Roles of Madness. Mafia Thread

Re: Roles of Madness. Mafia Thread

Ah, I had fun, once I was actually able to keep up with the game. Took me too long to get going, though.

How many blocked investigations were on me? LOL I think kegs was the only one to manage a read on me and he died. :rolf:

Fun game but harsh on the mafia team. Your read on the game, RE, looks about right. Learning curve, etc.
 
Re: Roles of Madness. Mafia Thread

When I saw my role I saw only two ways to play it RE, I could play to get noticed and have people try their actions against me then be lynched to verifiy my role or try not to get targeted and see how it played out.

I enjoyed the game RE,but I can see were balance would be hard, did the mafia know what the dreams did or just the names of them?
 
Re: Roles of Madness. Mafia Thread

Just the names of them, which is probably why they didn't act like the super powerful 6th man. Timing is most of the power of 1 shot effects, when they're firing off blind, the wildness just squelches anything they could of done.
 
Re: Roles of Madness. Mafia Thread

Wow I'm even duller than Sathoris says I am!! I had fun in an apparently failed game!?! What a boob I am!

Obviously I have no concept of the amount of work it takes to host and balance one of these, so my critique is absurd. Thank you for hosting it and for your honest assessment of your efforts.

Vote: RlyehExiled
 
Re: Roles of Madness. Mafia Thread

Also RE, I loved the role, it was a ton of fun. Super hard to win with, but a blast to play. I was trying to figure out how to convince the town not to lynch me as a nuetral, while also not inciting mafia to kill me.
 
Re: Roles of Madness. Mafia Thread

Also note to self, the first person I peg as scum is innocent. That is 2 games in a row this happened to me.
 
Re: Roles of Madness. Mafia Thread

Goryani, I died for you sins, you owe me in-game.

Rlyeh, my role was awful, I hated it, and I'll never forgive you. You shall suffer my wrath the next time I'm mafia.
 
Re: Roles of Madness. Mafia Thread

I have thoughts!

I think you've identified the biggest problem - the dreams weren't balanced enough and didn't make up for the mafia's shortcomings. The first two we picked ended up harming us. Allowing night talk to the town was a fine way of spotting us (as Goryani put it - anti-town will prefer to talk in their own thread), and blocking all night actions gave the town an extra free investigation with the day cop. After that, we were never able to recover.


* Necromage : nice custom role, too powerful in rolemadness

Is it just me, or is there a thing about Ankeli getting powerful roles all the time?

I think in this game a better role would have been 'backup cop/doctor'. Whichever died first, this role would take over those duties.

* Day cop - No defense against it, probably not so smart

Not just a day cop, but two of them in the game, on top of a watcher/tracker. Traditionally, a watcher and tracker duo is used to replace a cop entirely. To have three dedicated information gathering roles and throw in a role thief used to sniff out town and mafia roles... there was simply too much information for the town. Mafia, at its core, is a game of the informed minority versus the uninformed majority. In this game the town had far too much information, making them just as informed as the minority.

And yes, the day cop is bad. The mafia has no way of stopping his investigations, even through a lucky night kill.

* 2 Doctors - Originally they were both faith healers (50% chance to work. 0 if targeted same person), then 1 became a saint and one a doctor, probably shouldnt of done that

Speaking as someone who once played a doctor role with a percentage to work/not work, you made the right choice in not having the 50% chance. Random actions are not play to play with. However, two doctors was too much. With the bombs, party host, redirections, and night kill immunities, there were too many landmines to avoid.

* Hammerer - I like that role and think it's quite powerful as it causes a physcological strain, espically if you can hide it/let it fire well. As mafia seemed to get homed in on so fast it was acctually determinetal and should probably of been a switch mechanic (can choose to secretly hammer)

Hammerer only works if the day ends immediately upon the lynch. Otherwise, it's just another piece of information for the town to pinpoint a mafia, since hammerer is almost never a town role, and if it is, one that will get lynched since it's a liability late game.

What's worse about it is that if I had hypothetically made it to 3 man LYLO, by the rules the town could not have won. However, with my role, I could have been forced to vote myself, meaning the town could simply vote twice, see if the person gets hammered, vote twice someone else, etc etc.

I think a better role would have been 'secret voter.' Even better if it was a secret double vote.

* Missioniary - I like that role, as an alt win condition "Predict whos not going to get nk'd or lynched" just oozes with "how good can you read the game". The mafia getting lynched out so quickly, as well as a bad pick, and so many kills happening at once made it not the best role for this game

Great in theory, bad in practice. It's like a survivor, but worse. A player that doesn't want to lynch scum too often, and if he gave one of them a token, is playing against either the town's interests or his own. Not a good position to be in.

* NK Immune SK - SKs balance out anti-town factions by crossfire, NK immune so he can't be killed, turned out dreams werent the balancing act they were meant to be, so I accidently slammed mafia a bit more as they can't strike back. Well the SK didn't touch them, he didnt touch any town PRs ethier really.

I think the SK role was fine. Sath did a fine job flying under the radar; I didn't suspect there even was an SK until I saw the dead thread. All the kills had been accounted for (except Asrrin's, but I've seen weirder things than someone shooting themselves via bus driver). The one mistake I think was giving him an 'unknown' result on cop investigation. If it's not an innocent result, then it's the same as a guilty.

* Rolethief - Intended as a wildcard, and hopefully would allow mafia to steal some town power roles...guess what? Just got used as an information role.

I learned this one the hard way in the WoT game. I blame Laarz for that.

-----------

Other thoughts:

The treestump couldn't claim his role? That's the whole point of treestump! He supposed to have to claim!

Laarz's role I liked. Adds a bunch of confusion to the game without actively hindering a team. Well, suppose it hinders cop investigations, but the town shouldn't be relying upon night actions to coast them through the game anyways.

Pyro's role I liked, though I'd have added the caveat of informing the mafia that the target is immune until someone specific dies. Otherwise they'll likely waste another night or two bouncing off the same target, which frustrates the players.

Last thought -
Don't stop modding.



 
Re: Roles of Madness. Mafia Thread

I really do want to know - what happens if I got role thiefed?

I think I wrote it wouldnt work, I'll check later, but I'm pretty sure because power thief didn't alter alignment (and stealing a 3rd parties role is just unfair anyway) the switch just doesn't happen. Else stuff like 3rd party cops that win if only they are alive, and town aligned SKs that win when all threats to the town are dead. (So the mafia and that 3rd party cop).


 
Re: Roles of Madness. Mafia Thread

Goryani, I died for you sins, you owe me in-game.

Rlyeh, my role was awful, I hated it, and I'll never forgive you. You shall suffer my wrath the next time I'm mafia.

Bodyguard is a good role. Not as powerful as doctor, but still useful, which in of itself makes it ideal for some games.

You saved a cop, and one of the town's best players, from two different night kills. How can you consider that to be awful?



 
Re: Roles of Madness. Mafia Thread

I think I wrote it wouldnt work, I'll check later, but I'm pretty sure because power thief didn't alter alignment (and stealing a 3rd parties role is just unfair anyway) the switch just doesn't happen. Else stuff like 3rd party cops that win if only they are alive, and town aligned SKs that win when all threats to the town are dead. (So the mafia and that 3rd party cop).

Probably more fair, but it might have been amusing to have my power held hostage against me to make sure I played nice with the town. And by amusing, more of an after the fact amusing as opposed to in game amusing.


 
Re: Roles of Madness. Mafia Thread

Also, I am still amazed I did not get lynched for my claim. I was completely honest, and tried to be as clear as possible, but man it was shady. I was so worried that my first ward to FoE got bussed or FoE was mafia and he would not claim having it, or many other possibilities that would immediately get me lynched.
 
Re: Roles of Madness. Mafia Thread

Thanks for hosting! Defintely unbalanced, but it happens to all of us. Fun concept of the game and I think the dream concept is one that should be pushed to be made better because it could be pretty epic!
 
Re: Roles of Madness. Mafia Thread

Had a blast! Really wish the dream: crimson and rain (or w//e) would have been played. That's pretty awesome.

Fun game. I enjoyed it. Loved the dream idea.

Town being op/Mafia being u.p.? Nahh, town won, i'm town, I made it to the end: perfecto! Mwah!

But, in all honestly, I don't know enough about balance to successfully analyze that. It was fun. And unbalanced games are like life: not fair. Which makes them/it fun
 
Re: Roles of Madness. Mafia Thread

Had a blast! Really wish the dream: crimson and rain (or w//e) would have been played. That's pretty awesome.

Fun game. I enjoyed it. Loved the dream idea.

Town being op/Mafia being u.p.? Nahh, town won, i'm town, I made it to the end: perfecto! Mwah!

But, in all honestly, I don't know enough about balance to successfully analyze that. It was fun. And unbalanced games are like life: not fair. Which makes them/it fun

I think Coju should get an award for being a proven cop that had be found innocent and yet townies still wanted to lynch him :)


 
Re: Roles of Madness. Mafia Thread

I think Coju should get an award for being a proven cop that had be found innocent and yet townies still wanted to lynch him :)

Rolf! Thanks! Even when I nearly purely lurk, try and be completely opposite from previous games... Scummy is as scummy does.


 
Coju: I was pretty convinced you might actually be scum, even though you weren't on my team :p

Like I said, unbalanced, but still fun. I felt like I was instrumental in sk's lynch and then jcakes demise, which made me happy.

And I didn't claim doc on death, I was giving my results on LoZ :D it was rather funny that my role didn't get revealed though.
 
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