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{| width="100%" style="text-align:center" | {| width="100%" style="text-align:center" | ||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | |||
* <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [http://www.diabloii.net/w/index.php/Resistances#Immunities Resistances] page for more details. | |||
{| style="text-align: center" width="100%" | |||
! Type | ! Type | ||
! Physical | ! Physical | ||
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| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 0% / 25% / 66% | | 0% / 25% / 66% | ||
| 0% / 50% / <font color="# | | 0% / 50% / <font color="#ff0000">130%</font> | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
| 0% / 25% / 15% | | 0% / 25% / 15% | ||
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| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 0% / 0% / <font color="# | | 0% / 0% / <font color="#ff0000">105%</font> | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
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| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / <font color="# | | 0% / 0% / <font color="#ff0000">140%</font> | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
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| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 0% / 0% / <font color="# | | 0% / 0% / <font color="#ff0000">110%</font> | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
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| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 0% / 0% / <font color="# | | 0% / 0% / <font color="#ff0000">115%</font> | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
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| 0% / 0% / 0% | | 0% / 0% / 0% | ||
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| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 0% / 0% / <font color="# | | 0% / 0% / <font color="#ff0000">120%</font> | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
|- | |- | ||
| | ! colspan="7" | Guest Monsters (Act Five, NM/Hell only) | ||
| 0% / 0% / | |- | ||
| 0% / 0% / 0% | ! Slayer | ||
| 0% / 0% / 33% | | -- / 0% / 33% | ||
| 0% / 0% / <font color="#FF0000"> | | -- / 0% / 0% | ||
| 0% / 0% / | | -- / 0% / 50% | ||
| 0% / 0% / | | -- / 0% / <font color="#FF0000">130%</font> | ||
| -- / 0% / 25% | |||
| -- / 0% / 0% | |||
|- | |||
! Hell Spawn | |||
| -- / 0% / 33% | |||
| -- / 0% / 0% | |||
| -- / 0% / <font color="#FF0000">110%</font> | |||
| -- / 0% / 50% | |||
| -- / 0% / 25% | |||
| -- / 0% / 0% | |||
|- | |||
! Greater Hell Spawn | |||
| -- / 0% / 33% | |||
| -- / 0% / 0% | |||
| -- / 0% / 50% | |||
| -- / 0% / <font color="#FF0000">135%</font> | |||
| -- / 0% / 25% | |||
| -- / 0% / 0% | |||
|} | |} | ||
[[category:monsters]] | [[category:monsters]] |
Revision as of 12:22, 1 April 2008
Baal's Minions are Demons and Animals.
- Demons: Hell Spawn, Greater Hell Spawn.
- Animals: Enslaved, Slayer, Ice Boar, Fire Boar, Ice Spawn, Greater Ice Spawn.
Minions may spawn alone, as Suicide Minions, or with Lashers. Lashers can create suicide minions or enrage minions, boosting their stats in a variety of ways. See the Lasher page for details.
This page lists all types of Baal's Minions, both regular and Guest Monsters.
- Guest Monsters: The alternative, higher-stat, Guest Monster varieties of Slayers, Hell Spawn, and Greater Hell Spawn only appear in Nightmare and Hell difficulty on Act Five.
- Most of the minion types listed below are never seen in Nightmare or Hell in v1.10 or later, since their spawning options have been replaced with various Guest Monsters.
Greater Ice Spawn are listed in the game stats and on Blizzard's site, but do not appear in the game as of v1.11.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Statistics
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- Champions and Bosses can sometimes drop from the next higher TC.
- The max TC/Rune possible may depend on which level a monster spawns in, and can vary slightly from the listed values. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Enslaved | 31 / 59 / 79 | 1179 / 8517 / 34432 | 269-337 / 1276-1595 / 4119-6865 | 7 / 7 / 7 | 36/Dol, 60/Ist, 84/Zod |
Slayer | 33 / 59 / 81 | 1422 / 9028 / 36607 | 300-374 / 1309-1636 / 4292-7152 | 7 / 7 / 7 | 36/Dol , 60/Ist, 84/Zod |
Ice Boar | 35 / 60 / 80 | 1720 / 9571 / 35520 | 328-412 / 1344-1680 / 4205-7008 | 7 / 7 / 7 | 36/Dol, 60/Ist, 84/Zod |
Fire Boar | 36 / 60 / 81 | 1890 / 9571 / 36607 | 345-431 / 1344-1680 / 4292-7152 | 7 / 7 / 7 | 39/Dol, 60/Ist, 84/Zod |
Hell Spawn | 37 / 62 / 81 | 2086 / 10753 / 36607 | 361-450 / 1412-1765 / 4292-7152 | 7 / 7 / 7 | 39/Dol, 63/Ist, 87/Zod |
Ice Spawn | 40 / 64 / 81 | 2775 / 12083 / 36607 | 408-507 / 1480-1850 / 4292-7152 | 7 / 7 / 7 | 39/Dol, 63/Vex, 87/Zod |
Greater Hell Spawn | 41 / 65 / 82 | 3053 / 12808 / 37694 | 427-531 / 1515-1893 / 4378-7296 | 7 / 7 / 7 | 39/Dol , 63/Vex, 87/Zod |
Greater Ice Spawn | 42 / 66 / 82 | 3356 / 13532 / 37694 | 444-554 / 1549-1936 / 4378-7296 | 7 / 7 / 7 | 39/Dol, 63/Vex, 87/Zod |
Offense
Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.
Type | Melee Attack | Attack Rating | Melee Attack | Attack Rating |
---|---|---|---|---|
Enslaved | 15-19 / 36-48 / 68-91 | 483 / 1134 / 3180 | 18-22 / 33-55 / 63-104 | 518 / 1247 / 3498 |
Slayer | 16-20 / 36-49 / 69-93 | 516 / 1152 / 3256 | 19-24 / 34-56 / 65-106 | 557 / 1267 / 3581 |
Ice Boar | 17-21 / 36-49 / 68-91 | 549 / 1170 / 3218 | 20-25 / 34-56 / 63-104 | 589 / 1287 / 3539 |
Fire Boar | 17-22 / 36-49 / 69-93 | 566 / 1170 / 3256 | 20-26 / 34-56 / 65-106 | 615 / 1287 / 3581 |
Hell Spawn | 17-22 / 38-51 / 69-93 | 582 / 1206 / 3256 | 21-26 / 35-58 / 65-106 | 629 / 1326 / 3581 |
Ice Spawn | 19-24 / 39-52 / 69-93 | 632 / 1242 / 3256 | 23-29 / 36-59 / 65-106 | 682 / 1366 / 3581 |
Greater Hell Spawn | 19-25 / 39-53 / 69-93 | 649 / 1260 / 3294 | 23-29 / 37-60 / 65-106 | 700 / 1386 / 3623 |
Greater Ice Spawn | 20-25 / 41-55 / 69-93 | 665 / 1278 / 3294 | 24-30 / 38-63 / 65-106 | 718 / 1405 / 3623 |
Defenses
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Enslaved | 187 / 792 / 1546 | 50% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Slayer | 199 / 804 / 1581 | 50% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Ice Boar | 212 / 816 / 1563 | 50% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Fire Boar | 218 / 816 / 1581 | 50% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Hell Spawn | 224 / 840 / 1581 | 50% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Ice Spawn | 242 / 864 / 1581 | 50% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Greater Hell Spawn | 248 / 876 / 1598 | 50% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Greater Ice Spawn | 254 / 888 / 1598 | 50% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Magic | Fire | Cold | Lightning | Poison |
---|---|---|---|---|---|---|
Enslaved | 0% / 0% / 25% | 0% / 0% / 0% | 0% / 25% / 66% | 0% / 50% / 130% | 0% / 0% / 15% | 0% / 25% / 15% |
Slayer | 0% / 0% / 25% | 0% / 0% / 0% | 0% / 0% / 105% | 0% / 0% / 33% | 0% / 0% / 15% | 0% / 0% / 15% |
Ice Boar | 0% / 0% / 25% | 0% / 0% / 0% | 0% / 0% / 33% | 0% / 0% / 140% | 0% / 0% / 15% | 0% / 0% / 15% |
Fire Boar | 0% / 0% / 25% | 0% / 0% / 0% | 0% / 0% / 110% | 0% / 0% / 33% | 0% / 0% / 15% | 0% / 0% / 15% |
Hell Spawn | 0% / 0% / 33% | 0% / 0% / 0% | 0% / 0% / 115% | 0% / 0% / 33% | 0% / 0% / 15% | 0% / 0% / 15% |
Ice Spawn | 0% / 0% / 33% | 0% / 0% / 0% | 0% / 0% / 33% | 0% / 0% / 150% | 0% / 0% / 15% | 0% / 0% / 15% |
Greater Hell Spawn | 0% / 0% / 33% | 0% / 0% / 0% | 0% / 0% / 120% | 0% / 0% / 33% | 0% / 0% / 15% | 0% / 0% / 15% |
Guest Monsters (Act Five, NM/Hell only) | ||||||
Slayer | -- / 0% / 33% | -- / 0% / 0% | -- / 0% / 50% | -- / 0% / 130% | -- / 0% / 25% | -- / 0% / 0% |
Hell Spawn | -- / 0% / 33% | -- / 0% / 0% | -- / 0% / 110% | -- / 0% / 50% | -- / 0% / 25% | -- / 0% / 0% |
Greater Hell Spawn | -- / 0% / 33% | -- / 0% / 0% | -- / 0% / 50% | -- / 0% / 135% | -- / 0% / 25% | -- / 0% / 0% |