1.07 Ethereal Weapons

Usually they are atma bugged with death RW since most nice RWs have 5os (grief, beast... or doom)
 
Usually they are atma bugged with death RW since most nice RWs have 5os (grief, beast... or doom)

i just today read that the ebug is caused by atma, not the game itself. that at least is what someone here on the forum encountered.
yet.... unless my memory is badly mistaken i created an ebugged weapon without using atma (about 6-12 months ago, i'd say)

so here is the story:
for some reason it seems i found a pre-1.10 5-socketed berserker axe and kept it. not ethereal. i have no idea what version it was, gomule just displays expansion set. i used that weapon for testing purposes (i wanted to see how much difference in joy a berserker axe is over a phase blade regarding range for my WW barbar), i.e., i made a backup of the axe and all ingredients, put death in it, hel-ed the runes out with another character and had an indestructible berserker axe. i DID use a tool for transfering the weapon, but it was gomule as i never used atma for muling.
so....
as i said, my memory might betray me here as i am not 100% certain that the axe truly kept the indestructible mod, so i have to test this again. but if this is true then either the previous findings related to not being able to recreate the ebug-bug just using d2 MP are false or gomule just has the same problem as atma has.
i would hope for the former as i am not feeling comfortable with using hax-gear (and i would consider it that, i guess) and i now invested a huge amount of time to create a 1.07 rack runner with the primary purpose of getting those two perfect axes for my ww-barb..... (for which i hope to have 2 lucky rolls, because i only have the runes for 2 griefs). atm i also try to make more out of it because i found a nice balrog skin map and i realized that there are many other useful items one could rack as bases for RWs (archon plates FTW! giant threshers! ...). but still... mainly for those two stupid axes i lvled a necro and a sorc to 86 :)
 
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I think I read that in some previous version is possible to give indestructible mod to items after hel'ing a Zod, where finding/cubing a Zod is pretty hard/impossible.

I don't remember where that was claimed or what version was mentioned.

If you used GoMule I'd assume you did it in 1.13. There was extensive testing in this version and it is indeed ATMA that bugs (only) weapons.
 
I think I read that in some previous version is possible to give indestructible mod to items after hel'ing a Zod, where finding/cubing a Zod is pretty hard/impossible.

I don't remember where that was claimed or what version was mentioned.

If you used GoMule I'd assume you did it in 1.13. There was extensive testing in this version and it is indeed ATMA that bugs (only) weapons.

yes, was 1.13, before that i couldn't even dream about a grief :)
hm, then it must be my memory. but i was so sure about it.... i wonder whether they only tested 1.07 weapons or also later weapons - i can't remember right now, but afaik gomule displays both 1.07 and 1.08 items as "expansion" maybe even 1.09. so maybe the bug does indeed happen for 1.08 or 1.09 weapons. 1.08 would cause everyone to be happy again and 1.09 would at least make sense for griefs, which are just a pain in the *** regarding repairing if they're not indestructible.

hm. bad. now i have to decide for myself whether i want to abuse this or not :(
i guess for my ww-barb it's acceptable as the damage bonus in a grief is pretty minor and it's mostly the "not necessary to repair" part that i'd exploit. but for other RWs .... (luckily i don't have to worry about how to abuse zod runes with this - i don't have any zod runes :))

many thanks for the reply, nullo
 
Yes, 1.07/8/9 show up the same. If it was ethereal you could check if it's 1.07 (and 8 also iirc) because of the different damage bonus.

Grief in a Phase Blade are also great and need repairs.
 
yep, grief blades are great, i tested them. but an indestructible BA (eth or not) is in many ways superior. higher range, less DEX requirements. and at least for a dual wielding WW barb if both griefs have 34% IAS it's better than a PB. that was why i wanted to get those BAs ;) to make my barb a better council killer ;)

and fred: nullo is right, PBs are by default indestructible.
 
The indestructibility bug used to work on the realms. But it was fixed in 1.10 or something like that. Stands to reason that it would work in SP patches prior to that I suppose ( don't really know )..
 
yep, grief blades are great, i tested them. but an indestructible BA (eth or not) is in many ways superior. higher range, less DEX requirements. and at least for a dual wielding WW barb if both griefs have 34% IAS it's better than a PB. that was why i wanted to get those BAs ;) to make my barb a better council killer ;)

and fred: nullo is right, PBs are by default indestructible.

I think you read it wrong mate. He was adding the no, as in 'no repairs', because some nasty linguistic fairies stole it from Nulio. Damn fairies...
 
racking for ages now.... ~1570 balrog skin rack runs and about 25% more to include all those cases in which the rack dropped a kraken shell or a kite shield instead....
1570 failures is not very unlikely, the chance for that much bad luck is about 20%, but it FRUSTRATES!
once i find that damn arkaine's valor i definitely go for those indestructible berserker axes to make up for that frustration :(
 
boredom and frustration...especially when a not quite 100% stable rack decides to drop unique on one of the times it drops the WRONG base!! I have a toon with a rack that drops Legendary Mallets about 95/100 times...I've ran this rack over 3K times now, without getting a Shaeffer's...but it HAS dropped 2 Ripsaws! (which I already had in abundance from boss running :weep: )

WoRG
 
What WoRG said. On a lesser scale of his experience, I had a rack that dropped about 40% Lacquered Plates/40% Chaos Armours/20% something else. After over 1000 runs I am the proud owner of 12 Trang-ouls Scales and no Tal's Armours — though I did get a failed unique Lacquered Plate drop.

Because you are generally targetting a single specific item at very low odds and any other outcome is a failure, when things aren't going to plan rack running is one of the most infuriating activities in D2 IMHO.
 
What WoRG said. On a lesser scale of his experience, I had a rack that dropped about 40% Lacquered Plates/40% Chaos Armours/20% something else. After over 1000 runs I am the proud owner of 12 Trang-ouls Scales and no Tal's Armours — though I did get a failed unique Lacquered Plate drop.

Because you are generally targetting a single specific item at very low odds and any other outcome is a failure, when things aren't going to plan rack running is one of the most infuriating activities in D2 IMHO.

You're terrifying me haha. As soon as I figure out how to get 1.07 to work on this machine I'll be rack running for something in particular. For the tie being I'm more concerned about how to find the right rack. I can do thousands of runs, but I don't have a clue how to even find the rack
 
As far as I know there's no real scientific way to finding the right rack for a specific item.

I'd just roll a map, go to LK and map out all the racks there then run (well teleport) around hitting them all in different combinations to see if I could get anything interesting to drop.

If I saw a rack that was dropping something I might want I'd go back and repeat the combination a few times to see how stable it was. If I was getting the desired out come relatively frequently (say 80 percent of the time plus) then I'd start running it).

Normally I wouldn't run the above example of a rack only dropping Lacquered Plates about 40% of the time, especially for a unique, but since it was "only" a set which are relatively common I gave it a crack (and failed since I ran out of patience).

I also usually check out the two racks next to Meph and the four different combinations you can hit them in if the teleport to Durance 3 is short.

I've seldom set my mind on a specific item though and looked for a rack that can drop it's base (ethereal Collosus Sword and Blade Talons are two examples that come to mind where I have). In that case the search for the rack can be as frustrating as running the rack can be.

In short rack running is a real exercise in patience!
 
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