The Diablo 2 Wiki
The Diablo 2 Wiki archive is available for anyone looking for information on Diablo 2. All information here is pre-D2R but contains a lot of useful information that is still relevant. Updated sections for new D2R features can be found on the PureDiablo Diablo 2 section

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  • * [[Kick Damage]]: New in 1.10, the kick damage is used by the [[Assassin]]'s kick finishers. Only Assassins can see this. ...r''': Had +10 Defense, +15% to Maximum Fire Resist, +15 to Life, +3-6 Fire Damage, +15% Fire Resist.
    3 KB (500 words) - 06:00, 9 March 2011
  • ...hat Assassin kick skills use as the base damage rather than the the weapon damage. | Assassin Kicking Damage: 3-8<br> Item Level: 3<br> Clvl Req: None
    4 KB (511 words) - 12:48, 5 March 2011
  • ...Required<br> 20% Block chance<br> 1-3 Pal Smite Dmg<br> Weight: Light<br> Damage Reduced by 2<br> +10 to Strength | 8-9 Defense<br> 16 Durability<br> 30 Str Required <br> 6-12 Kick Dmg<br> Fast Run/Walk<br> +25% Fire Resist
    4 KB (722 words) - 10:41, 10 June 2009
  • ...ing aspect of Resist Cold is that unlike fire and lightning, which only do damage, cold spells can also freeze your character, turning them blue and slowing ...are three]] of the whirling white things when the skill is first cast. As damage is taken they vanish one by one, giving a visual indication of the relative
    18 KB (3,107 words) - 07:29, 25 April 2009
  • [[Image:Fotd-kick.gif|right]] ...th Throw and Attack, are the three abilities that all characters can use. Kick has yet to be seen in action, but the description mentions knocking monster
    20 KB (3,497 words) - 15:41, 7 March 2009
  • '''DR: ''' Damage Reduced (a mod on items) <br /> '''ED: ''' Enhanced Damage <br />
    52 KB (8,555 words) - 17:03, 23 September 2009
  • ...letal head projectile that will home in on the target, dealing substantial damage. ...is being beaten badly, but he will also gain some if it is doing a lot of damage. The exact formula for these effects is not known.
    16 KB (2,688 words) - 05:10, 7 May 2009
  • It’s not your fault that they don’t have stashgear to counter poison damage. ...y a lot. Yes, you can get away with a level 1 lightning fury, but the more damage Lightning Fury does, the faster you kill your opponent.
    21 KB (3,842 words) - 16:02, 8 December 2009
  • These half-naked winged female demons hover, kick, fire Bloodstar projectiles and cast four types of curses. ** [[Necromancer_Curses#Amplify_Damage|Amplify Damage]]: Lowers the target's physical resistance by 100%.
    8 KB (1,013 words) - 16:33, 26 November 2017
  • ...ring much of the game's development, but was removed before the beta test. Kick worked a bit like the Paladin's [[Smite]] skill, knocking back, but not stu ...racters start with a basic weapon and shield of some sort. These do enough damage to deal with the first monsters encountered, but should be upgraded as soon
    17 KB (2,972 words) - 11:59, 16 June 2013
  • * One to Hand Damage: (79 to 91) To (234 to 269) (156.5 to 180 Avg) * +230-280% Enhanced Damage (varies)
    15 KB (1,921 words) - 10:15, 17 March 2015
  • These half-naked winged female demons hover, kick, fire Bloodstar projectiles and cast two types of curses, one of which is a * All types of Succubus have a '''magic''' damage melee hit that always hits when used.
    9 KB (1,138 words) - 10:12, 18 January 2011
  • ...ning Sentry, or a weapon-switch elemental claw) and huge physical and fire damage. 2) You have the best of everything in your skills: you get huge melee damage skills; access to every elemental attack, including a very strong poison; "
    53 KB (9,174 words) - 15:11, 10 December 2009
  • * PDR, MDR and %PDR (Physical Damage Reduction) ...ce you've got Fire Claws; your Fire damage will quickly dwarf any physical damage you might have on your weapon. Remember, speed is key.
    7 KB (1,180 words) - 17:38, 8 December 2009
  • * Damage: 231 To 318 (274.5 Avg) * +200% Enhanced Damage
    13 KB (2,171 words) - 16:55, 8 December 2009
  • * 65% resistance in Fire/Lit/Cold and 35% physical Damage Resistance * 1k Max Kick Damage
    53 KB (8,768 words) - 09:32, 28 July 2011
  • ...ent. Don't let this put you off though, you don't need to be doing massive damage to finish the game. This is a build that requires battle tactics to be effe ...you need to do early on is balance your D/A/E so they have a similar % to kick in. If you saved points until Izual in CS put them here so you get to level
    34 KB (5,714 words) - 16:02, 8 December 2009
  • ...pike for the resists. A stormshield would be the best, as it has a load of damage reduce as well as quite nice blocking. If you want to go blocking only try ...cause your opponents have max block and damage reduce. Your main source of damage will be open wounds. Try to get it as high as possible and try to reach lev
    16 KB (2,846 words) - 15:59, 8 December 2009
  • ==Damage== ...and can be calculated with the formulas below. To that damage you add the damage of your equipped weapon (or weapons if your Bard is dual wielding).
    28 KB (3,849 words) - 19:47, 6 November 2011
  • ...e and his Apocalypse spell can be blocked) helps, as does doing sufficient damage to rock him. ...und at a distance and circling the target, before closing in to deal melee damage. This makes him hard to hit with ranged attacks. Diablo casts Apocalypse, t
    14 KB (2,618 words) - 03:53, 3 October 2011
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