Berserk Barbarian, MF Pit Runner Guide/Write-Up

Victus, the very first version of the Berserker I played in an MFO (Winter 2011) was, while not quite as ridiculous as today's version, still insanely well geared and powerful by most standards. He used an ethbugged Berserker Axe Grief instead of a Phase Blade Grief though, resulting in 11 fpa. My avg run time for that MFO was 76 seconds, then immediately after the MFO I switched to a Phase Blade and my run time jumped to 69 seconds overnight. Very very signficant difference, 9 fpa is very important.

Good luck figuring out what's good in the non-Grief world :)
 
Havn't read the whole thread, but as I'm close at starting my first pitzerker, inspired by this thread, I've got following question:
- Why IST'd Wizardspikes, when Killing with Grief + 6*IST-Phaseblade?

Thanks in advance :)
 
@Bukama because you should use Find Item (hork) on the "caster" switch and magic find works with horking.

Ah and I thought to use "Find item" on the kill switch because of the 6*IST-PB.

Another question How important are ress? I use some GC with allress and so I'm at around 70 allres on kill switch (on caster switch with dual wizardspike I'm max) and also several life charms. Overall I'm at 5xx MF. I know I have have no MF on amulett, low Wartraveler and not the higehst Gheeds/Chance Guard, but even if I would have these max I'm far away from 8xx MF like you.

I'm lvl 81 atm, so sure some life will come through level ups, but no more skillress. Or shall I mostly ignore ress on killswitch, because most mobs are haunted anyway and pick up some more MF charms (Atm i only have one charm with ress and mf).
 
Lightning resistance is of relevance and it is a good idea to have 50+ on kill switch. Significant damage spikes can come from lightning enchanted monsters. It's not really that important to max it by any means, but it is definitely helpful to have it at a solid level to avoid some deaths or reduce drinking potions.
 
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