Re: Tournament : The Bountyhunter's heaven
"Mavi, welcome to the ice caves!"
Oh dear. I had no idea how to possibly defeat this beast. This is v1.11, with more than a little trace of the FE bug remaining. Also, even a regular Champion Moon Lord is very bad news for Mavi. Mavi had several scary moments against the ones guarding the Frozen River entrance.
I could have used Fade to cushion most of the elemental damage, but then I´d be in deep trouble if I had to flee, because without BoS, this boss would be faster than Mavi when frenzied. I thought about using other monsters and Mind Blast to get a temporary tank, but I thought that would still be too dangerous.
Then I figured it out: put up a TP a bit away from the WP, use BF with my Flail with the long-lasting poison, and let Rhadge slowly wear him down. I used a combo of the Knockback, Mind Blast and fleeing out through one of the two exits to keep us alive. Worst enemy this far,
finally overcome.
Drifter Cavern wasn´t so bad, because there you can do
this. Took forever to grind down Bile Hawk from here...
Got a very lucky second Ancients roll (first time, Madawc was Cursed and Rhadge dead in 3 seconds...TP up!) and also managed to lose Talic by running a bit. Korlic had Teleportation and Madawc had Stone Skin. Messy fight against this duo, since they both had Knockback and Madawc's axe shots hurt. After they were defeated, we found the Magic Resistant Talic (immune to fire). His weapon wasn´t too damaging, so he wasn´t so scary.
Some bountymobs in the WSK: bats on one level, and gloams and Death Lords (CBF Frenzytaurs, but thankfully, no boss!) on the Throne level. WSK level 2 had a shrine that was extremely useful
here (and being this close nullified the Multishot ability).
Baal dropped
this. All the weapons are complete crap. I was excited about the gloves, but they were very underwhelming (see below).
With almost no XP to be had in the cow level, I cleared it on players 3.
Best finds in Act V were Tal + Eth runes, both from regular Night Lords in Halls of Valor. This meant I had four Tal runes, so I could cube myself a Ral rune (which I put in my helm) and still have a Tal so I could make a decent armor for Rhadge.
I cubed two resist rings. Minimum result on both rolls (21%, and no suffix).
Then I took the Scimitar to Larzuk, and got the minimum roll there, too. Figures...
Mavi almost got killed against
this nasty bugger. We finally got him down shortly after the screenie. Rhadge bravely took the shots for us. He didn´t die a second time, but it was close.
Corpsefire wasn´t kind either. He killed Rhadge. I hired some
temporary help to get some serious flames going. He is a 'narrow' monster with high resists, so it takes lots of flames to severely damage him. I manage to get a triple volley down during this Mind Blast time, and then I used more MB to keep him there until the flames died down. Then he was at ~10% life. BF with my lightning Morning Star took down the rest.
Onwards! (hoping for many corrupted rogues now)
Skills
Phoenix Strike 20
Fists of Fire 19
Claws of Thunder 20
Blades of Ice 1
All kicking skills and MA prereqs 1
Blade Fury 1
Burst of Speed 1
Fade 6
Venom 1 (regretting this point now, but it did help tremendously vs. Normal Diablo)
Cloak of Shadows 1
Mind Blast 1
Stats:
STR 59+3
DEX 131 (gives 50% blocking)
VIT 250
ENE 25
Life 994
Mana 168
AR with Phoenix Strike: 2817
AR with Attack: 1136
(I think Defense is ignored when hitting frozen monsters. It looks like Mavi almost never misses them...)
Resists (with Burst of Speed): Fire 26, Cold -55, Lightning 19, Poison -48
Resists (with Fade): Fire 71, Cold -10 (40 with potion help), Lightning 64, Poison -3 (47 with potion help)
Primary Gear:
* Rare Circlet 'RalRal': Defense 47, Adds 16-49 fire damage, MDR by 2
* Crafted Amulet: +41 life, +17 mana, 9% faster cast, MDR by 1, Regenerate mana +9% (SU status)
* Weird Scimitar of Gore, reward-socketed with a 24% Ambergris Jewel (Wildcard status)
* Tangerine (5%) Ring Mail (SU status)
* 'Rhyme' Bone Shield (SU status)
* Rare Bramble Mitts: 59 Defense, +20 AR, 7% Poison resist, 3% life steal, Lvl 3 Cold Arrow (9/27 charges), +1 Amazon P&M skills, self-repair
* Garnet (21%) Ring
* Rare Plated Belt: +1 STR, +15 life, 24% Lightning resist, 17% FHR
* Coral (21%) Ring
* Crafted Chain Boots: 5% ctc lvl 4 Frost Nova, +24% MF, and some even more useless mods...(SU status)
Switch:
* Rare Morning Star: 1-233 lightning damage, +149 AR, 9% Fire resist (Wildcard status)
* Rare Gothic Shield 'Ort', 61% block, minor other resists (Wildcard status)
Charms: (laughable collection!)
* Iron (62) Grand Charm of Blight
* Large Charm of Frost
* Large Charm of Strength (2)
* Lizard's (6) Small Charm
* Snake's (9) Small Charm
* Smoldering (3-7 fire damage) Small Charm
* Small Charm of Life (10)
Rhadge the Cold Iron Wolf:
* Rare Skull Cap: 10% Cold resist, 9% Lightning resist, 10% FHR, +3 life
* Ethereal rare Scimitar (useless for him; SU status)
* 'Stealth' Chain Mail
* Rare Bone Shield with 35% Cold resist, 16% Fire/Lightning/Poison resists, DR by 1, half freeze
MF items in in-game stash:
* Strong Heavy Gloves of Fortune (22)
* Gemmed Helm (2x flawless topaz)
* Ring of Fortune (22)
Conqueror Mavi the Phoenix Strike Assassin and Rhadge the Cold Iron Wolf, level 75, Hell Cold Plains next