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Minion: Difference between revisions

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| '''Slayer'''
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| 19-24 / 34-56 / 65-106
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| '''Hell Spawn'''
| '''Hell Spawn'''
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| 21-26 / 35-58 / 65-106
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| '''Greater Ice Spawn'''
| '''Greater Ice Spawn'''
| 20-25 / 41-55 / 69-93
| -- / 41-55 / 69-93
| 665 / 1278 / 3294
| 665 / 1278 / 3294
| 24-30 / 38-63 / 65-106
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=Defenses=
=Defenses=

Revision as of 04:52, 31 March 2008

Baal's Minions are Demons and Animals.

  • Demons: Hell Spawn, Greater Hell Spawn.
  • Animals: Enslaved, Slayer, Ice Boar, Fire Boar, Ice Spawn, Greater Ice Spawn.

This page lists all types of Baal's Minions, both regular and Guest Monsters.

  • Guest Monsters: Slayer, Hell Spawn, Greater Hell Spawn, only appear in Nightmare and Hell difficulty.
  • Greater Hell Spawn are only found on level 2 of the Worldstone Keep on normal difficulty in v1.11.
  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsSpeed 1Max TC/Rune
Enslaved31 / 59 / 791179 / 8517 / 34432269-337 / 1276-1595 / 4119-68657 / 7 / 736/Dol, 60/Ist, 84/Zod
Ice Boar35 / 60 / 801720 / 9571 / 35520328-412 / 1344-1680 / 4205-70087 / 7 / 736/Dol, 60/Ist, 84/Zod
Fire Boar36 / 60 / 811890 / 9571 / 36607345-431 / 1344-1680 / 4292-7152-- / 7 / 739/Dol, 60/Ist, 84/Zod
Ice Spawn40 / 64 / 812775 / 12083 / 36607408-507 / 1480-1850 / 4292-71527 / 7 / 739/Dol, 63/Vex, 87/Zod
Greater Hell Spawn41 / -- / --3053 / -- / --427-531 /-- / --7 / -- /--39/Dol , --, --
Guest Monsters (Act Five, NM/Hell)
Slayer-- / 59 / 81-- / 9028 / 36607-- / 1309-1636 / 4292-7152-- / 7 / 7--, 60/Ist, 84/Zod
Hell Spawn-- / 62 / 81-- / 10753 / 36607-- / 1412-1765 / 4292-7152-- / 7 / 7--, 63/Ist, 87/Zod
Greater Ice Spawn-- / 66 / 82-- / 13532 / 37694-- / 1549-1936 / 4378-7296-- / 7 / 7--, 63/Vex, 87/Zod


Offense

Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.

TypeMelee AttackAttack RatingMelee AttackAttack Rating
Enslaved15-19 / 36-48 / 68-91483 / 1134 / 318018-22 / 33-55 / 63-104518 / 1247 / 3498
Ice Boar17-21 / 36-49 / 68-91549 / 1170 / 321820-25 / 34-56 / 63-104589 / 1287 / 3539
Fire Boar17-22 / 36-49 / 69-93566 / 1170 / 325620-26 / 34-56 / 65-106615 / 1287 / 3581
Ice Spawn19-24 / 39-52 / 69-93632 / 1242 / 325623-29 / 36-59 / 65-106682 / 1366 / 3581
Greater Hell Spawn19-25 / 39-53 / 69-93649 / 1260 / 329423-29 / 37-60 / 65-106700 / 1386 / 3623
Guest Monsters (Act Five, NM/Hell)
Slayer-- / 36-49 / 69-93516 / 1152 / 325619-24 / 34-56 / 65-106557 / 1267 / 3581
Hell Spawn-- / 38-51 / 69-93582 / 1206 / 325621-26 / 35-58 / 65-106629 / 1326 / 3581
Greater Ice Spawn-- / 41-55 / 69-93665 / 1278 / 329424-30 / 38-63 / 65-106718 / 1405 / 3623

Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Enslaved187 / 792 / 154650%1.2/sec100 / 85 / 7550 / 40 / 33
Ice Boar212 / 816 / 156350%1.2/sec100 / 85 / 7550 / 40 / 33
Fire Boar218 / 816 / 158150%1.2/sec100 / 85 / 7550 / 40 / 33
Ice Spawn242 / 864 / 158150%1.2/sec100 / 85 / 7550 / 40 / 33
Greater Hell Spawn248 / 876 / 159850%1.2/sec100 / 85 / 7550 / 40 / 33
Guest Monsters (Act Five, NM/Hell)
Slayer199 / 804 / 158150%1.2/sec100 / 85 / 7550 / 40 / 33
Hell Spawn224 / 840 / 158150%1.2/sec100 / 85 / 7550 / 40 / 33
Greater Ice Spawn254 / 888 / 159850%1.2/sec100 / 85 / 7550 / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalMagicFireColdLightningPoison
Enslaved0% / 0% / 25%0% / 0% / 0%0% / 25% / 66%0% / 50% / 130%0% / 0% / 15%0% / 25% / 15%
Ice Boar0% / 0% / 25%0% / 0% / 0%0% / 0% / 33%0% / 0% / 140%0% / 0% / 15%0% / 0% / 15%
Fire Boar0% / 0% / 25%0% / 0% / 0%0% / 0% / 110%0% / 0% / 33%0% / 0% / 15%0% / 0% / 15%
Ice Spawn0% / 0% / 33%0% / 0% / 0%0% / 0% / 33%0% / 0% / 150%0% / 0% / 15%0% / 0% / 15%
Greater Hell Spawn0% / 0% / 33%0% / 0% / 0%0% / 0% / 120%0% / 0% / 33%0% / 0% / 15%0% / 0% / 15%
Guest Monsters (Act Five, NM/Hell)
Slayer0% / 0% / 25%0% / 0% / 0%0% / 0% / 105%0% / 0% / 33%0% / 0% / 15%0% / 0% / 15%
Hell Spawn0% / 0% / 33%0% / 0% / 0%0% / 0% / 115%0% / 0% / 33%0% / 0% / 15%0% / 0% / 15%
Greater Ice Spawn0% / 0% / 33%0% / 0% / 0%0% / 0% / 33%0% / 0% / 160%0% / 0% / 15%0% / 0% / 15%