34 Mage killer.

NightShade

New member
34 Mage killer.

Asn

Lvl 20 Dragon Talon
Lvl 10 ClawBlock
Lvl :4 Fade
Lvl : 1Dragon Flight.



Gear :

Dual Strength claws ( Dual + fade claws on switch, pre buff)
Warboots - Ideally with Fire/Cold res.
Angelic jewelry + A Fire res Ring. (They can be cubed for 30% or so)
Guilmes Face - Increses strength naturally, adds 35% crushing blow.
Deaths gloves
Deaths belt ( + ias/res)
4 Perfect Ruby armour

Charms : Life, what ever res you need.

The idea is to dragon flight on top of the higher level caster and start bashing their faces in with a volley of kicks. You have full res ideally and 50% chance to completely neutralize the attack. Once you're ontop of them they will either be blocking or recieving alot of crushing blows// 60-70 ish damage per kick.

If you feel the need to use a merc, this goes over even easier. With might you get around 100 pvp per kick + crushing and the fact that something else is hitting them. Assuming it's a sorc, it's energy sheild will suck up alot of damage and she won't be too casty. If it's a necro, he will probably have his bone armour absorbing a good amount of your damage, but he probably won't beat you unless you're very out leveled.


This kicker, like amost every other, is very budget. You can easily hunt Baal runs with it and go as far as you feel necissary. It's a quick way to kill characters with no or low % block who have the ability to cast spells at you. Claw block not only blocks spells but physical attacks while running too. You'd have a 25% chance to block when running, this doubles it.

While it's possible to kill a charger with it, I wouldn't recomend trying. I posted this because I got to talking about kickers last night and how annoying casters are to kill due to some having very high damage attacks.
 
NightShade said:
Asn

Lvl 20 Dragon Talon
Lvl 10 ClawBlock
Lvl :4 Fade
Lvl : 1Dragon Flight.



Gear :

Dual Strength claws ( Dual + fade claws on switch, pre buff)
Warboots - Ideally with Fire/Cold res.
Angelic jewelry + A Fire res Ring. (They can be cubed for 30% or so)
Guilmes Face - Increses strength naturally, adds 35% crushing blow.
Deaths gloves
Deaths belt ( + ias/res)
4 Perfect Ruby armour

Charms : Life, what ever res you need.

The idea is to dragon flight on top of the higher level caster and start bashing their faces in with a volley of kicks. You have full res ideally and 50% chance to completely neutralize the attack. Once you're ontop of them they will either be blocking or recieving alot of crushing blows// 60-70 ish damage per kick.

If you feel the need to use a merc, this goes over even easier. With might you get around 100 pvp per kick + crushing and the fact that something else is hitting them. Assuming it's a sorc, it's energy sheild will suck up alot of damage and she won't be too casty. If it's a necro, he will probably have his bone armour absorbing a good amount of your damage, but he probably won't beat you unless you're very out leveled.


This kicker, like amost every other, is very budget. You can easily hunt Baal runs with it and go as far as you feel necissary. It's a quick way to kill characters with no or low % block who have the ability to cast spells at you. Claw block not only blocks spells but physical attacks while running too. You'd have a 25% chance to block when running, this doubles it.

While it's possible to kill a charger with it, I wouldn't recomend trying. I posted this because I got to talking about kickers last night and how annoying casters are to kill due to some having very high damage attacks.

If you are just going for sorcs what about hawkmail and a nozikon relic to add to your max resist vs cold and fire. Also vs cold it might be a good idea to stack a ton of it to deal with high level cold mastry. And of course hawk is CBF.

this is the setup I'm woking on for my level 60ish Magekiller. other than that pretty much what you said. The 'extra' skill points i'll have over your build im putting into high level shadowmaster (What else do you need?) and a few more in fade and claw block.
 
Master is a good choice for boosting.


At that level I'd take a GA and use res charms over a hawk mail, and I'd be using dwarfstars + noko to deal with the fire sorcs. at 60 ish you have alot more res options.
 
What about IK Gauntlets and Boots instead of Death's? Nice rare War Boots aren't always easy to come by, but does the 5% ias difference lose you a frame on your kick speed? It almost seems like you over-did it with the resists, as the 50% blocking should be plenty to get you in close with DF, and at that point the match is over.
 
i have a 20 frw 40 cold resis warboot thats pretty effective against lvl 40 ish orb sorcs. But heh... You will never see a lvl 40 ish sorc dueler. By never i mean 99% you wont.
 
Does it matter what claw i put the strength into??Or should i just find one with low reqs?
Also how would upped goblin toes be??Would these be a good thing to use?
Should i socket the helm with a p ruby??Or would more ias help?(not sure how ias works with kicks...or the fps with more ias)
 
Blade talons

Gob toes don't do enough damage, Our target is a mage, they tend to have low life comparitively.


I wanna do some testing to see if crushing blow is directed straight against their mana pool % when E sheild is on
 
I never really lost vs a caster unless I got careless


Orb sorcs were my greatest enemy. I didn't get many ears, but man o man did she kick some ***. I was felled by the most newb tactic ever. She cast a meteor at her feet.
 
NightShade said:
I wanna do some testing to see if crushing blow is directed straight against their mana pool % when E sheild is on

I'm fairly sure that CB will ignore a sorces ES. With my sorc (50%ish ES and 17 in Telekenesis), I find that when hit by the maulers in durance 2, and I see the crushing animation on myself, my life will go down considerably, but my mana pool will remain steady.

I'm assuming that the maulers are actually hitting me with a crushing blow though... If not, my theory is sunk :P

~Ska
 
why 2 strength claws? just for the +25 str? it seems like youd be better off with a high resistance shield in the second hand.

the cb from the off hand claw doesnt get applied so... i dont get it.
 
You can't block anything with a sheild from a sorc. Strength because str boosts your damage which is considerably lacking on most kickers.
 
yeah those are good points, but you also know that you cant block while running w/ dual claw right? in fact, you cant block walking either. i imagine you would just be dragon flighting tho.

you can test that and look up some information about it. its been discussed in the assassin forums some.

i still think youd be better off with a high res sheild, like a diamonded the ward (or 2 diamonded mosers). the ward is nice because of the +10 str as well, and as you know having over-res never hurts vs cold sorcs. that way you could save your inv space for things like str charms to boost dmg, (3 five larges and youve made up for the str lost from strength wpn).

anyhow, its just another perspective on it.
 
Strange, I blocked on the run before. Preahps it was just something I missed. Chances are you'd be running very little anyway.
 
The one reason that dual claw block is so great is that you CAN and DO block at the displayed rate while standing still, running and walking. If not claw blocking would be total bull.
 
yeah that was the commonly held notion. Seriously, go check it out for yourself. you cant even block while walking. one of tha assassin forum guys did various tests with different block rates ect.

I didnt belive it at first either, then i took out one of my many dual claw sins, w/ over 50% block rate, and walked around while some various ranged things shot me. didnt block any of them. then i tried it with meele, and occasionally i would block something, but i decided it was because of the games collision detection, and it considered me stopped.

seriously though, try it.

thus as it is, claw blocking still works for magical attacks, just not while your moving.
 
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