Re: Tournament : The Bountyhunter's heaven
Woohoo, jiansonz, nice work there. Very well written - I always enjoy your updates
Seems you outran me...
but I am catching up! Yay!
That's right! Shockfrosted made Conqueror!
Act V was quite a surprise this time. Last time, I had no trophy mobs whatsoever, this time there appeared Fallens, Megademons and Sabre Cats...not that they dropped anything useful, mind you.
That doesn't mean that I only had bad drops. For example, I had this
unique Ancient Shield drop, and this
unique Gothic Bow, and that
unique Skull Cap, a
unique Francisca, a
set Grand Crown, a
set Basinet (ah, that would have been awesome...), a
Lum rune and a
Skin of the Vipermagi.
Too bad I am not allowed to use any of these...BUT, these things made up what I am missing in those finds above:
Found another
set Grand Crown from a Reanimated Horde which I used for some time, but switched for something else I imbued and socketed with the socket quest:
Shockfrosted's Grim Hood
Circlet
Defense: 21
Durability: 35 of 35
Required Level: 63
Item Version: 1.10+ Expansion
Item Level: 78
Fingerprint: 0xb2aa0efd
+26 to Strength
+2 to Life
+69 to Attack Rating
All Resistances +14
+1 to Paladin Skill Levels
Level 4 Ice Blast (30/30 Charges)
Socketed (1: 0 used)
Not sure what to socket in it...of course, I have the
Scintillating Jewel of Hope with +20 Life and +14 Resist All, but that's a bit too good to "waste" it on that item...maybe a Ral rune or something for more resists...
All in all, Act V did take quite some time. Wide areas, lot of annoying monsters (those pesky gremlins...) for melee characters...well, what else? The Ancients were a piece of cake - 2 spawned with Spectral Hit, 1 was Cold enchanted (CBF from Rhyme came in handy
)
What was annyoing like hell were those spitter critter in Nihlatak's temple and the Glacial Trail (or Crystalline Passage? I don't remember...). How are they called? Spike Fiend or something like that? Even with Iratha's Collar, which I did use back then, it was a pain in the you-know-where.
I had one NDE in the Drifter Cavern, when I was attacked by Tainteds and Dolls and my keyboard didn't react anymore...I thought "wait...I took a potion, why had it no effect"...pressed "1" again...still no effect, tried to hit Esc to see what was wrong...nothing. Panicked, I hit Esc on my laptop keyboard rather than on the external keyboard and - voilà - there was the Esc screen. Life was somewhere below-what's-good-for-HC-play, so I tried some things until my keyboard worked again and resumed game while immediately gulpin a Rejuv...survived the situation, but it was a close call.
Nihlatak wasn't as bad as I assumed - he had only around 10 spawns in his room, so once I had most of them lured out, I simply went in and went directly for Nihlatak, who didn't last long, while my merc took the CE blasts
Good moron
What was actually pretty nasty in the throne room was the 2nd wave. I lured all the skellies outside the throne room so that they couldn't be revived and then went in for the Mummies. Unfortunately, they were extra strong and my merc kept dying and dying, and without him my AR wasn't too good...lots of money lost here.
Baal's minions were taken one by one, no problem here. Baal himself took some minutes on /p7, but I never came into trouble.
More to follow! Have to leave now...
I used your listing, jiansonz - so thanks
My current stats @ level 74, beginning of Hell:
STR 99+4, DEX 129+2, VIT 217, ENE 15,
Life: 899
Mana: 133
Blocking: 75% with Holy Shield
AR: 1183/3668 (without/with BA merc)
Damage with Holy Shock: 152-3787, pulse 1-576
Damage with Holy Freeze: 618-810, pulse 93-95, slow 54%
Resists (fire/cold/lightning/poison)
47/53/87/8
Skills:
20 Holy Shock
20 Holy Freeze
15 Resist Lightning
8 Resist Cold
2 Salvation
5 Holy Shield
4 Zeal
1 in each prereq (Sacrifice, Holy Bolt, Smite, Charge, Blessed Hammer, Might, Holy Fire)
Primary Gear:
* Above posted circlet (imbued normal circlet, then personalised and socketed it - nonetheless no SU drop for headgear so far)
* Rare Linked Mail: Dmg Red 5, Mag Dmg Red 3, Fire Resist +15%, Lightning Resist +17%, +2 DEX (NM drop from Pindle)
* Holy Thunder War Scepter (made from NM Council SU dropped Tal Rune and throphymob runes/ruen reward act V in trophymob War Scepter)
* Rhyme Aerin Shield (made from Ventor's Shael (SU drop) with trophymob Eth in trophymob Aerin Shield)
* Crafted Blood Belt: 6% OW, 3% LS, 17% FHR, Resist Fire +22%, +17 Life, +2 STR (crafted from magical belt dropped by SU with trophymob ingredients)
* Goblin Toe (personalised trophymob drop)
* Rare Gloves: 10% IAS, Resist Cold +14%, Resist Posion +6%, +1 STR (trophymob drop, no SU drop so far)
* Cubed Cobalt Ring: +30% Cold Res, +9% MF (made from trophymob drops)
* Rare Ring: +17 Life, +80 AR, Res Lightning +13%, Res Poison +7%, Posion Dur -25% (from trophymob, no SU ring drops so far)
* crafted Caster Amulet: Resist Fire +25%, al other Res +17%, +12 Mana, Regenerate Mana 6%, 9% FCR, +1 AMA skills (crafted from regular trophymob drops - the only crafted amulet for which I had the required rune, no SU ammy drop so far)
weapon switch:
* Steel Short Battle Bow of Excellence
Charms:
* Tangerine (5) Small Charm of Sustenance (13)
* Russet (7) Small Charm of Life (9)
* Lapis (7) Small Charm
* Lapis (7) Small Charm of Greed (5)
* Rugged (4) Small Charm of Frost (1-2 over 1 sec)
* Large Charm of Life (13)
* Snowy Large Charm of the Icicle (4-8 Cold Damge over 2 sec in total)
* Grand Charm of Inertia
* Boreal (6-15 over 1 sec) Grand Charm of Greed (34)
Merc (Act II BA):
* Beryl Giant Conch of Radiance: +9% Res Poison, +30 AR, +3 LR (council SU drop)
* Rare eth Tigulated Mail: 17% FHR, Res Posion +8%, Def 383 (SU drop Act 2 NM)
* Malice Partizan (SU Council Tir drop cubed to Eth and then made in trophymob Partizan)
Code:
My score:
[highlight]Normal[/highlight]
Fallen in Act I wiped out + appeared only in 1 Act: +1 +5 = +6
Sabre Cats in Act II wiped out + appeared only in 1 Act: +1 +5 = +6
High Council in Act III wiped out: +12 (includes SU bonus)
Megademons in Act IV wiped out + appeared only in 1 Act: +2 +5 = +7
Reanimated Hordes in Act V wiped out + appeared only in 1 Act: +1 +5 = +6
39 WPs: +39
27 quests: +27
completed Act I, II, III, IV, V: +15
All quests, all WPs in Act I, II, III, IV, V: +5
SU Bonus (Rakanishu, Blood Witch, Infector of Souls, Pindleskin, Bonesaw Braker, Bartuc the Bloody, Ventor the Unholy down): +14
Normal Total: 137
[highlight]Nightmare[/highlight]
Fallen in Act I (C) and Act V (R) wiped out + appeared in only 2 Acts: +1 +3 +2 = +6
Sabre Cats in Act II (C) and Act V (R) wiped out + appeared in only 2 Acts: +1 +3 +2 = +6
High Council in Act III wiped out: +12 (includes SU bonus)
Megademons in Act IV (U) and Act V (R) wiped out + appeared only in 2 Acts: +2 +3 +2 = +7
Reanimated Hordes in Act V wiped out + appeared only in 1 Act: +1 +5 = +6
39 WPs: +39
27 quests: +27
completed Act I, II, III, IV, V: +15
All quests, all WPs in Act I, II, III, IV, V: +5
SU Bonus (Rakanishu, Blood Witch, Infector of Souls, Pindleskin, Bonesaw Braker, Bartuc the Bloody, Ventor the Unholy down): +14
NM Total: 137
[highlight]Hell[/highlight]
1 WP: +1
Level 74: -74
[highlight]Total: +201[/highlight]
Code:
[highlight]ALIVE[/highlight]
[U]Score Character Class Forum Name Level Act WP[/U]
201 Shockfrosted Paladin Grisu 74 H A1 Rogue Camp
182 Maryam Assassin jiansonz 75 H A1 Rogue Camp
[highlight]DEAD/RETIRED[/highlight]
[U]Score Character Class Forum Name Level Act WP[/U]
76 Mary Assassin jiansonz 49 A1 NM Cold Plains
31 Bobbie_Fett Sorc Butzull 31 A3 Durance II
2 Pasmani Druid Merlin 21 A2 Sewers Lv 2
-6 Lloyd Necromancer Merlin 19 A1 Inner Cloister
-7 Tryman Paladin Jaelen 19 A1 Jail Level 1
-7 Floyd Necromancer Merlin 17 A1 Outer Cloister
Code:
[highlight]BOUNTY MOBS[/highlight]
[U]Character Act I Act II Act III Act IV Act V Boss[/U]
Maryam Zombies Vulture Dem Willowisps Vile Mother Siege Beast Andariel
Shockfrosted Fallen Sabre Cat Council Megademon Reanimated Mephisto
Pasmani Skeleton Bat Demon Giant Mosqu OK Stygian Fury Andariel