Affix Level confusion

Kronto

New member
Affix Level confusion

Ok, so I'm trying to make sense of the affix leve, and item level pages I'm reading. What i'm after is a Paladin shield with as high Resist all as possible. Where is the best place to hunt for these? I may need to cube it once I get it, or socket quest it. But, I'm confused as to the area I should hunt.
 
Re: Affix Level confusion

Automods are not affixes, so alvl has nothing to do with it. All that is required for the highest amount of +res@ is that the ilvl of the shield is at least 50. So, any area after the Great Marsh in NM. The same as finding a grand charm that can get a +skill prefix.
 
Re: Affix Level confusion

Thanks for the response. i see what you mean now. The "affix" is inherent to the shield. I have just trudged through all the areas completely from town to lower Kurast. Needed the Waypoints, anyway. i will see what luck brings. Thanks
 
Re: Affix Level confusion

Hijacking this thread since the main question was answered...
I've also been looking into the item generation details (started playing untwinked single-pass HC single player...) and I have a basic questions regarding alvl

I see the formula with the if statements:

Ruvanal said:
When an item is generated that has prefixes the alvl is calculated* from ilvl and qlvl as follows

If (ilvl>99) then {ilvl=99}
if (qlvl>ilvl) then {ilvl=qlvl} ;** see note below
if (magic_lvl>0) then {alvl=ilvl+magic_lvl}
else
{
if (ilvl<(99-qlvl/2))
then {alvl=ilvl-qlvl/2}
else {alvl=2*ilvl-99}
}
If (alvl>99) then {alvl=99}

*all calculations use integers so there are no fractions at any step.
** this new ilvl value is only used for the duration of this calculation. The ilvl value that is stored in the items data file will remain unchanged.

So if I was to reroll GC's to get skillers, I've read in a few places that I only need GC's with an ilvl of 50. Does the above formula not work for charms? Do I not have to calculate the alvl and check if it is high enough to spawn the skiller prefixes?

I'm also looking into imbuing some claws for my trapsin, hoping for +2 skills on a greater talon. Imbuing an item sets the ivl to clvl + 4. The +2 skill prefix is alvl 50. The greater talon is qlvl 50. Looking at the above formula, I would need an ilvl of 75 so I wouldn't be able to imbue such a claw until clvl 71. Is that correct? So a lower qlvl claw would enable me to imbue a +2 sin weapon at a lower clvl?

Thanks in advance!
 
Re: Affix Level confusion

So if I was to reroll GC's to get skillers, I've read in a few places that I only need GC's with an ilvl of 50. Does the above formula not work for charms? Do I not have to calculate the alvl and check if it is high enough to spawn the skiller prefixes?
Yes, GC also follow that formula. GC quality level is 1 so alvl = ilvl. Since the skill affix is lvl 50 any GC with ilvl = 50 or higher can be a skiller

I'm also looking into imbuing some claws for my trapsin, hoping for +2 skills on a greater talon. Imbuing an item sets the ivl to clvl + 4. The +2 skill prefix is alvl 50. The greater talon is qlvl 50. Looking at the above formula, I would need an ilvl of 75 so I wouldn't be able to imbue such a claw until clvl 71. Is that correct? So a lower qlvl claw would enable me to imbue a +2 sin weapon at a lower clvl?

Yes, that's correct. You need to imbue that greater claw at lvl 71 to get the +2 assassin skills affix.
A lower quality claw would require a lower ilvl to spawn a certain affix. I use this affix calculator. No need to burn the eyes with the math. :wink:

But you could easily buy a +2 assassin magic claw in Nightmare Anya if you are at least lvl 57. A trapper shouldn't have problems to reach Nightmare Act5. Still imbuing gives you a better chance for staffmod skills like +3 LS,+3 DS...



 
Re: Affix Level confusion

Automods are not affixes, so alvl has nothing to do with it. All that is required for the highest amount of +res@ is that the ilvl of the shield is at least 50. So, any area after the Great Marsh in NM. The same as finding a grand charm that can get a +skill prefix.

In fact automods use just the same calculation as affixes. And the number you see for every automod is their affixlvl.

In this case Chromatic automod(35-45@res) has affixlvl50.

@Kronto - A good place to search for ST 45@ is Tower Cellar lvls (Hell) - armor stands drop mainly class-specific items.Any area with armor stands and arealvl75 or higher is good place for ST45res.
For Vortex Shield best are high lvl areas(normal monsters and minions).
For best results run at zero magic find.


 
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Re: Affix Level confusion

In fact automods use just the same calculation as affixes. And the number you see for every automod is their affixlvl.

I was going based on this (see below) from the AS page on paladin shields:

AS said:
One Auto Mod from a given group is chosen for the item based on a random number and the level of the item (and the requirements of the Auto Mod).

I guess I misinterpreted it at the time. Thanks for the clarification.


 
Re: Affix Level confusion

Sorry for bumping an older thread but I was looking into the pally shield auto-mods...

So the auto-mods are governed by the affix level formula
The affix level is set as shown here:
http://classic.battle.net/diablo2exp/items/normal/paladinshields.shtml

I don't have much experience in picking up pally shields so...
If the alvl of the shield is say, 29, will the shield only pick from this auto-mod class: Scintillating - All Resistances +16-30 (28) ??
Or does it have a chance of picking from any of the auto-mods below "Scintillating" as well?
And if I use the cube recipe to socket the shield, will it re-roll the auto-mod?
 
Re: Affix Level confusion

An alvl 29 shield can pick up any of the three lowest resist all automods or the two lowest AR + Damage automods.

Socketing recipe will not affect the automod, but the recipe for repairing a low quality shield will.
 
Re: Affix Level confusion

Thanks jiansonz! You guys are awesome!
One last question (I hope...)
Do the auto-mods have a level requirement attached to them like regular affixes (75% of alvl)? Think I saw a level 18 +35@ pally shield somewhere whereas the alvl is either 39 (clvl ~30) or alvl is 50 (clvl ~ 38)...
 
Re: Affix Level confusion

Paladin shields don't, but I think staffmods that are skills do.

Example:

Superior Rondache
Defense: 15
Chance to Block: 0
Durability: 34 of 34
Required Level: 6
Required Strength: 26
Fingerprint: 0x33cde12e
Item Level: 57
Version: Expansion 1.10+
All Resistances +45
Increase Maximum Durability 14%
 
Re: Affix Level confusion

Paladin shields don't, but I think staffmods that are skills do.

Example:

Superior Rondache
Defense: 15
Chance to Block: 0
Durability: 34 of 34
Required Level: 6
Required Strength: 26
Fingerprint: 0x33cde12e
Item Level: 57
Version: Expansion 1.10+
All Resistances +45
Increase Maximum Durability 14%

Sweet -- now I just got to find a 2os +45 pally shield for my HFire-MFer



 
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