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All items have an '''item level''', which is also called '''iLevel''' or '''ilvl'''. | |||
During item-quality calculation, if an item's ilvl isn't equal to or greater than that item-type's Set or Unique ilvl, it will drop as a double durability Magic or triple durability Rare item (respectively) instead. | ==Invisible== | ||
In Classic {{iw|Diavlo_II Diablo II}} / {{iw|Diablo_II:Lord_of_Destruction Lord of Destruction}}, ilvl is invisible, but is usually equal to the mlvl of the monster which dropped it. | |||
==Calculations== | |||
During item-quality calculation, if an item's ilvl isn't equal to or greater than that item-type's [[Set]] or [[Unique]] ilvl, it will drop as a double [[durability]] [[Magic]] or triple durability [[Rare]] item (respectively) instead. | |||
The ilvl, in conjunction with the quality level (qlvl), also limits which affixes can appear on the item, (It's what stops you from getting a Godly Quilted Armor of the Whale in the Blood Moor on Normal, for example,) as well as the maximum number of sockets an item can spawn with. | The ilvl, in conjunction with the quality level (qlvl), also limits which affixes can appear on the item, (It's what stops you from getting a Godly Quilted Armor of the Whale in the Blood Moor on Normal, for example,) as well as the maximum number of sockets an item can spawn with. | ||
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[[Category:Items]] | [[Category:Items]] | ||
[[Category: | [[Category:Glossary]] | ||
[[Category:Calculations]] | [[Category:Calculations]] |
Revision as of 15:08, 7 May 2010
All items have an item level, which is also called iLevel or ilvl.
Invisible
In Classic Diablo II / Lord of Destruction, ilvl is invisible, but is usually equal to the mlvl of the monster which dropped it.
Calculations
During item-quality calculation, if an item's ilvl isn't equal to or greater than that item-type's Set or Unique ilvl, it will drop as a double durability Magic or triple durability Rare item (respectively) instead.
The ilvl, in conjunction with the quality level (qlvl), also limits which affixes can appear on the item, (It's what stops you from getting a Godly Quilted Armor of the Whale in the Blood Moor on Normal, for example,) as well as the maximum number of sockets an item can spawn with.
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