
Cold Mastery 20 points: this is very important for our damage it lowers the opponents
resist so we do more dmg
----
So why not Energy Shield?
Well if you’re a PvM sorceress it really do suck I’d rather like much dmg but if you’re PvP id
put 20 points in telekinesis instead of any blizzard synergy and 1 point in Energy shield
???? Why:
20 points in telekinesis.. 1 points in ES what’s the point then??
Well ES is a mana drainer but if you have 20 points in telekinesis this comes handy
the telekinesis lowers the drain and you wont loose as much mana..
When to place your points:
level 1 -
level 2 - Warmth (1)
level 3 - ice bolt (1)
level 4 - ice bolt (2)
level 5 - ice bolt (3)
den of evil - ice bolt (4)
level 6 - ice blast (1)
level 7 - ice blast (2)
level 8 - ice blast (3)
level 9 - ice blast (4)
level 10 - ice blast (5)
level 11 - ice blast (6)
level 12 - shiver armor (1)
radament - frost nova (1)
level 13 - ice blast (7)
level 14 - ice blast (8)
level 15 - ice blast (9)
level 16 - ice blast (10)
level 17 – telekinesis (1)
level 18 – teleport (1)
level 19 - glacial spike (1)
level 20 - ice blast (11)
level 21 - ice blast (12)
level 22 - ice blast (13)
level 23 - ice blast (14)
level 24 – blizzard (1)
tyreal - ice blast (15)
tyreal - ice blast (16)
level 25 - ice blast (17)
level 26 - ice blast (18)
level 27 - ice blast (19)
level 28 - ice blast (20)
level 29 – blizzard (1)
level 30 - cold mastery (1)
level 31 – blizzard (2)
level 32 – blizzard (3)
level 33 – blizzard (4)
level 34 – blizzard (5)
level 35 – blizzard (6)
level 36 – blizzard (7)
level 37 – blizzard (8)
level 38 – blizzard (9)
level 39 – blizzard (10)
level 40 – blizzard (11)
level 41 – blizzard (12)
level 42 – blizzard (13)
level 43 – blizzard (14)
level 44 – blizzard (15)
level 45 – blizzard (16)
level 46 – blizzard (17)
level 47 – blizzard (18)
level 48 – blizzard (19)
level 49 – blizzard (20)
level 50 - cold mastery (2)
level 51 - cold mastery (3)
level 52 - cold mastery (4)
level 53 - cold mastery (5)
level 54 - cold mastery (6)
level 55 - cold mastery (7)
level 56 - cold mastery (8)
level 57 - cold mastery (9)
level 58 - cold mastery (10)
level 59 - cold mastery (11)
level 60 - cold mastery (12)
level 61 - cold mastery (13)
level 62 - cold mastery (14)
level 63 - cold mastery (15)
level 64 - cold mastery (16)
level 65 - cold mastery (17)
level 66 - cold mastery (18)
level 67 - cold mastery (19)
level 68 - cold mastery (20)
level 69 - ice bolt (5) / telekinesis (2)
level 70 - ice bolt (6) / telekinesis (3)
level 71 - ice bolt (7) / telekinesis (4)
level 72 - ice bolt (8) / telekinesis (5)
level 73 - ice bolt (9) / telekinesis (6)
level 74 - ice bolt (10) / telekinesis (7)
level 75 - ice bolt (11) / telekinesis (8)
level 76 - ice bolt (12) / telekinesis (9)
level 77 - ice bolt (13) / telekinesis (10)
level 78 - ice bolt (14) / telekinesis (11)
level 79 - ice bolt (15) / telekinesis (12)
level 80 - ice bolt (16) / telekinesis (13)
level 81 - ice bolt (17) / telekinesis (14)
level 82 - ice bolt (18) / telekinesis (15)
level 83 - ice bolt (19) / telekinesis (16)
level 84 - ice bolt (20) / telekinesis (17)
level 85 - glacial spike (2) / telekinesis (18)
level 86 - glacial spike (3) / telekinesis (19)
level 87 - glacial spike (4) / telekinesis (20)
level 88 - glacial spike (5) / energy shield (1)
level 89 - glacial spike (6) / ice bolt (5)
level 90 - glacial spike (7) / ice bolt (6)
level 91 - glacial spike (8) / ice bolt (7)
level 92 - glacial spike (9) / ice bolt (8)
level 93 - glacial spike (10) / ice bolt (9)
level 94 - glacial spike (11) / ice bolt (10)
level 96 - glacial spike (12) / ice bolt (11)
level 97 - glacial spike (13) / ice bolt (12)
level 98 - glacial spike (14) / ice bolt (13)
level 99 - glacial spike (15) / ice bolt (14)
level 100 - glacial spike (16) / ice bolt (15)
level 101 - glacial spike (17) / ice bolt (16)
level 102 - glacial spike (18) / ice bolt (17)
level 103 - glacial spike (19) / ice bolt (18)
level 104 - glacial spike (20) / ice bolt (19)
level 105 - ??? / ice bolt(20)
* NOTICE I haven’t used the 8 skill points given 2 you in the nightmare and hell difficulty
so at end finished you should be at level 96 (level 97 for PvP)..
.........STATS.........
STRENGHT: enough for gear (see gear section)
DEXTERITY: (BASE - PvM, MAX BLOCK - PvP)
VITALITY: 200+
ENERGY: BASE
???? Why:
just enough strength for you to wear your gear other is unnecessary
BASE dexterity works well PvM but for PvP you need MAX BLOCK
200+ VITALITY no block much vita. Else you die
BASE energy because of the stuff if you cant afford the stuff then go ahead and put some points in it…
.........STUFF.........
At this sorceress booster build I will look for:
Faster castrate
Mana
Life
+ to all skills
Resist
Extra dmg
(Faster run/walk)
(Replenish life)
Here is a little explanation of the point system
1 is the best
2 is ok
3 is if you don’t have other
4 is poor man style
The gear will be listed like this:
Name (strength requirement): what’s good about it… rating
*Occulus and Death’s Fathom are orbs and has no strength or dexterity requirements
** If it says like name (rune word) then that means it’s a rune word and you can sock it in any type of that kind of item…
HELM:
Shako (50 strength): This one has a great mana/life bonus that I very much like and +2 to all skill
… Rating: 1
Nightveil (96 strength): Some choose this over Shako because of its great 8-15% to cold skill dmg … and the only big thing you loose is the mana/life bonus because nightveil also got the +2 to all skills… there’s one more bad thing the strength requirement which is 96 strength… rating: 1
Peasant Crown (20 strength): this one has a +1 to all skills a great +20 to energy and a +20 to vitality and also a 6-12 replenish life a good starter helm… rating: 2
Kira (77 strength): This has a great resist bonus some faster hit recovery and cannot be frozen good if you need resist… rating: 2
Rare helm (??? Strength): There is many okay rare helm and circlets find any with some of the things I listed we need… rating: 2-4
Tarnhelm (15 strength): This is a rather normal helmet which has a good +1 to all skills and then some mf but its not anything your sorceress is going to count on… rating: 3-4
The face of horror (23 strength): This helm has a +10 to all resist and +20 to strength which is always good… rating: 4
Rockstopper (43 strength): +15 to vitality, damage reduced by, faster hit recovery and resist a very good starter helm… rating: 4
ARMOR:
Chains of Honor (rune word): This rune word… dol + um + ber + ist… has a great +2 to all skills and a stunning +65 to all resist’s, +20 to strength, damage reduced by and replenish life… rating: 1
Ormus robes with +3 to blizzard (77 strength): this gives a great damage bonus both with the plusses to blizzard and with to dmg to cold skill it also has a great +20 to faster cast rate and regenerate mana 10-15% which I like… rating: 1
Upgraded skin of vipermagic (88 strength): for this you need 1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond and of course a skin of vipermagic… put this in your cube and transform… this will give you a great armor with 851 def faster cast rate +1 to all skills and good resist… rating: 1
Que Hegans (55 strength): this one has +1 to all skills, faster castrate, faster hit recovery, +15 to energy and at last magic dmg reduced by, great stats but I would rather choose a skin of vipermagic… rating: 2
Normal skin of vipermagic (43 strength): faster castrate +1 to all skills and good resist… rating: 2
Silks of Victor (100 strength): +1 to all skills a little high strength requirement… rating: 3
The spirit shroud (38 strength): +1 to all skills, cannot be frozen, replenish life 10 and at last magic dmg reduced by 7-1… rating: 3
Goldskin (80 strength): good resist… rating: 4
WEAPON:
Occulus (orb): +3 to all skills, +20 to all resist, 30% faster castrate, 20 to vitality, 20 to energy and some useless mf. This orb rocks great bonuses and it’s not that expensive… rating: 1
Death’s Fathom (orb): +3 to all skills, 20% faster cast rate, some resist and the great 15-30% to cold skill dmg, that rules but it’s a bit expensive… rating: 1
Heart of the oak (41 strength, 35 dexterity): a expensive rune word: Ko + Vex + Pul + Thul … this rune word is the ultimate sorceress weapon +3 to all skills, 40% faster cast rate, 10+ to dexterity (for PvP), replenish life 20, increase mana 15%, +30-40 to all resist, level 4 oak sage… what can I say this RULE… rating: 1
Eschuta’s Temper (orb): +1-3 to all skills, +40% to faster castrate, 20-30 to energy… can be expensive and cheap… rating: 2
Wizardspike (38 strength, 75 dexterity): bonus to mana, 50% faster castrate, regenerate man 15%, increase maximum mana 15%, +75 to all resistances… very good bonuses nice faster cast rate and resist… rating: 3
Suicide Branch (25 strength): +1 to all skills, 50% faster cast rate, increase maximum mana, all resist and 40 to life… all stuff we can use… rating: 4
SHIELD:
Lidless Wall (58 strength): +1 to all skills, increase maximum mana 10%, 20% to faster castrate, +10 to energy… I like all those things more dmg faster cast rate and at last more mana… rating: 1
Whistan’s guard (53 strength): A set item from Orphan’s call which gives you the opportunity to get max block while still having much vitality because of its +55% increased chance of blocking which makes you get away with spending only 120 points… (Only for PvP) rating: 1
Sanctuary (rune word): Ko + Ko + Mal … 20% faster hit recovery, 20% faster block rate, 20% increased chance of blocking, 20 to dexterity, all resistances 50-70, magic dmg reduced by 7 this is one bad *** PvP shield many prefer it before Whistan’s guard because of its resistances and faster block and hit recovery rate… rating: 1-2
Spendlor (rune word): Eth + Lum … +1 to all skills, 10% faster cast rate, 20% faster block rate, 10 to energy, regenerate mana 15%… a good one with +1 to all skills which means more dmg, but the faster cast rate lacks a bit if you think of lidless wall… rating: 2
Pelta Lunata (12 strength): 20% increased chance of blocking, 10 to energy, 10 to vitality, 2 to strength, 40% faster block rate… rating: 3
Wall of the eyeless (25 strength): 20% faster castrate and some poison resist… rating: 4
AMU:
Mara's Kaleidoscope: +2 to all skills, all resist 20-30, 5+ to all attributes (this means 5 to strength, 5 to dexterity, 5 to vitality and 5 to energy) this stats rules so badly that it seems insane… rating: 1
+3 cold skill amu: there is some magic amulets that gives +3 to all sorceress cold skills if you get one then keep it and if you prefer dmg instead of resist or you just already have enough use this one… ranting: 1
Tal amu: This is a set amu from Tal Rasha’s Wrappings… it gives +2 to all sorceress skills and some life and mana… very nice amulet if you don’t have one of the upper… rating: 2
The eye of the elitch: +1 to all skills and some silly defence against missiles… cheap… rating: 3
The Mahim-Oak Curio: this is very cheap… but you can still find a 10 to all resist and 10 to all attributes on this one… rating: 4
RINGS:
Stone of Jordan: +1 to all skills, increase maximum mana 25%, +20 to mana… what a ring… rating: 1
Bul-Kathos' Wedding Band: +1 to all skills, life bonus… if you cant afford Stone of Jordan rings Bul-Kathos works fine… rating: 1
Raven Frost: cannot be frozen, +40 to mana, cold absorb 20%, 15-20 to dexterity… no ones likes to be frozen and you can always use some extra mana and some cold absorb… and if you’re a PvP then 20 dexterity isn’t worse… rating: 1-2
Manald Heal: replenish life, regenerate mana 20% and 20 to life… rating: 3-4
Faster castrate rings: get a faster castrate ring with some resist bonuses or whatever you find interesting this should be done with ease… rating: 4
BELT:
Arachnid (50 strength): +1 to all skills, 20% faster castrate, increases maximum mana 5%… great belt… rating: 1
Snowclash (88 strength): +15 cold absorb, 15% to maximum cold resist, +2 to chilling armor, +2 to blizzard, +3 to glacial spike… used for much dmg… rating: 1-2
Gloom’s Trap (58 strength): mana and life… only use if you need mana… rating: 3-4
Nightsmoke (25 strength): 50% dmg goes to mana, all resist +10, +20 mana… rating: 4
GLOVES:
Magefist (45 strength): 20% faster cast rate, regenerate mana 25%… rating: 1
Frostburn (60 strength): big mana bonus (only if you desperately need mana)… rating 1-4
Bloodfist: life … rating: 4
The hand of broc: +20 to mana, little poison resist… rating: 4
BOOTS:
Sandstorm trek (91 strength): 20% faster hit recovery, 20% faster run/walk, 10-15 to strength, 10-15 to vitality, great poison resist… rating: 1
Waterwalk (47 strength): 20% faster run/walk, dexterity bonus and life bonus… rating: 1
Silkweave (65 strength): 30% faster run/walk, increase maximum mana 10%… rating: 2
War traveller (95 strength): 25% faster run/walk, 10 to vitality and 10 to strength… rating: 3
Treads of Cthon (30 strength): 30% faster run/walk, 10 to life… rating: 4
CHARMS:
annihilus: +1 to all skills, +10-20 to all attributes, all resistances 10-20, 5-10 experience gained… woaw extra experience… try to get one of those…
Cold GC: +1 to all sorceress cold skills in a grand charm with either life or mana bonuses. Else clean ones also works
SC mana charms: small mana charms get some of those…
.........THE DAMAGE.........
I have made a small schema that shows the damage you should make when you have synergies and blizzard the level, which stands below:
20 = 2280-2476
21 = 2460-2660
22 = 2640-2844
23 = 2860-3068
24 = 3080-3292
25 = 3300-3516
26 = 3520-3740
27 = 3740-3964
28 = 3960-4188
29 = 4220-4452
30 = 4480-4716
31 = 4740-4980
32 = 5000-5244
33 = 5260-5508
34 = 5520-5772
35 = 5780-6036
36 = 6040-6300
37 = 6300-6564
38 = 6560-6828
39 = 6820-7092
40 = 7080-7356
41 = 7340-7620
42 = 7600-7884
43 = 7860-8148
44 = 8120-8412
45 = 8380-8676
46 = 8640-8940
47 = 8900-9204
48 = 9160-9468
49 = 9420-9732
50 = 9680-9996
.........MERC.........
I prefer an act2 normal defensive merc
*Normal because that then it gets more life and because of the defiance aura, that increases your defense.
You should hire your merc early in the game, because a merc that you have trained to lvl 76 is better than a merc that you buy in lvl 76.
Then I will equip it with "stone" runeword (Shael + um + pul + lum) in a high armor.
Stone can have the following stats:
+60% Faster Hit Recovery
+250-290% Enhanced Defense (varies)
+300 Defense Vs. Missile
+16 To Strength
+16 To Vitality
+10 To Energy
All Resistances +15
Level 16 Molten Boulder (80 Charges)
Level 16 Clay Golem (16 Charges)
A Vampire gaze with good leach % and a good reduce dmg %.
Vampire gaze can have following stats:
+100% Enhanced Defense
Adds 6-22 Cold Damage - 4 Second Duration
15% Slower Stamina Drain
6-8% Life Stolen Per Hit (varies)
6-8% Mana Stolen Per Hit (varies)
Damage Reduced By 15-20% (varies)
Magic Damage Reduced By 10-15 (varies)
If you don’t have stone then pick a armor with dmg reduce and much to life,
Because you wont have a merc that dies all the time. Here is Shaftstop a good choice
As you can see at the stats:
+180-220% Enhanced Defense (varies)
Damage Reduced By 30%
+250 Defense Vs. Missile
+60 To Life
Shaftstop is also easy to get, and if you like, you can upgrade it so it have a defense around 1200.
If you don’t have gaze, other helms is good too, FX tals mask with high life leach.
Tals mask:
10% Life Stolen Per Hit
10% Mana Stolen Per Hit
All Resistances +15
+45 Defense
+30 To Mana
+60 To Life
Well there are so many spears but I can advice a BotD ghost spear but that’s very expensive.
Breath of the Dying:
50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
Indestructible
+60% Increased Attack Speed
+350-400% Enhanced Damage (varies)
+200% Damage To Undead
-25% Target Defense
+50 To Attack Rating
+50 To Attack Rating Against Undead
7% Mana Stolen Per Hit
12-15% Life Stolen Per Hit (varies)
Prevent Monster Heal
+30 To All Attributes
+1 To Light Radius
Requirements -20%
If you can’t afford Botd then steel pilar:
+210-260% Enhanced Damage (varies)
25% Chance of Crushing Blow
-20% Target Defense
+25% Increased Attack Speed
+50-80% Enhanced Defense (varies)
Indestructible
or tomb reaver:
+200-280% Enhanced Damage (varies)
+150-230% Damage To Undead (varies)
+60% Increased Attack Speed
+250-350 To Attack Rating Against Undead (varies)
All Resistances +30-50 (varies)
10% Reanimate As: Returned*
+10-14 Life After Each Kill (varies)
+50-80% Better Chance of Getting Magic Items (varies)
+4 To Light Radius
Socketed (1-3) (varies)
Both steel pilar and tomb reaver are good choices.
Else choose a weapon with high Ed% or cb% (crushing blow) and life leach.
It can be a good idea to sock your merc armor and/or helm with a perf ruby, for the extra life. A jah (5% increased max life) rune can be good also, BUT it’s very expensive so I prefer the ruby : )
.........STRATEGIES.........
levelling strategy:
1-5 clear the den of evil and make the Cain quest
5-11 make Tristam runs
11- kill Andy (eventually get someone to nail him for you)
11-15 sewer runs
15-17 act2 quest 2
17-20 tomb runs
20- get boosted to act5
20-24 get a friend to cow for you or join public or do Travincal runs
24-25 do ancients
25-50 do Baal runs
50- get boosted
50-70 do nightmare Baal runs
70- get boosted or do it yourself
70-99 do hell Baal runs
bosses:
Andy:
instead of start clearing the spot with all the carvers teleport directly when you get to level
4 to the room where Andy is and kill the monsters which might get in the way else just
blizzard her and keep away from her poison try running around some boxes.. Or if your
merc is strong enough just make him get the dmg while you stand and blizzard him
Duriel:
blizzard, teleport, blizzard and teleport. You must stay away from him. Or if your merc
is strong enough just make him get the dmg while you stand and blizzard him
Mephisto:
try doing 1 of the many moat tricks by getting Mephisto in a point where he cant move while
you blizzard him into his death. Or if your merc is strong enough just make him get the dmg while you
stand and blizzard him
Diablo:
this is one hard nail. Get the one you boost a place where he cant be heard of Diablo’s
flames while you my friend keep away from Diablo and blizzard him try to put you and Diablo
between some of the holes. He will run at you but just teleport around and do some blizzards
and it will work out. Or if your merc is strong enough just make him get the dmg while you
stand and blizzard Diablo
Baal: here you need a great merc to stand at Baal so you avoid all the damage while you
kill him
PvP strategies:
*I’m not that much into the PvP but I’ll try as hard as I can
blizzard sorceresses are often hard to PvP with you cant aim the blizzards so you just teleport
around. And you just have to play a lot with your sorceress to aim. So keep up the good
practise.
SORC VS RANGED:
they will desperately shoot at you while you’re teleporting around so try to teleport
a bit around and when you see that they're getting tired or to nervous attack with a blizzard
and do this until u have finished them off.
SORC VS ALL MELEES:
well there’s not much you can do here flee and blizzard. And try NOT getting
hit.
SORC VS ZOOKEEPER:
the necromancer with his very own zoo doesn’t come handy against your cruel blizzard.
Finish them off like was it butter.
Immunes:
let your merc finish of those freaking bastards or teleport away.
Other strategies which is good to know about:
Well it seems fun teleporting into big masses of monsters but try avoiding it
even while you have a high faster cast rate they might hit you or you point at a chest
or what so ever and then they will hit you which you don’t like but with this much life
you shouldn’t die of it.
.........THE FINISH.........
Two members (lorax and wsw-mazey) of the Diablo 2 clan WsW (wanking super worms) made this guide to all people out there…
This clan consist of:
/w *lorax
/w *wsw-mazey
/w *wsw-humse
/w *dk-psycho
/w *mc-humse
Blizzard sorceress build:
This is my first really build, so I want any critic I can get before I make this sorceress myself
INTRODUCTION:
1: SKILLS
2: STATS
3: STUFF
4: THE DAMAGE
5: MERC
6: STRATEGIES
7: THE FINISH
-----------------------------
.........SKILLS.........
FIRE SPELLS:
Warmth 1
LIGHTNING SPELLS:
Telekinesis (1 - PvM, 20 - PvP)
Teleport 1
Energy Shield (0 - PvM, 1 - PvP)
COLD SPELLS:
Frozen Armor 1 (prerequisite)
Frost Nova 1 (prerequisite)
Shiver Armor 1
Ice Bolt 20
Ice Blast 20
Glacial spike (20 - PvM, 1 - PvP)
Blizzard 20
Cold Mastery 20
???? Why:
Okay here it comes:
Warmth 1 point: we need mana but 1 point is enough your gear will carry out the rest
Telekinesis 1 point: prerequisite for Teleport
Teleport 1 point: All sorceresses needs this skill so we can get quick around
Frozen Armor 1 point: prerequisite for Shiver Armor
Frost Nova 1 point: prerequisite for Blizzard
Shiver Armor 1 point: 1 point here because we just want to freeze your opponents which is
nice while teleporting around so when you get hit they wont kill you
Ice Bolt 20 point: a synergy for Blizzard so more points in ice bolt means more lovely
dmg
Ice Blast 20 points: a synergy for Blizzard and a nice spam able skill (use this for
lonely monsters)
Glacial Spike 20 points: synergy for Blizzard some prefer Glacial spike instead of
Ice Blast but the dmg of Glacial Spike is very low so it really sucks
Blizzard 20 points: YEA BABE that the killing uber attack we absolutely need 20 points
here
Cold Mastery 20 points: this is very important for our damage it lowers the opponents
resist so we do more dmg
----
So why not Energy Shield?
Well if you’re a PvM sorceress it really do suck I’d rather like much dmg but if you’re PvP id
put 20 points in telekinesis instead of any blizzard synergy and 1 point in Energy shield
???? Why:
20 points in telekinesis.. 1 points in ES what’s the point then??
Well ES is a mana drainer but if you have 20 points in telekinesis this comes handy
the telekinesis lowers the drain and you wont loose as much mana..
When to place your points:
level 1 -
level 2 - Warmth (1)
level 3 - ice bolt (1)
level 4 - ice bolt (2)
level 5 - ice bolt (3)
den of evil - ice bolt (4)
level 6 - ice blast (1)
level 7 - ice blast (2)
level 8 - ice blast (3)
level 9 - ice blast (4)
level 10 - ice blast (5)
level 11 - ice blast (6)
level 12 - shiver armor (1)
radament - frost nova (1)
level 13 - ice blast (7)
level 14 - ice blast (8)
level 15 - ice blast (9)
level 16 - ice blast (10)
level 17 – telekinesis (1)
level 18 – teleport (1)
level 19 - glacial spike (1)
level 20 - ice blast (11)
level 21 - ice blast (12)
level 22 - ice blast (13)
level 23 - ice blast (14)
level 24 – blizzard (1)
tyreal - ice blast (15)
tyreal - ice blast (16)
level 25 - ice blast (17)
level 26 - ice blast (18)
level 27 - ice blast (19)
level 28 - ice blast (20)
level 29 – blizzard (1)
level 30 - cold mastery (1)
level 31 – blizzard (2)
level 32 – blizzard (3)
level 33 – blizzard (4)
level 34 – blizzard (5)
level 35 – blizzard (6)
level 36 – blizzard (7)
level 37 – blizzard (8)
level 38 – blizzard (9)
level 39 – blizzard (10)
level 40 – blizzard (11)
level 41 – blizzard (12)
level 42 – blizzard (13)
level 43 – blizzard (14)
level 44 – blizzard (15)
level 45 – blizzard (16)
level 46 – blizzard (17)
level 47 – blizzard (18)
level 48 – blizzard (19)
level 49 – blizzard (20)
level 50 - cold mastery (2)
level 51 - cold mastery (3)
level 52 - cold mastery (4)
level 53 - cold mastery (5)
level 54 - cold mastery (6)
level 55 - cold mastery (7)
level 56 - cold mastery (8)
level 57 - cold mastery (9)
level 58 - cold mastery (10)
level 59 - cold mastery (11)
level 60 - cold mastery (12)
level 61 - cold mastery (13)
level 62 - cold mastery (14)
level 63 - cold mastery (15)
level 64 - cold mastery (16)
level 65 - cold mastery (17)
level 66 - cold mastery (18)
level 67 - cold mastery (19)
level 68 - cold mastery (20)
level 69 - ice bolt (5) / telekinesis (2)
level 70 - ice bolt (6) / telekinesis (3)
level 71 - ice bolt (7) / telekinesis (4)
level 72 - ice bolt (8) / telekinesis (5)
level 73 - ice bolt (9) / telekinesis (6)
level 74 - ice bolt (10) / telekinesis (7)
level 75 - ice bolt (11) / telekinesis (8)
level 76 - ice bolt (12) / telekinesis (9)
level 77 - ice bolt (13) / telekinesis (10)
level 78 - ice bolt (14) / telekinesis (11)
level 79 - ice bolt (15) / telekinesis (12)
level 80 - ice bolt (16) / telekinesis (13)
level 81 - ice bolt (17) / telekinesis (14)
level 82 - ice bolt (18) / telekinesis (15)
level 83 - ice bolt (19) / telekinesis (16)
level 84 - ice bolt (20) / telekinesis (17)
level 85 - glacial spike (2) / telekinesis (18)
level 86 - glacial spike (3) / telekinesis (19)
level 87 - glacial spike (4) / telekinesis (20)
level 88 - glacial spike (5) / energy shield (1)
level 89 - glacial spike (6) / ice bolt (5)
level 90 - glacial spike (7) / ice bolt (6)
level 91 - glacial spike (8) / ice bolt (7)
level 92 - glacial spike (9) / ice bolt (8)
level 93 - glacial spike (10) / ice bolt (9)
level 94 - glacial spike (11) / ice bolt (10)
level 96 - glacial spike (12) / ice bolt (11)
level 97 - glacial spike (13) / ice bolt (12)
level 98 - glacial spike (14) / ice bolt (13)
level 99 - glacial spike (15) / ice bolt (14)
level 100 - glacial spike (16) / ice bolt (15)
level 101 - glacial spike (17) / ice bolt (16)
level 102 - glacial spike (18) / ice bolt (17)
level 103 - glacial spike (19) / ice bolt (18)
level 104 - glacial spike (20) / ice bolt (19)
level 105 - ??? / ice bolt(20)
* NOTICE I haven’t used the 8 skill points given 2 you in the nightmare and hell difficulty
so at end finished you should be at level 96 (level 97 for PvP)..
.........STATS.........
STRENGHT: enough for gear (see gear section)
DEXTERITY: (BASE - PvM, MAX BLOCK - PvP)
VITALITY: 200+
ENERGY: BASE
???? Why:
just enough strength for you to wear your gear other is unnecessary
BASE dexterity works well PvM but for PvP you need MAX BLOCK
200+ VITALITY no block much vita. Else you die
BASE energy because of the stuff if you cant afford the stuff then go ahead and put some points in it…
.........STUFF.........
At this sorceress booster build I will look for:
Faster castrate
Mana
Life
+ to all skills
Resist
Extra dmg
(Faster run/walk)
(Replenish life)
Here is a little explanation of the point system
1 is the best
2 is ok
3 is if you don’t have other
4 is poor man style
The gear will be listed like this:
Name (strength requirement): what’s good about it… rating
*Occulus and Death’s Fathom are orbs and has no strength or dexterity requirements
** If it says like name (rune word) then that means it’s a rune word and you can sock it in any type of that kind of item…
HELM:
Shako (50 strength): This one has a great mana/life bonus that I very much like and +2 to all skill
… Rating: 1
Nightveil (96 strength): Some choose this over Shako because of its great 8-15% to cold skill dmg … and the only big thing you loose is the mana/life bonus because nightveil also got the +2 to all skills… there’s one more bad thing the strength requirement which is 96 strength… rating: 1
Peasant Crown (20 strength): this one has a +1 to all skills a great +20 to energy and a +20 to vitality and also a 6-12 replenish life a good starter helm… rating: 2
Kira (77 strength): This has a great resist bonus some faster hit recovery and cannot be frozen good if you need resist… rating: 2
Rare helm (??? Strength): There is many okay rare helm and circlets find any with some of the things I listed we need… rating: 2-4
Tarnhelm (15 strength): This is a rather normal helmet which has a good +1 to all skills and then some mf but its not anything your sorceress is going to count on… rating: 3-4
The face of horror (23 strength): This helm has a +10 to all resist and +20 to strength which is always good… rating: 4
Rockstopper (43 strength): +15 to vitality, damage reduced by, faster hit recovery and resist a very good starter helm… rating: 4
ARMOR:
Chains of Honor (rune word): This rune word… dol + um + ber + ist… has a great +2 to all skills and a stunning +65 to all resist’s, +20 to strength, damage reduced by and replenish life… rating: 1
Ormus robes with +3 to blizzard (77 strength): this gives a great damage bonus both with the plusses to blizzard and with to dmg to cold skill it also has a great +20 to faster cast rate and regenerate mana 10-15% which I like… rating: 1
Upgraded skin of vipermagic (88 strength): for this you need 1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond and of course a skin of vipermagic… put this in your cube and transform… this will give you a great armor with 851 def faster cast rate +1 to all skills and good resist… rating: 1
Que Hegans (55 strength): this one has +1 to all skills, faster castrate, faster hit recovery, +15 to energy and at last magic dmg reduced by, great stats but I would rather choose a skin of vipermagic… rating: 2
Normal skin of vipermagic (43 strength): faster castrate +1 to all skills and good resist… rating: 2
Silks of Victor (100 strength): +1 to all skills a little high strength requirement… rating: 3
The spirit shroud (38 strength): +1 to all skills, cannot be frozen, replenish life 10 and at last magic dmg reduced by 7-1… rating: 3
Goldskin (80 strength): good resist… rating: 4
WEAPON:
Occulus (orb): +3 to all skills, +20 to all resist, 30% faster castrate, 20 to vitality, 20 to energy and some useless mf. This orb rocks great bonuses and it’s not that expensive… rating: 1
Death’s Fathom (orb): +3 to all skills, 20% faster cast rate, some resist and the great 15-30% to cold skill dmg, that rules but it’s a bit expensive… rating: 1
Heart of the oak (41 strength, 35 dexterity): a expensive rune word: Ko + Vex + Pul + Thul … this rune word is the ultimate sorceress weapon +3 to all skills, 40% faster cast rate, 10+ to dexterity (for PvP), replenish life 20, increase mana 15%, +30-40 to all resist, level 4 oak sage… what can I say this RULE… rating: 1
Eschuta’s Temper (orb): +1-3 to all skills, +40% to faster castrate, 20-30 to energy… can be expensive and cheap… rating: 2
Wizardspike (38 strength, 75 dexterity): bonus to mana, 50% faster castrate, regenerate man 15%, increase maximum mana 15%, +75 to all resistances… very good bonuses nice faster cast rate and resist… rating: 3
Suicide Branch (25 strength): +1 to all skills, 50% faster cast rate, increase maximum mana, all resist and 40 to life… all stuff we can use… rating: 4
SHIELD:
Lidless Wall (58 strength): +1 to all skills, increase maximum mana 10%, 20% to faster castrate, +10 to energy… I like all those things more dmg faster cast rate and at last more mana… rating: 1
Whistan’s guard (53 strength): A set item from Orphan’s call which gives you the opportunity to get max block while still having much vitality because of its +55% increased chance of blocking which makes you get away with spending only 120 points… (Only for PvP) rating: 1
Sanctuary (rune word): Ko + Ko + Mal … 20% faster hit recovery, 20% faster block rate, 20% increased chance of blocking, 20 to dexterity, all resistances 50-70, magic dmg reduced by 7 this is one bad *** PvP shield many prefer it before Whistan’s guard because of its resistances and faster block and hit recovery rate… rating: 1-2
Spendlor (rune word): Eth + Lum … +1 to all skills, 10% faster cast rate, 20% faster block rate, 10 to energy, regenerate mana 15%… a good one with +1 to all skills which means more dmg, but the faster cast rate lacks a bit if you think of lidless wall… rating: 2
Pelta Lunata (12 strength): 20% increased chance of blocking, 10 to energy, 10 to vitality, 2 to strength, 40% faster block rate… rating: 3
Wall of the eyeless (25 strength): 20% faster castrate and some poison resist… rating: 4
AMU:
Mara's Kaleidoscope: +2 to all skills, all resist 20-30, 5+ to all attributes (this means 5 to strength, 5 to dexterity, 5 to vitality and 5 to energy) this stats rules so badly that it seems insane… rating: 1
+3 cold skill amu: there is some magic amulets that gives +3 to all sorceress cold skills if you get one then keep it and if you prefer dmg instead of resist or you just already have enough use this one… ranting: 1
Tal amu: This is a set amu from Tal Rasha’s Wrappings… it gives +2 to all sorceress skills and some life and mana… very nice amulet if you don’t have one of the upper… rating: 2
The eye of the elitch: +1 to all skills and some silly defence against missiles… cheap… rating: 3
The Mahim-Oak Curio: this is very cheap… but you can still find a 10 to all resist and 10 to all attributes on this one… rating: 4
RINGS:
Stone of Jordan: +1 to all skills, increase maximum mana 25%, +20 to mana… what a ring… rating: 1
Bul-Kathos' Wedding Band: +1 to all skills, life bonus… if you cant afford Stone of Jordan rings Bul-Kathos works fine… rating: 1
Raven Frost: cannot be frozen, +40 to mana, cold absorb 20%, 15-20 to dexterity… no ones likes to be frozen and you can always use some extra mana and some cold absorb… and if you’re a PvP then 20 dexterity isn’t worse… rating: 1-2
Manald Heal: replenish life, regenerate mana 20% and 20 to life… rating: 3-4
Faster castrate rings: get a faster castrate ring with some resist bonuses or whatever you find interesting this should be done with ease… rating: 4
BELT:
Arachnid (50 strength): +1 to all skills, 20% faster castrate, increases maximum mana 5%… great belt… rating: 1
Snowclash (88 strength): +15 cold absorb, 15% to maximum cold resist, +2 to chilling armor, +2 to blizzard, +3 to glacial spike… used for much dmg… rating: 1-2
Gloom’s Trap (58 strength): mana and life… only use if you need mana… rating: 3-4
Nightsmoke (25 strength): 50% dmg goes to mana, all resist +10, +20 mana… rating: 4
GLOVES:
Magefist (45 strength): 20% faster cast rate, regenerate mana 25%… rating: 1
Frostburn (60 strength): big mana bonus (only if you desperately need mana)… rating 1-4
Bloodfist: life … rating: 4
The hand of broc: +20 to mana, little poison resist… rating: 4
BOOTS:
Sandstorm trek (91 strength): 20% faster hit recovery, 20% faster run/walk, 10-15 to strength, 10-15 to vitality, great poison resist… rating: 1
Waterwalk (47 strength): 20% faster run/walk, dexterity bonus and life bonus… rating: 1
Silkweave (65 strength): 30% faster run/walk, increase maximum mana 10%… rating: 2
War traveller (95 strength): 25% faster run/walk, 10 to vitality and 10 to strength… rating: 3
Treads of Cthon (30 strength): 30% faster run/walk, 10 to life… rating: 4
CHARMS:
annihilus: +1 to all skills, +10-20 to all attributes, all resistances 10-20, 5-10 experience gained… woaw extra experience… try to get one of those…
Cold GC: +1 to all sorceress cold skills in a grand charm with either life or mana bonuses. Else clean ones also works
SC mana charms: small mana charms get some of those…
.........THE DAMAGE.........
I have made a small schema that shows the damage you should make when you have synergies and blizzard the level, which stands below:
20 = 2280-2476
21 = 2460-2660
22 = 2640-2844
23 = 2860-3068
24 = 3080-3292
25 = 3300-3516
26 = 3520-3740
27 = 3740-3964
28 = 3960-4188
29 = 4220-4452
30 = 4480-4716
31 = 4740-4980
32 = 5000-5244
33 = 5260-5508
34 = 5520-5772
35 = 5780-6036
36 = 6040-6300
37 = 6300-6564
38 = 6560-6828
39 = 6820-7092
40 = 7080-7356
41 = 7340-7620
42 = 7600-7884
43 = 7860-8148
44 = 8120-8412
45 = 8380-8676
46 = 8640-8940
47 = 8900-9204
48 = 9160-9468
49 = 9420-9732
50 = 9680-9996
.........MERC.........
I prefer an act2 normal defensive merc
*Normal because that then it gets more life and because of the defiance aura, that increases your defense.
You should hire your merc early in the game, because a merc that you have trained to lvl 76 is better than a merc that you buy in lvl 76.
Then I will equip it with "stone" runeword (Shael + um + pul + lum) in a high armor.
Stone can have the following stats:
+60% Faster Hit Recovery
+250-290% Enhanced Defense (varies)
+300 Defense Vs. Missile
+16 To Strength
+16 To Vitality
+10 To Energy
All Resistances +15
Level 16 Molten Boulder (80 Charges)
Level 16 Clay Golem (16 Charges)
A Vampire gaze with good leach % and a good reduce dmg %.
Vampire gaze can have following stats:
+100% Enhanced Defense
Adds 6-22 Cold Damage - 4 Second Duration
15% Slower Stamina Drain
6-8% Life Stolen Per Hit (varies)
6-8% Mana Stolen Per Hit (varies)
Damage Reduced By 15-20% (varies)
Magic Damage Reduced By 10-15 (varies)
If you don’t have stone then pick a armor with dmg reduce and much to life,
Because you wont have a merc that dies all the time. Here is Shaftstop a good choice
As you can see at the stats:
+180-220% Enhanced Defense (varies)
Damage Reduced By 30%
+250 Defense Vs. Missile
+60 To Life
Shaftstop is also easy to get, and if you like, you can upgrade it so it have a defense around 1200.
If you don’t have gaze, other helms is good too, FX tals mask with high life leach.
Tals mask:
10% Life Stolen Per Hit
10% Mana Stolen Per Hit
All Resistances +15
+45 Defense
+30 To Mana
+60 To Life
Well there are so many spears but I can advice a BotD ghost spear but that’s very expensive.
Breath of the Dying:
50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
Indestructible
+60% Increased Attack Speed
+350-400% Enhanced Damage (varies)
+200% Damage To Undead
-25% Target Defense
+50 To Attack Rating
+50 To Attack Rating Against Undead
7% Mana Stolen Per Hit
12-15% Life Stolen Per Hit (varies)
Prevent Monster Heal
+30 To All Attributes
+1 To Light Radius
Requirements -20%
If you can’t afford Botd then steel pilar:
+210-260% Enhanced Damage (varies)
25% Chance of Crushing Blow
-20% Target Defense
+25% Increased Attack Speed
+50-80% Enhanced Defense (varies)
Indestructible
or tomb reaver:
+200-280% Enhanced Damage (varies)
+150-230% Damage To Undead (varies)
+60% Increased Attack Speed
+250-350 To Attack Rating Against Undead (varies)
All Resistances +30-50 (varies)
10% Reanimate As: Returned*
+10-14 Life After Each Kill (varies)
+50-80% Better Chance of Getting Magic Items (varies)
+4 To Light Radius
Socketed (1-3) (varies)
Both steel pilar and tomb reaver are good choices.
Else choose a weapon with high Ed% or cb% (crushing blow) and life leach.
It can be a good idea to sock your merc armor and/or helm with a perf ruby, for the extra life. A jah (5% increased max life) rune can be good also, BUT it’s very expensive so I prefer the ruby : )
.........STRATEGIES.........
levelling strategy:
1-5 clear the den of evil and make the Cain quest
5-11 make Tristam runs
11- kill Andy (eventually get someone to nail him for you)
11-15 sewer runs
15-17 act2 quest 2
17-20 tomb runs
20- get boosted to act5
20-24 get a friend to cow for you or join public or do Travincal runs
24-25 do ancients
25-50 do Baal runs
50- get boosted
50-70 do nightmare Baal runs
70- get boosted or do it yourself
70-99 do hell Baal runs
bosses:
Andy:
instead of start clearing the spot with all the carvers teleport directly when you get to level
4 to the room where Andy is and kill the monsters which might get in the way else just
blizzard her and keep away from her poison try running around some boxes.. Or if your
merc is strong enough just make him get the dmg while you stand and blizzard him
Duriel:
blizzard, teleport, blizzard and teleport. You must stay away from him. Or if your merc
is strong enough just make him get the dmg while you stand and blizzard him
Mephisto:
try doing 1 of the many moat tricks by getting Mephisto in a point where he cant move while
you blizzard him into his death. Or if your merc is strong enough just make him get the dmg while you
stand and blizzard him
Diablo:
this is one hard nail. Get the one you boost a place where he cant be heard of Diablo’s
flames while you my friend keep away from Diablo and blizzard him try to put you and Diablo
between some of the holes. He will run at you but just teleport around and do some blizzards
and it will work out. Or if your merc is strong enough just make him get the dmg while you
stand and blizzard Diablo
Baal: here you need a great merc to stand at Baal so you avoid all the damage while you
kill him
PvP strategies:
*I’m not that much into the PvP but I’ll try as hard as I can
blizzard sorceresses are often hard to PvP with you cant aim the blizzards so you just teleport
around. And you just have to play a lot with your sorceress to aim. So keep up the good
practise.
SORC VS RANGED:
they will desperately shoot at you while you’re teleporting around so try to teleport
a bit around and when you see that they're getting tired or to nervous attack with a blizzard
and do this until u have finished them off.
SORC VS ALL MELEES:
well there’s not much you can do here flee and blizzard. And try NOT getting
hit.
SORC VS ZOOKEEPER:
the necromancer with his very own zoo doesn’t come handy against your cruel blizzard.
Finish them off like was it butter.
Immunes:
let your merc finish of those freaking bastards or teleport away.
Other strategies which is good to know about:
Well it seems fun teleporting into big masses of monsters but try avoiding it
even while you have a high faster cast rate they might hit you or you point at a chest
or what so ever and then they will hit you which you don’t like but with this much life
you shouldn’t die of it.
.........THE FINISH.........
Two members (lorax and wsw-mazey) of the Diablo 2 clan WsW (wanking super worms) made this guide to all people out there…
This clan consist of:
/w *lorax
/w *wsw-mazey
/w *wsw-humse
/w *dk-psycho
/w *mc-humse