Baldur's Gate Mafia Game

I have every intention to. A non lynch at this phase of the game if he is scum is game over. And a lynch is he isn't probably is as well. He's provided enough information to leave this unknown.

I love how your scum partner can't even vote properly to seal your win without me. Gonna cherish it for ten more minutes.

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@Jason you forgot to unvote Bad Ash.

It seems as though I might be a bit of a swing vote here, unless Jason corrects his mistake. There's no way I'm letting it be a no lynch today.
 
FredOfErik (4): Sathoris, Jcakes, djmbbandie, Bad Ash
Jason Maher (2): crawlingdeadman, FredOfErik
Bad Ash (1): Jason Maher

30 minutes of the Day remain.
 
I won't understand how a town got so focused in lynching someone who didn't kill anyone last night when there are multiple reasons why as opposed to searching for the person who actually did kill someone.

Quite stupid and I tried my best but people not posting or reading reigned supreme. Absolutely bone headed.

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People to lynch in order tomorrow if the game continues since I see no way I live tomorrow:

Jason maher
Sathoris
Jcakes

Jason is the no brainer.

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Day 4 End

-------------------------------

Final Vote tally for Day 4:

FredOfErik (5): Sathoris, Jcakes, djmbbandie, Bad Ash, BipolarChemist
Jason Maher (2): crawlingdeadman, FredOfErik
BipoarChemist (0):
Sathoris (0):
Bad Ash (1): Jason Maher

--------------------------------

“Lynch: to put to death, especially by hanging, by mob action and without legal authority.” - Dictionary.com

The very definition of the word has come to the minds of the citizens. It was a tribute to the ways of the earliest civilization, a primeval, brutal and simplest way of punishing those the majority held responsible for an evil deed, real or imagined. A decent into savagery.

An impromptu lynch chamber was set up in the city center and the hub of the city. Complete with a long post upon which a long thick rope hung, awaiting its unwilling victim. The floor of the chamber contained a trapdoor through which the unfortunate soul would drop at that command of the executioner, killing him instantly.

Many were present but unlike other times, the city was in disarray, with everyone arguing and unable to find a consensus on anything. Accusations were flung, fingers were pointed. Some even presented evidence to those that were willing to listen of another man’s guilt. All were supposedly acting within the interest of the city at heart, and there were those amongst the crowd that were, but no one would openly admit –perhaps not even to themselves- that their actions were motivated by the desire to not be the first one to give a test run of the menacing device in front of them.

Once again, the Mayor of the city presided. Not a legal authority per se, but one that was viewed as such by the townsfolk. Screams and shouts awaited him as he stepped in front of the unruly crowd.

“Greetings fellow citizens.” He began.“Today we have heard the call of your cries and have decided that it is time to act”

The crowd roared.

“it’s him, he is the one, I saw him do it!”, one member managed to shout, pointing at a person standing next to him.

Obviously horrified, the defendant refuted all claims to have performed the evil deed.
Shouts and murmurs of support and abuse rained down. Eventually it proved too much for the Mayor.

“Enough!”, he shouted but barely able to be heard.

“By vote of the majority, we as the good people of Baldur’s gate have identified the culprit and that culprit will be the first to be shown the might of our words.”

That was enough to silence the crowd. A pin could now be heard and all eyes were on the Mayor. The mayor pointed at someone in the crowd.

“FredOfErik, you are hereby sentenced to death.”

FredOfErik was stunned. He could not have just heard those words.

With fury, he shouted “This is absurd! I have done nothing wrong”

Those around him were in a state of frenzy as it is, and those nearest to FredOfErik grabbed him and pinned him down. It was useless to struggle.

Cursing and pleading for his life, FredOfErik, was brought forward to the lynch chamber.
A man awaited him there. Tall and thin, he bore not trace of an expression on his face. Standing next to the rope, he had one in his hands as well, albeit shorter.

“Presumably my executioner?” FredOfErik asked, with a heavy touch of sarcasm in his voice.
Those holding FredOfErik captive just laughed. “Yes. One that will see that you pay for your crimes. ‘Tis time to face your destiny, brute.”

The man tied FredOfErik’s hands behind his back and placed the noose around his neck.

“I would offer you last words, but there is no need to waste your breath. You are going to need all of it.”, he stated with contempt. FredOfErik spat at the feet of his tormentor.

Looking on, the Mayor gave a slight nod to the executioner. Likewise nodding back, the executioner pulled a lever, ending the life of FredOfErik as fast the flicker of a burning candle being pinched.

FredOfErik has been lynched. He was Lavok. Undead Doctor. Mafia. Anti Town.


It is now Night 5.
Day 5 will resume in 24 hours. Please submit Night Actions to me as soon as possible.

Please keep in mind that the deadline for submitting is no later than one hour before the start of the Day Phase.
 
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^^ Thanks Pharph!

--------------

The Ascension



The city stood in ruin. From the majestic and lively Waukeen’s Promenade to the Temples dedicated to the various beliefs of the citizens, Baldur’s Gate had changed overnight. Some say it was the beginning of the end. A point of no return, once the mysterious vortex opened up during the middle of the night bringing with it untold horrors of ages past. As if a twister had opened its gates to introduce it’s fury, the votex measured hundreds of feet in height and pulsated with a sickening greenish glow.

In the middle of the vortex stood four men. Each dressed in long robes of red and black, they were instantly recognised as former revered citizens of Baldur’s Gate. Not one, however, knew of the evil that hid behind the now crimson eyes of these men.

The Townsfolk scattered and tried to flee, some in a state of fear and panic. There was nowhere to hide. Not on this fateful day. Everywhere one looked there was chaos. Bulidings, once standing as long as time itself, started to catch fire almost simultaneously, seemingly under the word of command. A storm of fire rained down on the city. Those who survived tried to pick up arms in defence but encountered a horror beyond imagination.

Citizens picked up arms and killed anyone on sight, seemingly possessed by an unseen, malevolent force. Some resigned to hide but were found and killed. Town guards, initially loaded up the bows and arrows, magic chants and swords in defence, began a rampage to loot and plunder instead.

“Bid welcome to your new lords.” croaked one of the Four.

Chaos reigned.


Congratulations to[highlight] djmbbandie, Jcakes, pharphis and Sathoris [/highlight] the Bhaalspawn, the new Lords of Murder.

Thank you everyone for playing and I hope that you enjoyed the game.
 
Keeping true with the Baldur’s Gate game, I wanted to have some “flashy effects” (think JOAT) as well as roles that players enjoyed playing.

First of all, I would like to give credit to ThunderCat for suggesting the lynching of the Dragon mechanic. Had he not suggested it, the mechanic would not have been in the game. The reward and the exact workings of the vote/NK was up to me but would not be implemented without the Dragon suggestion.

I like to think that it made the game more interesting in Twilight, as well as providing something different to what we as regular players are used to. Props to the Town for using the 2[SUP]nd[/SUP] vote very well and catching another Mafia.

The game setup consisted of 22 players, 14 players were Town aligned, and two teams of Mafia. One team consisted of 4 players with slightly weaker (but still uber powerful) roles but more focus on investigations and investigative immunity/misinformation. The other team had three players but more emphasis on kill protection, an investigative role and a very powerful JOAT Mage. There was also a Neutral in the mix that could get hired by Mafia or Town alike. The Mafia teams had the pitfall of having the other team to contend with as well as Town investigative roles and scumhunting.

Town:

I felt Town was initially quite strong with investigative roles in Cop, Name Cop, Tracker, and a pseudo-investigative role in Shapeshifter. There was also the Party Host /1shot coroner as a booby trap (which, ironically, kestegs fell into :wave:) as well as a Bus Driver to put a spanner in the works of even the best made plans. This all was against the background of the possibility of the Mafia teams weakening each other or even taking each other out. Thus with proper use, the Town could conceivably lynch Anti-Town regularly and win the game.

Mafia:

The original plan was to have one scum team of 4-5 players and one Serial Killer. I decided at some point to abandon that and go with two Scum teams. I will always wonder what would have been had I stuck to my original plan (or even going with a SK-less option).

The Mafia teams were eventually divided in to two groups. One that has more members and better investigative role immunity but slightly weaker roles and the other that has 3 members with more or an emphasis on kill protection and investigation. It was my hope that the two would balance each other out as well as with the Town Power Roles keeping both factions in check by having enough lynches to itself win the game.

Conclusion:

Regarding this game, It would have been interesting to see what would have occurred had I had stuck with the original plan of having only one Mafia team and tried to balance it for such (and the game likely would have lasted much longer). I now understand why two scum teams has not been done since the Cheers game. (Bad Ash’s game exempted, but everyone was Mafia in that one).

I try to set high standards for myself in forum mafia and many, many, many hours of planning and thought went into this game, going back to before the beginning of Pharphis’ game .This game has been a learning curve for me. I have 10 full games and 2 mini mafia games experience in playing and this was my first modding attempt. I hope you all enjoyed yourselves playing, enjoyed reading the stories and I look forward to trying modding again in the future.

Regards,
Solar

PS:

Special thanks to:

ThunderCat for the game review and game chats on Skype.
Goryani for the PM with thoughts on the game, afterwards.
The players that Pm’d me about liking the stories.
 
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Thanks for hosting Solar.

Not sure eight mafia with power roles in a game of 22 is balanced, but I am the dude who cares way too much about winning mafia games, and I had fun.

No hard feelings Sath. Clearly I am sure you have none as you won, but my team didnt stand much of a chance to begin with.
 
I liked the stories. This was fun. Thanks for the game Solar.

Also, if the two town roles that weren't modkilled had stayed, I think this would've been even more challenging.
 
Wooo! It was fun to read and play, even though I died quickly :p

It was also fun being mafia gain, if only to know when players were correct about their guesses in the dead thread, and recognize who was doing a good job scum hunting.

I've said most of my thoughts already in the dead thread, but the first thing that comes to mind is that Sath should have been lynched as soon as Gory convicted him, because his tense slip was BIG. Also, screw you for busing me so hard Sath :p

Are all of BPC's night chats being put up? I'm excited to read the other ones, though mine was good ;)
 
Also, thanks for the protection Bad Ash.

Lol, yes cause your superior play is why you won

Wooo! It was fun to read and play, even though I died quickly :p

It was also fun being mafia gain, if only to know when players were correct about their guesses in the dead thread, and recognize who was doing a good job scum hunting.

I've said most of my thoughts already in the dead thread, but the first thing that comes to mind is that Sath should have been lynched as soon as Gory convicted him, because his tense slip was BIG. Also, screw you for busing me so hard Sath :p

Are all of BPC's night chats being put up? I'm excited to read the other ones, though mine was good ;)

Would have changed pretty much squat.

We had 5 lynches.
We lynched 4 scum.
Goryani was the one non scum lynch.

And the town got slaughtered.

Sore loser alert: That is just straight up crap.
 
Lol, yes cause your superior play is why you won



Would have changed pretty much squat.

We had 5 lynches.
We lynched 4 scum.
Goryani was the one non scum lynch.

And the town got slaughtered.

Sore loser alert: That is just straight up crap.

Even that early dj could have been spotted as just following Sath, and he would have been completely lost on his own :p

OFC, if another of our team mates was lynched all of the NK target could have changed, so who knows.

also our team was the bigger one, so town would have at least gained another day to lynch someone.
 
With all the lurking and reversing myself I did I was surprised I never got called out. This makes me wonder if I should join another game...
 
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