- Jan 3, 2007
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DISCLAIMER: Please do NOT post in this thread yet. We still need to migrate all posts from the old thread on diabloii.net to this thread. Once all posts from this thread have been migrated, the disclaimer will be removed and the thread open to new posts.
This tournament has already ended. It was originally started by Sid on Aug 4, 2013. The last post was made Aug 8, 2015.
(link to original thread on diabloii.net)
This tournament has already ended. It was originally started by Sid on Aug 4, 2013. The last post was made Aug 8, 2015.
(link to original thread on diabloii.net)
I recently re-installed D2 and felt like some tourney action so of course I came here. I found there weren't any new tourneys, and the ones that were still going seemed to be winding down. Soooo.... time for a new one. Here's what I came up with. This is my second try at starting a tourney here - the other one didn't really take off (twinked items tourney). I think it might have been too complicated and too many rules. This one is much simpler, and hopefully you'all will want to participate. I hope someone can make a table for me... cuz I don't remember how. My character is an Amazon, HC, named Zandra, still level 1 (haven't started yet). I promise to check this thread on a regular basis and answer any and all rules questions as they come up. This tourney is just for fun - no prizes but the glory!
Intro
The Gods looked down upon Bart, the Broadaxe-wielding Bash/Battle Cry Barbarian and considered his fate.
"He is my Champion. Strong he is, and pure of heart" said Talon, the God of Strength.
Xara, the Goddess of Chaos, stifled a yawn. "That he may be - but let's see if he can handle this..."
General Rules
1. HC or SC - IF you play SC, you are out of the tourney after your first death.
2. You can re-enter the tourney with a different character as many times as you like.
3. NOT single pass - rerun as much as you like.
4. FAM allowed, ATMA/GoMule allowed only as extended stash. You should probably start a new stash dedicated to your tourney character, and don't use it for anything else.
5. Any /players settings are allowed, and you can change it as you like.
6. You don't have to complete all quests or get all waypoints.
7. No MP. This is the SPF, after all.
8. Any version that includes LoD.
9. No twinking or trading allowed. You can't mule anything onto your character, except stuff in your extended stash that your character previously found/bought/gambled and muled to the stash.
10. Respec is allowed.
Tourney Specific Rules
1. Any skills you pump past Skill Level 1 must have a skill name that starts with a DIFFERENT LETTER than any other skill that you pump past Skill Level 1. For example, if you have a Sorceress with Fireball level 20, you may not pump Fire Mastery beyond Skill Level 1. Merc skills are irrelavant, and need not be considered.
2. All items equipped on your character and on your merc must have a name that starts with a DIFFERENT LETTER than any other item you or your merc equip. For example, if you are wearing a Dragon's Ring of ____, you (or your Merc) may not carry a Deadly Longsword of _____. Only the first letter of the item name matters.
3. Runeword items are considered to have 2 names, and thus each use up 2 letters - the item name proper as well as the rune string that creates that item. For example, if you create an Enigma, the letters E (for Enigma) and J (for Jah rune, which is the first rune for an Enigma) are both used. You may not use a runeword item if both of it's names start with the same letter. For example, Beast is disallowed because it's first rune is Ber.
Note that this rule ONLY applies to runewords - not all socketed items. For example, it is permissable to put a Shael rune in a socketed Sharp Claymore so long as it doesn't create a runeword item.
4. Consumable items are exempt (potions, scrolls, arrows, bolts, etc.)
5. Quest items are also exempt.
6. Note that personalizing an item via Anya's quest will change the first letter of that item's name. Wise players will consider this when naming their characters.
7. Charms are NOT exempt. If you pick up a charm and ID it and find that it violates the rules, you must either unequip the conflicting item, or immediately go back to town and stash or sell the offending the charm.
8. The 'first letter' restrictions of skills and items are mutually exclusive. Skills and items are totally separate for this purpose. For example, it is permissable for a Paladin with 20 levels of Sacrifice skill to wear a Serpent's Ring (not that he would want to).
9. The most important rule of all.... HAVE FUN! That's what these tourneys are all about, right? Put some thought into your character and your equipment, challenge yourself, and have a good time!
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