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Tainted

From Diablo 2 Wiki
Revision as of 05:56, 21 April 2008 by 82.41.176.69 (talk)

Tainted are Demons.

Large, dog-like, lightning-based demons, Tainted have a melee range bite, and the ability to spit lightning orbs over a distance. They can be dangerous in packs, especially with tough Monster Modifiers. The Superuniques boss Pitspawn Fouldog and his minion pack are often quite dangerous to new characters on Jail level 2.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsSpeedMax TC/Rune
Misshapen5 / 37 / 6956 / 3431 / 3681310-21 / 363-670 / 2117-521056/-, 42/Io, 84/Zod
Disfigured8 / 40 / 7081 / 4206 / 3851218-34 / 429-793 / 2172-534856/-, 42/Io, 69/Lo
Tainted11 / 42 / 72105 / 4815 / 4191024-46 / 473-874 / 2284-5624612/-, 45/Ko, 69/Lo
Afflicted12 / 43 / 73113 / 5151 / 4360826-50 / 496-916 / 2341-5762612/-, 45/Ko, 69/Lo
Damned27 / 57 / 84473 / 12555 / 6229573-142 / 806-1489 / 2957-7280733/Sol, 60/Ist, 87/Zod
Guest Monsters (Act Five, NM/Hell only)
Afflicted-- / 61 / 84-- / 15850 / 62295-- / 1103-1654 / 4853-72809--. 60/Ist, 87/Zod


Offense

Tainted can spit lightning orbs as a ranged attack. They also have a % chance to add lightning damage to their melee attack, on NM/Hell difficulties. (Note that the damage of the bite and the orb are identical.)

TypeAttackAttack RatingLightning BiteLightning Orb
Misshapen3-4 / 15-31 / 40-8025 / 831 / 3080-- / 43-55 (15%) / 128-160 (35%)3-4 / 43-55 / 128-160
Disfigured4-6 / 16-33 / 40-8051 / 891 / 3121-- / 46-59 (15%) / 128-160 (35%)4-6 / 46-59 / 128-160
Tainted5-8 / 17-35 / 40-8174 / 930 / 3205-- / 51-66 (15%) / 136-170 (35%)6-8 / 49-63 / 129-162
Afflicted6-9 / 18-36 / 41-8385 / 950 / 3247-- / 50-64 (15%) / 132-166 (35%)6-8 / 50-64 / 132-166
Damned12-18 / 23-47 / 47-94207 / 1227 / 3707-- / 65-84 (15%) / 150-188 (35%)12-18 / 65-84 / 150-188
Guest Monsters (Act Five, NM/Hell only)
Afflicted-- / 25-51 / 47-94-- / 745 / 1470-- / 81-102 (15%) / 150-188 (35%)-- / 81-102 / 150-188


Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Misshapen19 / 486 / 12335%1.2%100 / 85 / 7550 / 40 / 33
Disfigured30 / 518 / 12488%1.2%100 / 85 / 7550 / 40 / 33
Tainted41 / 540 / 127910%1.2%100 / 85 / 7550 / 40 / 33
Afflicted45 / 550 / 129611%1.2%100 / 85 / 7550 / 40 / 33
Damned102 / 702 / 147022%1.2%100 / 85 / 7550 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
Afflicted-- / 1306 / 370715%1.2%-- / 100 / 100-- / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Misshapen0% / 0% / 25%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%40% / 70% / 110%0% / 0% / 0%
Disfigured0% / 0% / 25%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%50% / 70% / 115%0% / 0% / 0%
Tainted0% / 0% / 25%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%50% / 80% / 105%0% / 0% / 0%
Afflicted0% / 0% / 25%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%70% / 85% / 100%0% / 75% / 0%
Damned0% / 0% / 25%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%80% / 100% / 120%0% / 0% / 0%
Guest Monsters (Act Five, NM/Hell only)
Afflicted-- / 0% / 25%-- / 33% / 50%-- / 75% / 90%-- / 100% / 100%-- / 0% / 15%-- / 0% / 0%


Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeActs 1-4: Normal, Nightmare, and Hell
MisshapenAct 1: Underground Passage 1-2, The Hole 1-2
DisfiguredAct 1: Monastery Gate
TaintedAct 1: Jail 2 (Pitspawn Fouldog pack), Cathedral, Catacombs 1-2
AfflictedAct 1: Catacombs 3-4
DamnedAct 4: City of the Damned
Guest Monsters (Act Five, NM/Hell only)
AfflictedDrifter Cavern, Ancients' Way