Made it through normal. Had to use the sorc, as I did not want to max a mastery and stick with it on the barb just yet.
Few observations:
- I ran into the "disappeared Jehryn" bug. Very annoying. Lots of user switching needed to set up another game
- D2 sometimes consumes ALL free capacity on my 3.4GHz quad core processor. Unknown why, but seemingly only happens in long multiplayer games. Which all of my games are, as I just leave them running.
- Diablo drops A LOT of stuff on the first kill with 5 players in the game.
- Having 4 additional characters in the game makes it *very* hard to keep build options open by saving skill- and statpoints.
- Static field "star shape" radius is really easy to notice since it was patched long ago
- I have never opened this many town portals, probably not in my entire career. Mana consumption is off the charts due to no cast delays.
- Monsters which don't move much (or at all) in 1.13 sure as hell are light on their feet in 1.00
- Monster awareness radius and spell target radius seems to be greater than in 1.07+ but that might be the lower resolution tricking me. Vampire lords cast their firewalls and meteors from what seems like a mile away. Like onto the portal in Arcane Sanctuary.
- Duriel lag isn't as much of an issue with 3.4GHz processor as it was with 600MHz
- Flayers make some sounds which they no longer use. Actually sounds like my kid

- Maggots, which used to be my least favorite monster is now my first pick. Eggs give items and exp even when popping by themselves; same with the little buggers except you have to kill them. Which is super easy with static and glacial.
- Required level of most, if not all affixes is lower. A little in some cases, but a lot when it comes to leech and +stats
- Leech is so powerful it's sickening.
Anyone know the Cow King rules in 1.00?