All Changes in Diablo 2 Resurrected (+more soon)

BillyMaysd

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Dec 7, 2021
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New patch 2.4 Highlights: (coming early 2022)
1. New Ladder-only Runewords (transfers to NL at end of ladder)
2. Class skill Balancing/buffing:
-Sorceress: Buffing lower tier lightning skills and fire skills like Hydra + more diversity with the armor skills
-Druid: buffing summons, Werebear and fire skills
-Paladin: buffing auras and under used skills like Fist of the Heavens
-Assassin: buffing/revamping martial arts, buffing underused trap skills and re-evaluating synergy requirements
-Barbarian: buffing throwing skills, revamp/buff skills like Leap Attack & Grim Ward
-Necromancer: buffing Bone skills and underused summons
-Amazon: buffing underused melee skills such as Impale and Fend and Bow skills + freeing up synergy requirements for melee skills to give more skill point freedom for other possibilities.
3. Buffing A1, A3 & A5 Mercenaries.
4. Ability to upgrade set items with the
Horadric Cube
5. 4 types of ladders: Classic standard, Classic HC, LoD Standard, LoD HC.
6. A3 rush removed - no longer able to skip smashing compelling orb
7. Enhanced skill tooltips - more values are going to be displayed, like skill/buff duration.
8. Increasing area level of certain places to provide more farming diversity


28 Changes on D2R Launch:
1. Auto Gold Pick-up
2. Advanced Stats Screen (Shows total FCR, LL, Magic Find ext)
3. Stash size increased to 10x10 + Added 3 more Shared Tabs.
4. Gamble Refresh Button + items no longer disappear when buying multiple of the same type.
5. Cow King Kill Causing Lock-out Removed
6. Ability to link items in the chat window to show other players.
7. Game creation limit currently set at 60-90s. [as of 12/7]
8. New Battlenet System (consoles need lobbies still)
9. No character expiration (20 character limit)
10. Ladder-Only Uniques & Cube Recipes Unlocked for Non-ladder
11. Ladder-Only Runewords Unlocked for Single Player + Non-ladder
12. "Endgame" Events Unlocked for Single Player (1 SOJ to summon Uber Diablo)
13. Playable on Xbox, PS, Switch *with* cross-progression. (cross-play being considered)
14. Global Server Access (No US East/West forcing you to re-create. Simply switch regions before launch to play with anyone on PC)
15. More Details for Mercenary abilities
16. Hold shift to compare items to equipped (no recommendations, just shows items side by side)
17. Enable loot drop names to be up all the time instead of holding Alt.
18. Ctrl click items into stash instead of drag & drop
19. WSG, Strength, Ebug, NHAM & Assassin Trap bugs Removed
20. Unique Appearances of Items now show accurately on your character when equipped. (Video @ 10:00)
21. Character selection screen has ultra close-up of your character + a detailed back-drop of current Act.
22. Wide-screen Support up to 19:9 (control how far you zoom while holding F + Mouse wheel)
23. More Accessibility Options (controller support, change text size, colorblindness, etc)
24. TCP/IP removed
25. Increased overall map visibility. (Comparison Video)
26. Completely New Graphics Engine with Remastered Cinematics and Sounds (obvsly)
27. Optional toggle for "Miss" text to appear on monsters for better combat feedback.
28. Added In-Game Clock

Patch 2.3 Changes dropped on 12/2
Main Changes:

1. Skill Hotbar added for Keyboard & Mouse quick casting
2. Tomb Vipers psn cloud dmg fixed
3. Broken IAS frames fixed
4. Pathing for Summons improved
5. Summons and Mercenaries teleport to your location if too far away
6. Glitching A2 Merc fixed due to #5
7. Fire Wall dmg no longer stacks
8. Telekinesis no longer requires line of sight to interact with a target
9. Force Move added as option in controls
10. Right-click Block users in Lobby
11. Shift-click to show item in chat showing previous item fixed
12. New players joining games no longer cancels trades
13. Chat window no longer blocks casting

More Changes Coming: Official Blizzard Survey Questions

Post Launch Updates and Changes: Possibility of console lobbies and other changes post-launch via Rod Fergusson on Twitter

Personal Loot Update: Rod re-iterated on Twitter Personal Loot "is not being done" and also "Even if we did add it, it would be an optional toggle".
 
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#7 still hurts. :cry: (like a bad breakup)
 
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Yes stacking 1 fw atop of another no longer seems to deal double damage.
 
Well all the new changes in 2.4 i highlighted above definitely make up for that! :D. Here comes summon drooods
I wouldn't hold my breath until the final changes are green lighted tho.
There is still the PTR before final patch push out.
 
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