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Minion

From Diablo 2 Wiki
Revision as of 11:58, 1 April 2008 by 82.41.176.69 (talk)

Baal's Minions are Demons and Animals.

  • Demons: Hell Spawn, Greater Hell Spawn.
  • Animals: Enslaved, Slayer, Ice Boar, Fire Boar, Ice Spawn, Greater Ice Spawn.

Minions may spawn alone, as Suicide Minions, or with Lashers. Lashers can create suicide minions or enrage minions, boosting their stats in a variety of ways. See the Lasher page for details.

This page lists all types of Baal's Minions, both regular and Guest Monsters.

  • Guest Monsters: The alternative, higher-stat, Guest Monster varieties of Slayers, Hell Spawn, and Greater Hell Spawn only appear in Nightmare and Hell difficulty on Act Five.
    • Most of the minion types listed below are never seen in Nightmare or Hell in v1.10 or later, since their spawning options have been replaced with various Guest Monsters.

Greater Ice Spawn are listed in the game stats and on Blizzard's site, but do not appear in the game as of v1.11.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can vary slightly from the listed values. See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsSpeed 1Max TC/Rune
Enslaved31 / 59 / 791179 / 8517 / 34432269-337 / 1276-1595 / 4119-68657 / 7 / 736/Dol, 60/Ist, 84/Zod
Slayer33 / 59 / 811422 / 9028 / 36607300-374 / 1309-1636 / 4292-71527 / 7 / 736/Dol , 60/Ist, 84/Zod
Ice Boar35 / 60 / 801720 / 9571 / 35520328-412 / 1344-1680 / 4205-70087 / 7 / 736/Dol, 60/Ist, 84/Zod
Fire Boar36 / 60 / 811890 / 9571 / 36607345-431 / 1344-1680 / 4292-71527 / 7 / 739/Dol, 60/Ist, 84/Zod
Hell Spawn37 / 62 / 812086 / 10753 / 36607361-450 / 1412-1765 / 4292-71527 / 7 / 739/Dol, 63/Ist, 87/Zod
Ice Spawn40 / 64 / 812775 / 12083 / 36607408-507 / 1480-1850 / 4292-71527 / 7 / 739/Dol, 63/Vex, 87/Zod
Greater Hell Spawn41 / 65 / 823053 / 12808 / 37694427-531 / 1515-1893 / 4378-72967 / 7 / 739/Dol , 63/Vex, 87/Zod
Greater Ice Spawn42 / 66 / 823356 / 13532 / 37694444-554 / 1549-1936 / 4378-72967 / 7 / 739/Dol, 63/Vex, 87/Zod


Offense

Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.

TypeMelee AttackAttack RatingMelee AttackAttack Rating
Enslaved15-19 / 36-48 / 68-91483 / 1134 / 318018-22 / 33-55 / 63-104518 / 1247 / 3498
Slayer16-20 / 36-49 / 69-93516 / 1152 / 325619-24 / 34-56 / 65-106557 / 1267 / 3581
Ice Boar17-21 / 36-49 / 68-91549 / 1170 / 321820-25 / 34-56 / 63-104589 / 1287 / 3539
Fire Boar17-22 / 36-49 / 69-93566 / 1170 / 325620-26 / 34-56 / 65-106615 / 1287 / 3581
Hell Spawn17-22 / 38-51 / 69-93582 / 1206 / 325621-26 / 35-58 / 65-106629 / 1326 / 3581
Ice Spawn19-24 / 39-52 / 69-93632 / 1242 / 325623-29 / 36-59 / 65-106682 / 1366 / 3581
Greater Hell Spawn19-25 / 39-53 / 69-93649 / 1260 / 329423-29 / 37-60 / 65-106700 / 1386 / 3623
Greater Ice Spawn20-25 / 41-55 / 69-93665 / 1278 / 329424-30 / 38-63 / 65-106718 / 1405 / 3623


Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Enslaved187 / 792 / 154650%1.2/sec100 / 85 / 7550 / 40 / 33
Slayer199 / 804 / 158150%1.2/sec100 / 85 / 7550 / 40 / 33
Ice Boar212 / 816 / 156350%1.2/sec100 / 85 / 7550 / 40 / 33
Fire Boar218 / 816 / 158150%1.2/sec100 / 85 / 7550 / 40 / 33
Hell Spawn224 / 840 / 158150%1.2/sec100 / 85 / 7550 / 40 / 33
Ice Spawn242 / 864 / 158150%1.2/sec100 / 85 / 7550 / 40 / 33
Greater Hell Spawn248 / 876 / 159850%1.2/sec100 / 85 / 7550 / 40 / 33
Greater Ice Spawn254 / 888 / 159850%1.2/sec100 / 85 / 7550 / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalMagicFireColdLightningPoison
Enslaved0% / 0% / 25%0% / 0% / 0%0% / 25% / 66%0% / 50% / 130%0% / 0% / 15%0% / 25% / 15%
Slayer0% / 0% / 25%0% / 0% / 0%0% / 0% / 105%0% / 0% / 33%0% / 0% / 15%0% / 0% / 15%
Ice Boar0% / 0% / 25%0% / 0% / 0%0% / 0% / 33%0% / 0% / 140%0% / 0% / 15%0% / 0% / 15%
Fire Boar0% / 0% / 25%0% / 0% / 0%0% / 0% / 110%0% / 0% / 33%0% / 0% / 15%0% / 0% / 15%
Hell Spawn0% / 0% / 33%0% / 0% / 0%0% / 0% / 115%0% / 0% / 33%0% / 0% / 15%0% / 0% / 15%
Ice Spawn0% / 0% / 33%0% / 0% / 0%0% / 0% / 33%0% / 0% / 150%0% / 0% / 15%0% / 0% / 15%
Greater Hell Spawn0% / 0% / 33%0% / 0% / 0%0% / 0% / 120%0% / 0% / 33%0% / 0% / 15%0% / 0% / 15%
Greater Ice Spawn0% / 0% / 33%0% / 0% / 0%0% / 0% / 33%0% / 0% / 160%0% / 0% / 15%0% / 0% / 15%