...mor protection, these jewelry items can provide essential boosts to stats, mana, resistances, and other properties.
...by 10<br> +10% of Damage Taken Goes to Mana<br> -2 Light Radius<br> +45 to Mana<br> +3-6% Life Stolen per Hit
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...lance between melee and spell casting, which a low level Sorc without much mana might find useful.
...Defense<br> 20 Durability<br> 23 Str Required<br> +25% Cold Resist<br> +20 mana
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Regenerate Mana 20%<br>
+2 To Mana After Each Kill<br>
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...adament]] is defeated in the Act Two Sewers), and transferring substantial mana and life to the Paladin. Besides the healing effect, this skill can be used
* More points increase the health/mana gained, but also increase the odds that corpses will be redeemed. Just a co
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11% Mana Stolen Per Hit<br>
+2 to Mana After Each Kill<br>
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|property= [[Regenerate Mana]] 20%
|property2= +15 to [[Mana]]
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...Stolen per Hit<br> +120-150% Enhanced Defense<br> +15 to Vitality<br> +15% Mana Regen
* '''v1.08''': Had -3 to Light Radius, Increase Maximum Mana 15%, +5% Mana Stolen per Hit, +100% Enhanced Defense, and +30 to Vitality.
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Increase Maximum Mana 5%<br>
+50 To Mana
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7% Mana Stolen Per Hit<br>
Increase Maximum Mana 15%<br>
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...mor protection, these jewelry items can provide essential boosts to stats, mana, resistances, and other properties.
| +4-7% Mana Stolen Per Hit<br> Replenish Life +5-8<br> +20 to Life<br> +20% Mana Regeneration Rate
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* + to Mana after Each Kill: Will not work when the killing blow is made by a [[Minion]
| +5 to Mana After Each Kill<br> 3% Mana Stolen Per Hit<br> +20% Faster Cast Rate<br> Poison Resist +20%<br> +30-40%
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...: 700/1000 <br> 3-5 Defense<br> 12 Durability<br> 20% Damage Taken Goes to Mana<br> All Resistances 10%
...n Wounds<br> 20% Bonus to Attack Rating<br> 1 to Necromancer Skills<br> 6% Mana Stolen Per Hit
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...of them (increasing with more points in the skill) will subtract from her mana instead.
* High hit point or low mana builds will find this less necessary or useful.
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...he same healing bonus was added to [[Cleansing]] and [[Meditation]], at no mana cost.
|header3=Mana
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|set_2_bonus1= +15% [[Mana Regeneration]]
|set_2_bonus2= +15% [[Mana Regeneration]]
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|set_2_bonus1= +25 to [[Mana]]
|set_full_bonus2= 5% [[Mana Stolen Per Hit]]
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| Wearing Civerb's Icon: +21-22 Mana<br> Wearing Civerb's Cudgel: +25-26% Poison Resist
| Rarity: 155.5/1000 <br> Replenish Life +4<br> Regenerate Mana 40%
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* Blood Mana. Only used on characters who have more mana than hit points, this dreaded skill causes the afflicted to lose hit points
...llow flamethrower-like spell instantly drains 50% or more of a character's mana.
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...I, in order to have a one-handed weapon and a shield, and bonuses such as +mana and faster cast are useful for a Sorceress as well as a Necromancer. The [[
...ngth<br> 5% Mana Stolen per Hit<br> +2 to Necromancer Skills<br> +25-50 to Mana
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| '''Mana'''
| Cost to mana reserves
15 KB (2,154 words) - 11:46, 8 December 2009