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Fallen

From Diablo 2 Wiki
Mon-fallen3.jpg

Fallen are Demons.

Fallen may be resurrected by Fallen Shaman. Raised Fallen are not worth any experience and can not drop items; they're only worth killing once. Find the Fallen Shaman and kill them first, so they can not prolong the battle.

Fallen have interesting AI. All nearby Fallen will run away from any character who makes a kill; whether of a Fallen or any other monster. Fallen run for a second or two, then turn around and resume their attack. Fallen who can not run since their path is blocked by walls, fences, other monsters, etc, will continue fighting. Fallen shaman do not flee when they see a death.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsSpeedMax TC/Rune
Fallen1 / 36 / 6718 / 1669 / 173761-4 / 131-288 / 771-226153/-, 42/Io, 66/Vex
Carver5 / 38 / 6842 / 1910 / 182594-9 / 148-326 / 792-232456/-, 42/Io, 69/Lo
Devilkin7 / 39 / 8553 / 2043 / 332764-12 / 156-344 / 1159-340066/-, 42/Io, 69/Lo
Dark One10 / 41 / 7172 / 2340 / 209098-19 / 174-382 / 857-2514612/-, 42/Io, 69/Lo
Warped One40 / 55 / 831206 / 5812 / 3151045-118 / 293-645 / 1116-3273839/Dol, 66/Vex, 87/Zod
Guest Monsters (Act Five, NM/Hell only)
Carver-- / 61 / 83-- / 7776 / 29743-- / 344-739 / 1430-317410--, 60/Ist, 84/Zod
Devilkin-- / 63 / 83-- / 9261 / 31510-- / 361-795 / 1488-327310--, 63/Vex, 87/Zod
Dark One-- / 60 / 81-- / 7776 / 29743-- / 366-739 / 1430-314710--, 60/Ist, 84/Zod


Offense

Fallen have a chance to add elemental damage to their second attack type.

TypeMelee Attack 1Attack Rating 1Melee Attack 2Elemental DamageAttack Rating 2
Fallen1-2 / 13-27 / 34-688 / 664 / 24511-2 / 15-31 / 38-76Fire Damage:
-- / 6-9 (10%) / 15-22 (20%)
8 / 627 / 2315
Carver2-4 / 14-28 / 35-7031 / 696 / 24852-4 / 16-32 / 39-78Cold Damage:
-- / 4-6 (6s) (10%) / 12-16 (8s) (20%)
31 / 657 / 2347
Devilkin2-5 / 14-29 / 43-8652 / 712 / 30672-5 / 16-33 / 48-96Lightning Damage:
-- / 0-16 (10%) / 0-64 (20%)
52 / 673 / 2896
Dark One3-7 / 15-31 / 36-7280 / 745 / 25883-7 / 17-35 / 40-81Poison Damage:
Norm: --
Night: 10% of 14-21 over 4s (3.4-5.1/sec)
Hell: 20% of 47-71 over 6s (7.9-11.9/sec)
80 / 703 / 2444
Warped One11-23 / 20-40 / 42-84389 / 972 / 299811-24 / 22-45 / 47-94Cold Damage:
-- / 11-13 (7s) (10%) / 19-24 (9s) (10%)
389 / 918 / 2832
Guest Monsters (Act Five, NM/Hell only)
Carver-- / 22-45 / 42-84-- / 1069 / 2998-- / 20-40 / 37-75Cold Damage:
-- / 19-29 (3s) (10%) / 37-55 (5s) (20%)
-- / 1009 / 2832
Devilkin-- / 22-45 / 42-84-- / 1069 / 2998-- / 20-40 / 37-75Lightning Damage:
-- / 15-46 (10%) / 28-84 (20%)
-- / 1009 / 2832
Dark One-- / 22-45 / 42-84-- / 1069 / 2998-- / 19-39 / 37-74Fire Damage:
-- / 24-34 (10%) / 46-65 (20%)
-- / 1009 / 2832


Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Fallen5 / 369 / 9339%1.2/sec100 / 85 / 7550 / 40 / 33
Carver25 / 386 / 94616%1.2/sec100 / 85 / 7550 / 40 / 33
Devilkin35 / 394 / 115525%1.2/sec100 / 85 / 7550 / 40 / 33
Dark One50 / 411 / 98336%1.2/sec100 / 85 / 7550 / 40 / 33
Warped One201 / 529 / 113149%1.2/sec100 / 85 / 7550 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
Carver-- / 579 / 113116%1.2/sec-- / 85 / 75-- / 40 / 33
Devilkin-- / 579 / 113125%1.2/sec-- / 85 / 75-- / 40 / 33
Dark One-- / 579 / 113136%1.2/sec-- / 85 / 75-- / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for m details.
TypePhysicalMagicFireColdLightningPoison
Fallen0% / 0% / 15%0% / 0% / 0%0% / 0% / 110%0% / 0% / 40%0% / 0% / 0%0% / 0% / 0%
Carver0% / 0% / 15%0% / 0% / 0%0% / 0% / 110%0% / 0% / 40%0% / 0% / 0%0% / 0% / 0%
Devilkin0% / 0% / 15%0% / 0% / 0%0% / 0% / 120%0% / 0% / 40%0% / 0% / 0%0% / 0% / 0%
Dark One0% / 0% / 15%0% / 0% / 0%0% / 0% / 125%0% / 0% / 40%0% / 0% / 0%0% / 0% / 0%
Warped One50% / 66% / 75%50% / 66% / 75%50% / 66% / 75%50% / 66% / 75%50% / 65% / 75%50% / 66% / 75%
Guest Monsters (Act Five, NM/Hell only)
Carver66% / 25%66% / 75%66% / 75%66% / 75%66% / 75%66% / 75%
Devilkin66% / 25%66% / 75%66% / 75%66% / 75%66% / 75%66% / 75%
Dark One66% / 25%66% / 75%66% / 75%66% / 75%66% / 75%66% / 75%


Locations

All types of Fallen spawn as minions to Fallen Shaman in v1.09 and later. (Prior to that patch whole packs of Fallen Shaman spawned with each Fallen Shaman boss.)

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeNormal, Nightmare, and Hell
FallenAct 1: Blood Moor, Den of Evil (No boss), Cold Plains (No boss), Cave 1-2 (No boss), Field of Stones (No boss), Underground Passage 1-2 (No boss).
CarverAct 1: Field of Stones, Underground Passage 1-2, Dark Wood, The Hole 1-2, Black Marsh, Tristram, Tamoe Highland
DevilkinAct 1: The Pit 1-2, The Forgotten Tower 1-5, Tamoe Highland, Outer Cloister (No boss), Barracks (No boss).
Dark OneJail 1-3, Inner Cloister, Cathedral (No boss), Catacombs 1, 2, 4 (all Cats no boss).
Warped OneThrone of Destruction (No boss, only Colenzo the Annihilator's pack)
Guest Monsters (Act Five, NM/Hell only)
CarverArreat Plateau, Ancient's Way
DevilkinHalls of Pain
Dark OneAbbadon