Another act completed. No major problems, but I had to be careful now and then. Powerful archers, Extra Strong zombies,
anything lightning based (-11% resist!). Worst situation in the act was when I was sloppy and got hit by three spitter balls at once. Not quite an NDE, but scary.
Brutal but short Andariel fight. Merc bit it after my third Meteor was released. It was a waste of time to recast Shadow Warrior as she usually died within a second (still only spell level 1). It was better to grind it out, drink a bunch of potions and rain down half a dozen more Meteors.
Finds in the act, roughly in the order I found them:
*
Venom Grip (my first S/U gloves)
*
Hwanin's Justice (Waheed uses this now. He has no life steal atm but this weapon dishes out a ton more damage than even an upgraded Bloodthief)
*
Nagelring (22%, found in Tristram)
*
Spectral Shard
*
Razorswitch (I stashed my Tancred's + Wall of the Eyeless combo and have this on the switch, see below)
*
Spire of Lazarus
*
Soul Harvest
*
Hellplague
*
Goreshovel (I usually keep every green and gold, but I sold this one. Can't ever see it in use. If I need OW, I have my awesome shield)
*
Death's Touch
*
Bloodrise (Andariel)
*
The Mahim-Oak Curio (Andariel) First S/U amulet. This is a NICE one!
After I completed my topazed Great Helm and found the Nagelring, MF is now up to +118%. With that number, another headgear is destined to drop, so am enjoying it while it lasts.
For situations where elemental damage is more dangerous than physical, I have the option to switch to my unique staff and cast level 1+1 Fade. It's already hotkeyed on that switch. I just have to remember to use it. Compare these numbers with the resists 16/48/-11 and 75 less life I had at that time on the other switch:
Semi-useless note: Hellplague boosts Fire Blast and WoF (obviously) but also Dragon Tail and Fists of Fire. The latter can't be used actively, but could be used if I had a stronger Shadow to learn her a higher level FoF synergy to Phoenix Strike. Too bad PS itself does not count as a fire skill...
I have upgraded Swordback Hold to Barbed Shield. I was pleasantly suprised by the very reasonable STR requirement (65) and that the shield blocking increased 7 units. I had no idea. The printed-out info I've used for many years was wrong for all the exceptional shields except the three with the highest blocking!
With that boost and the extra DEX from my amulet, blocking is now 61%. I can go all-Vita for many level-ups before it drops below my goal of 50%.
[Highlight]Tinúviel the Phoenix Striker and Waheed the Prayer Guard, level 53, NM Lut Gholein[/Highlight]