So the total Defense will be 2.25 times higher than the original non-ethereal item would have.
Historic perspective: for a long time (more than 5 years) this has been thought to have been Diablo bug.
Points 0-3 look good.
I'm well aware of the forum stance (on point 4), and even though I don't agree with it I do respect it.
I have some difficulty with an actual guide on the matter though. It seems to take it a step up - from accepting, to encouraging -the abuse of ATMA. I find that very problematic.
If you need to vent on the subject do it outside. Preferably of your apartment . /QUOTE], it feels like he laughs at all the people who feel uneasy with e-bugging, as he knows the decision about acceptance has already been made.
Otherwise I don't mind a guide on any topic, progress must go on.
Respecting something doesn't mean that you can't express a contrary opinion. I understand why the decisions that were made were made, and I'm not going to second guess that. (I very likely would have made the same decision.) What I will do is admit I was a bit sad when I came back and found out how common the practice has become even knowing its created by a third party program. Even more horrifying was seeing someone actually request that this "bug" be added to GoMule. Now, the consequences for me are that I'm going to stay strictly self-found since the standard forum acceptable practices aren't how I want to play. That doesn't mean that I can't be a part of the community here and it certainly doesn't mean that my opinion became invalid.There are guides for most things that are accepted on this forum, nubikoen, and why wouldn't there be? Are you sure you're really "respecting" the forum stance?
Before 1.11, yes this was true. 1.11 fixed that bug. In fact, it was the fix that introduced the bug with using the cube socket recipe on ethereal items.I'll use this thread to ask a quick question that I would like clarified.
I've heard that there is/was a bug, where upping an ethereal armour base item via the cube, IE; upgrading unique armour Skulders Ire from russet armour to Balrog Skin would lose the ethereal bonus, does this have any truth or just a rumour?
I wouldn't waste too many words on the ethics behind it. I'm not a big fan of ATMA bugging either and I do believe the situation should have been handled differently at the time, but it wasn't up to me and now there really isn't any going back anymore. It has become an accepted method now and I don't think we should burden new members with problems they have no part in, especially when there are older members who show no remorse in using this bug.
I guess what I'm trying to say is that an ethical section shouldn't turn into a discouragement of ATMA bugging. If people don't want others to ATMA bug this should be done via the rules, and not via peer pressure.
I have some difficulty with an actual guide on the matter though. It seems to take it a step up - from accepting, to encouraging -the abuse of ATMA. I find that very problematic.
Otherwise, together with this sentence, it feels like he laughs at all the people who feel uneasy with e-bugging, as he knows the decision about acceptance has already been made.If you need to vent on the subject do it outside. Preferably of your apartment .
Otherwise I don't mind a guide on any topic, progress must go on.
Yes, so was CRM. (Gotcha! Sorry Catt, couldn't resist that after all your threats to taint the non-trade-tagging trade pool. )Let's not mince words here: Making use of this bug is using a third party program to alter an item in a way not possible in the game.
Maybe it would be worthwhile to introduce new trade tag: [NAEB] or something. As in "No ATMA ethereal bugging". I think that way people who feel strongly on the subject could create a separate trading pool, which perhaps, over time, would grow big enough. I'm suggesting it because the 1.13 LADDER is already such trading pool, so we might as well use the opportunity?
Thank you for this guide. I now understand the various e-bugging issues and I'm also able now to make informed decisions with regard to ATMA-bugging.
My view on ATMA-bugging isn't relevant here, but I believe that anything that helps forum members make informed decisions with regard to playstyle (and ethics) is entirely a good thing. That is a view I don't mind sharing in this thread
Yes, so was CRM. (Gotcha! Sorry Catt, couldn't resist that after all your threats to taint the non-trade-tagging trade pool. )
Disregard it completely, modify it as you like, incorporate it into the guide, or whatever you see fit.[highlight]5. Why does Single Player Forum allow the use of ATMA bug?[/highlight]
This has been discussed and will not change. Explanation by Thyiad can be found here.
Although the forum accepts the practice as permissible, each user chooses whether it is a practice in which s/he wishes to engage. Some do, viewing the ATMA bug as a way to improve their characters with high damage, indestructible weapons. Some do not, viewing the ATMA bug as cheesy or as a objectionable third-party alteration. This is a decision that each user needs to make.
This is probably not the best place to have a heated discussion on your feelings about this topic. Such discussion has in the past sometimes led to thread closures and infractions, and I'd like to avoid that if possible.