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Frog Demon

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Revision as of 06:46, 29 March 2008 by 82.41.176.69 (talk)
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Frog Demons are Animals.

Frog Demons are found only in the rivers on the surface of Act Three. They hide in the water, emerging only when characters draw within the range of their spitting attacks. Frog Demons will attack in melee fashion, and pursue targets away from the water, but they will return to their hidden, hibernating form if all nearby characters move several screens out of range.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

Speed rates a monster's movement speed. 1 is very slow, 10 (or higher) is very fast.

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsSpeedMax TC/Rune
Swamp Dweller21 / 49 / 79363 / 5567 / 38736101-133 / 1064-1355 / 4530-76889 / 9 / 924/Ral, 51/Lem, 78/Cham
Bog Creature22 / 50 / 80399 / 5956 / 39960110-144 / 1103-1404 / 4625-784910 / 10 / 1024/Ral, 51/Lem, 78/Cham
Slime Prince24 / 51 / 81482 / 6372 / 41183123-162 / 1140-1451 / 4721-801011 / 11 / 1127/Ral, 51/Lem, 78/Cham


Offense

  • Swamp Dwellers and Bog Creatures spit Firebolts.
  • Slime Princes spit Poison projectiles and their melee attack has a 10% chance to deal Poison damage.
    • All Frog Demon spit has a chance to knock the target back on impact.
TypeMelee Attack #1Attack Rating #1Ranged Attack
Swamp Dweller9-21 / 26-38 / 59-86197 / 972 / 3180Fireball:
9-18 / 27-36 / 51-60
Bog Creature10-22 / 26-38 / 59-86207 / 990 / 3218Fireball:
9-18 / 27-36 / 51-60
Slime PrincePhysical: 11-24 / 27-40 / 60-88
Poison: 10% chance of:
Norm: 750 over 48s (15.6/sec)
Night: 1922 over 48s (40.4/sec)
Hell: 4266 over 48s (88.9/sec)
223 / 1008 / 3256Poison spit:
Norm: 14-28 over 24s (.6-1.2/sec)
Night: 49-63 over 24s (2.5-2.6/sec)
Hell: 96-110 over 24s (4-4.6/sec)


Defenses

  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingDrain EffectivenessChill Effectiveness
Swamp Dweller107 / 649 / 146821%100 / 85 / 7550 / 40 / 33
Bog Creature112 / 661 / 148422%100 / 85 / 7550 / 40 / 33
Slime Prince122 / 672 / 150124%100 / 85 / 7550 / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalMagicFireColdLightningPoison
Swamp Dweller0% / 0% / 15%0% / 0% / 0%0% / 0% / 100%0% / 0% / 25%0% / 0% / 0%0% / 0% / 50%
Bog Creature0% / 0% / 15%0% / 0% / 0%0% / 0% / 0%0% / 0% / 120%0% / 0% / 0%0% / 0% / 50%
Slime Prince0% / 0% / 15%0% / 0% / 0%0% / 0% / 0%0% / 0% / 25%0% / 0% / 0%0% / 0% / 110%