1.09 Roll Call - Goals, Progress, Finds

Re: 1.09 Roll Call - Goals, Progress, Finds

@RobbyD Sol+PRuby+Ring+Jewel = awesome ring sometimes. You prolly knew that though lol. Congrats on the progress. I got busy next three days. Not much d2 for me. :( School and work is taking over my life.
 
Re: 1.09 Roll Call - Goals, Progress, Finds

@Pegleg: I never tried that recipe - I have crafted some Blood Ammy's though.

Update:

I got GEIB_VEX to Hell Countess - When I dropped the setting to P1 from the P8 she had been doing Nightmare on, it was ridiculous - so I upped it to P3 and she's still very, very effective. Currently rolling maps for a Countess Tower near the WP, and I need to replace that Duriel's Shell with a Smoke for him for the resists.

Going 105 FCR setup (Wizzy + Lidless) for Hell - without any gear changes on her, it gives 75/75/75/68, so I can go ahead and pop a Topaz in that Shako. I don't have a TGod's yet, so I'm still saving stat points for in case that falls.
 
Re: 1.09 Roll Call - Goals, Progress, Finds

Oh finaly. I have began to play another game on my desktop. So i have played abit. I'm still at Stony Field. I want two more envy-jewels before i continue my adventure further with Zimona. :)
 
Re: 1.09 Roll Call - Goals, Progress, Finds

I rolled a nice Countess map with GIEB_VEX and started running her. My merc's resists were a bit low with Duriel's Shell, so I put a Smoke on him. LE bolts still hurt him, though... until a gold Death Mask dropped from Countess (I'll post a screenie in the GIEB VEX KOUNTESS! thread later), so the merc immediately became immune to lightning (actually it works like life leech for him now). Still looking for TGod's for GIEB_VEX to get the same effect with her.

She got to Countess at level 73 - at that level, Countess DOES provide XP - so I ran her at P3 to level 75 to help the merc. I have to say, with the combination of a level disadvantage and low blocking with the Lidless, as well as lowish life bulb, she takes a hit from the Archers if they spawn in the Countess' room, and it's a pain to have to interrupt spamming Nova to lob some orbs at them. Once I dropped to P1 at level 75, though, a single orb generally does the trick.

With the Wizzy/Lidless setup, mana is pretty much not an issue, allowing aggressive telestomping (and that's actually the safer way to play her - I found out the in NM CS that easing into a pack hurts a lot, but her red bulb stayed pretty full when aggressively telestomping). With nary a point in Energy, GIEB_VEX is sporting 1400+ mana. I think that may be her main setup, which means I won't be going with the Occy/SS. I still like Rhyme though, and I still like the Occy/Rhyme (currently Heater, but if a TGod's drops, that will be replaced by a Hyperion) for MF switch. I put a Topaz in the Shako and the skin... but I'm seriously thinking of spending a little wealth for the main setup...

wait for it...

I'm thinking the next Ist that drops goes in the Wizzy (I still have 4 socket rewards available from my rushees). What do you think - silly burning of wealth, or inspired, stylish idea? Gives me another sub-goal to add to hoping for a TGod's and the obvious Vex from Countess, and I still want 1 more Blackhorn's for ClimateChange's merc.
 
Re: 1.09 Roll Call - Goals, Progress, Finds

A 1.09 IST seems a little wasted in the Wizzy. But I think a lot of that is because of your current goals. You seem to have nearly every item that more MF would provide, so unless it is going to upgrade your speed, it seems wasted. But it would still be cool to do, and I don't think its really a big waste, that's just my 2c.
 
Re: 1.09 Roll Call - Goals, Progress, Finds

Well, I have a collection of characters with equipment requirements, so I DO need another 2 TGog's Vigors, and 2 more Blackhorn's - and my best Ribby is 278%, so a 290+ Ribby would be nice to take forward to 1.10+. I'm also missing a Torch of Iro, Gore Rider, and the legendary 1.09 wishlist - Godfather, Nat's Mark and Windforce (obviously not from the Countess, but when I finish Matting her), so there are things I would like to see drop. I would also like another Tal's armor to drop for a LF Zon.

Keep in mind, I aleady have 5 Ist runes - this would be plans for #6.
 
Re: 1.09 Roll Call - Goals, Progress, Finds

Does countess have equal chance of dropping that vex on p1 as she does on p8?

Have you documented how many runs have you ran Hell Countess? And what was the chance of a vex dropping, again? Something like 1:5000?
 
Re: 1.09 Roll Call - Goals, Progress, Finds

Does countess have equal chance of dropping that vex on p1 as she does on p8?

Have you documented how many runs have you ran Hell Countess? And what was the chance of a vex dropping, again? Something like 1:5000?

According to ATMA it's about 1:5700 - I have not documented my run count, but I've collected enough Gul, Ist, and Mal runes to suggest significantly more that 5700 runs. I've been running Countess for well over a year, though until recently, I haven't been on a full Countess blitz like I am now - for a long time, it was just the starting run of a MF run for all of my characters. Now I have 2 teleporting Sorcs doing Full-Time Countess running, so my run count is growing much faster than it had in the past.

I do not think player setting affects rune chances from Countess in 1.09 (unlike her 1.10+ incarnation) - I've done some testing of my own and also researched the question in archived posts on the matter. It's still obviously better to do P1 to minimize kill time, if that's the case.

I've gotten 3x Gul, 5x Ist, and 9x Mal from her. Taking the chances for each into account (1:3815 for Gul, 1:2864 for Ist, 1:1909 for Mal), the indications are 11,445, 14,320, and 17,181 runs - taking an average of that, I would estimate I've done over 14,000 Countess runs.

I HAVE gotten a chipped skull from her, which is 1:5037 - that made me boil.


 
Re: 1.09 Roll Call - Goals, Progress, Finds

Congrats on the progress. Good to see you enjoyed the blitz through nm with nova. Nova telestomping is a lot of fun. What level is your nova? Also, have you used energy shield?


I am going to agree with Kesteg's second post and agree that you won't feel bad burning an ist in your wizspike. You won't have to worry about trying to weapon switch when you kill her. And Ists grow on trees in 1.13.

PS: Why Tal's armor for LF zon?

PS2: Dumb question, my LF zon has not left the cow level since she was rushed in from 1.07 at level 53. She is now 89 and doing p15 (without Titans, Razortail) like a champ!
 
Re: 1.09 Roll Call - Goals, Progress, Finds

Well, the Countess apparently decided to call my bluff right away on the next Ist rune to drop.

Ist

I wonder if big talk about a Silence bow will get her to call that bluff with a Vex.

So, here is GIEB_VEX's New & Improved Wizzy...

Wizardspike

With the topazes in the Shako and Skin, plus the 19% on the boots, she's actually sporting some respectable MF with a 105 FCR setup. 74+24+30+19 = 147. 4 SCs of GL in the inventory make it 175.

HOLY MOTHER! On the FIRST RUN with that new Wizzy:

Shako
 
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Re: 1.09 Roll Call - Goals, Progress, Finds

According to ATMA it's about 1:5700

.....

I would estimate I've done over 14,000 Countess runs.

Are you sure she can drop a vex? Has anyone ever verified this? At this rate, she could drop a vex as part of her normal drop. I would start to question myself around 20,000 runs... :)

EDIT: Hehe, it seems that IST in Wizardspike was worth it, no? :)


 
Re: 1.09 Roll Call - Goals, Progress, Finds

ATMA lists it as a possibility and there has been anecdotal reports from when 1.09 was the BNet patch that she can drop Vex, but, no, I have not seen a screenie of a 1.09 Countess drop - that's the reason for my project. ATMA does not list any runes above Vex even at the much lower regular drop percentages, so any rune drop from Countess in 1.09 is her special drop. If Vex drops, it's her special rune drop. Keep in mind, none of the offshoot areas in 1.09 have special high levels, so Countess is only level 77 in 1.09. I'm pretty sure she's higher level in 1.10+.

And, yes, I'd say that Shako (being the most universally useful item in Countess' selection) validates that investment of the Ist. I didn't post a screenie, but she also dropped an Occy last night.

BTW - if you noticed a gold sphere above GIEB_VEX's head (less noticable are the frost sparkles around her), yes, I replaced the Occy/Rhyme with that Memory Battle Staff I made with the +2 ES and Shiver Armor staffmods and prebuff her runs with those, which appears to have helped her durability. ES casts at level 20 without a single hard point in the skill.

It's funny - I've been running her ad nauseum for Vex, but the very night of my proclamation of what I will do with the next Ist that falls, she delivers. This game is something else. Sometimes I'd swear it has a mind of its own, and can read your mind.

I'm now debating making a public pronouncement that I will make a Silence Crusader Bow for a Zon with the Vex if it drops - that seems to be the approach that works with Countess.
 
Re: 1.09 Roll Call - Goals, Progress, Finds

If the game can read minds, then Amazons think all men are pigs.
 
Re: 1.09 Roll Call - Goals, Progress, Finds

What do you guys think of this ammy? Pindle just dropped it.
Found the charm in cows with the zon. You think either of this are very good?
 
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Re: 1.09 Roll Call - Goals, Progress, Finds

They are both pretty nice, they both could be better of course, but nothing to complain about.

And double posting like that is frowned upon, if its not something that REALLY needs to bump the thread then just edit if they are that close together.
 
Re: 1.09 Roll Call - Goals, Progress, Finds

@thefranklin: I never answered your question - my apologies. I'm running maxed Nova & LM + 6 Sparking GCs + 2 SoJ + 1 (LW) + 1(SV) + 1(ammy) + 2(Shako) = level 33. Telestomping is AWESOMELY fun, but it is QUITE mana intensive! It also makes you lust after FCR. The Wizzy/Lidless setup is pretty much the way to go with it.

I tried ES a couple of times using that Memory Staff on switch, but I really can't say I'm impressed with it - GIEB_VEX actually seems to get hit harder with it on than without it - I stopped casting it for the time being. I DO like Shiver Armor for Countess running with a lightning sorc though - I love the retaliation against the Corrupt Archers.

@Fervid: I think the Sorc is hotter than the Zon. She has an exotic look... a little scary.

@Pegleg - definitely usable items there - the Ammy is end-game worthy for a Druid (better than any Druid ammy I have) and the Charm is a good combo - the roll on Fine is low, but combined with the life (which a shapeshifter can really make shine!) it a really nice one for, say, a Bear! Gratz on the Zon progress and thanks for the B-Day wishes.

@kestegs: 3 Shakos since I Ist'd that Wizzy.
 
Re: 1.09 Roll Call - Goals, Progress, Finds

Well i finally got my first 1.09 guardian since playing 1.09 on bnet years ago. Lvl 75 Firewall/Orb Sorc. Going to start doing some mf with her, but she already found a buriza, so my next char is going to be a zon or a druid.
 
Re: 1.09 Roll Call - Goals, Progress, Finds

Hoop76: Good to see another FW/Orb sorceress :)

I'm still in NM act2, level 53 at the moment. Been running NM countess/andariel with little success. Although I found frostburn gloves in sewers from normal monster! It really helped my mana situation, though it hurt to unequip my gambled gloves (lightning/poison res, dex and 22% MF).

RobbyD: I saw that you found that Vex. Congratulations!! Will we be seeing you in 1.09 anymore?

EDIT: I encountered a strange bug. After killing Andariel in NM and taking a town portal to town, I was cursed with amplify damage midway to Akara! Pretty powerful stuff!

Also fun screenshot! I was trying to get as many bloody foothills barbarians to join me as possible, but in the end I couldn't lead my lemmings to victory.. :\ They remained stuck there permanently :\
 
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