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Rogue Encampment

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Revision as of 21:35, 4 June 2008 by 82.41.176.69 (talk)
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Akara
Charsi

All new characters find themselves here in a fortified camp built by former inhabitants of the great Rogue Monastery. Shortly after a Dark Wanderer crossed the Monestary Gate, foul creatures began to appear throughout the wilderness, and many of the ancient Sisterhood known as the Sightless Eye began to fall under a dark spell. The few who have successfully fled from the Monestary made camp here while a number of remaining Rogues continually stand guard near the entrance to this camp.

All new arrivals are immediately greeted by Warriv who mentions the tragedy of Tristram and the appearance of this Dark Wanderer headed eastward towards the Monestary.

Including Warriv, you will find five/six NPCs here who will aid you throughout your time here:

  • Akara: Healer, item dealing (potions, caster weapons), quest advice
  • Charsi: Repairing, item dealing (armor, melee weapons, bows/crossbows), quest advice
  • Deckard Cain: Item identifier, quest advice (Only present after quest 3 or 6 completion)
  • Gheed: Item dealing/gambling, quest advice
  • Kashya: Mercenary hiring (Rogue), quest advice
  • Warriv: Caravan master (safe passage to Lut Gholein and back), quest advice

All towns contain a waypoint for quick access to other areas with an activated waypoint.