no edit summary
No edit summary |
|||
| Line 2: | Line 2: | ||
* [[Druid Skills]]: | * [[Druid Skills]]: | ||
** [[Elemental]] | ** [[Druid Elemental Skills]] | ||
** [[Shape Shifting]] | ** [[Druid Shape Shifting Skills]] | ||
** [[Summoning]] | ** [[Druid Summoning Skills]] | ||
These skills were terribly underpowered when D2X was released, and remained that way for some time. The character was fun through normal, and could do some work in a solo game in nightmare, but these skills did not pack enough punch to be of any use in Hell. Several patches later, Elemental Druids can be played quite effectively, thanks to the extensive synergies woven throughout this skill tree. | These skills were terribly underpowered when D2X was released, and remained that way for some time. The character was fun through normal, and could do some work in a solo game in nightmare, but these skills did not pack enough punch to be of any use in Hell. Several patches later, Elemental Druids can be played quite effectively, thanks to the extensive synergies woven throughout this skill tree. | ||
| Line 11: | Line 11: | ||
=Firestorm= | |||
[[Image:fire-storm.jpg|left]]'''Casting Delay]''': 0.6 Seconds<br /> | [[Image:fire-storm.jpg|left]]'''Casting Delay]''': 0.6 Seconds<br /> | ||
'''Required Level:''' 1<br /> | '''Required Level:''' 1<br /> | ||
| Line 70: | Line 70: | ||
|} | |} | ||
=Molten Boulder= | |||
[[Image:moulten-boulder.jpg|left]]'''Casting Delay:''' 2 Seconds<br /> | [[Image:moulten-boulder.jpg|left]]'''Casting Delay:''' 2 Seconds<br /> | ||
'''Required Level:''' 6<br /> | '''Required Level:''' 6<br /> | ||
| Line 170: | Line 170: | ||
| <small>129-155 | | <small>129-155 | ||
|- | |- | ||
| | | | '''Average Fire Damage Per Second ''' | ||
|- | |- | ||
| <small>11-16 | | <small>11-16 | ||
| Line 194: | Line 194: | ||
|} | |} | ||
=Arctic Blast= | |||
[[Image:arctic-blast.jpg|left]]'''Required Level:''' 6<br /> | [[Image:arctic-blast.jpg|left]]'''Required Level:''' 6<br /> | ||
'''Prerequisites''': None<br /> | '''Prerequisites''': None<br /> | ||
| Line 319: | Line 319: | ||
|} | |} | ||
=Fissure= | |||
[[Image:fissure.jpg|left]]'''Casting Delay:''' 2 Seconds<br /> | [[Image:fissure.jpg|left]]'''Casting Delay:''' 2 Seconds<br /> | ||
'''Required Level:''' 12<br /> | '''Required Level:''' 12<br /> | ||
| Line 329: | Line 329: | ||
{| | {| | ||
| | | | '''Mana Cost: 15 - Duration: 3.2 Seconds''' | ||
|- | |- | ||
! 1 | ! 1 | ||
| Line 377: | Line 377: | ||
|} | |} | ||
=Cyclone Armor= | |||
[[Image:cyclone-armor.jpg|left]]'''Required Level:''' 12<br /> | [[Image:cyclone-armor.jpg|left]]'''Required Level:''' 12<br /> | ||
'''Prerequisites''': Arctic Blast<br /> | '''Prerequisites''': Arctic Blast<br /> | ||
| Line 386: | Line 386: | ||
'''Details:''' This shielding spell is essentially an elemental version of the Necromancer's Bone Shield. It absorbs a set amount of elemental damage, but has no effect against physical attacks. The amount of damage absorbed isn't really big enough to bother with for most bear/wolf Druids though, especially with the enormous amounts of hit points those characters get. | '''Details:''' This shielding spell is essentially an elemental version of the Necromancer's Bone Shield. It absorbs a set amount of elemental damage, but has no effect against physical attacks. The amount of damage absorbed isn't really big enough to bother with for most bear/wolf Druids though, especially with the enormous amounts of hit points those characters get. | ||
{| | {| | ||
! Level | ! Level | ||
! 1 | ! 1 | ||
| Line 454: | Line 454: | ||
|} | |} | ||
=Twister= | |||
[[Image:twister.jpg|left]]'''Damage Type:''' Physical<br /> | [[Image:twister.jpg|left]]'''Damage Type:''' Physical<br /> | ||
'''Required Level:''' 18<br /> | '''Required Level:''' 18<br /> | ||
| Line 467: | Line 467: | ||
The damage from Twister and Tornado is physical, just as if the Druid walked up and punched them. This is helpful on monsters that have an elemental immunity, but makes them worthless in Hell, where every monster has at least 50% physical resistance. | The damage from Twister and Tornado is physical, just as if the Druid walked up and punched them. This is helpful on monsters that have an elemental immunity, but makes them worthless in Hell, where every monster has at least 50% physical resistance. | ||
{| | {| | ||
| | | | '''Mana Cost: 7 - Stun Length 0.4 Seconds''' | ||
|- | |- | ||
! 1 | ! 1 | ||
| Line 515: | Line 515: | ||
|} | |} | ||
=Volcano= | |||
[[Image:volcano.jpg|left]]'''Casting Delay:''' 4 Seconds<br /> | [[Image:volcano.jpg|left]]'''Casting Delay:''' 4 Seconds<br /> | ||
'''Required Level:''' 24<br /> | '''Required Level:''' 24<br /> | ||
| Line 527: | Line 527: | ||
Targets in the radius of effect from the Volcano take fire damage per second, but if they get hit or not is largely random. One monster can die immediately while another could last the entire Volcano with only minor damage. Where the little fireballs land has nothing to do with which monsters take damage; the graphical effects are just eye candy. | Targets in the radius of effect from the Volcano take fire damage per second, but if they get hit or not is largely random. One monster can die immediately while another could last the entire Volcano with only minor damage. Where the little fireballs land has nothing to do with which monsters take damage; the graphical effects are just eye candy. | ||
{| | {| | ||
| | | | '''Mana Cost: 25''' | ||
|- | |- | ||
! 1 | ! 1 | ||
| Line 598: | Line 598: | ||
|} | |} | ||
=Tornado= | |||
[[Image:tornado.jpg|left]]'''Damage Type:''' Physical<br /> | [[Image:tornado.jpg|left]]'''Damage Type:''' Physical<br /> | ||
'''Required Level:''' 24<br /> | '''Required Level:''' 24<br /> | ||
| Line 613: | Line 613: | ||
The damage from Twister and Tornado is physical, just as if the Druid walked up and punched them. This is helpful on monsters that have an elemental immunity, but makes them worthless in Hell, where every monster has at least 50% physical resistance. | The damage from Twister and Tornado is physical, just as if the Druid walked up and punched them. This is helpful on monsters that have an elemental immunity, but makes them worthless in Hell, where every monster has at least 50% physical resistance. | ||
{| | {| | ||
| colspan="20" | '''Mana Cost: 10''' | | colspan="20" | '''Mana Cost: 10''' | ||
|- | |- | ||
| Line 637: | Line 637: | ||
! 20 | ! 20 | ||
|- | |- | ||
| | | | '''Damage''' | ||
|- | |- | ||
| | | 25-35 | ||
| | | 29-41 | ||
| | | 38-50 | ||
| | | 48-60 | ||
| | | 57-69 | ||
| | | 67-79 | ||
| | | 76-88 | ||
| | | 86-97 | ||
| | | 95-107 | ||
| | | 112-125 | ||
| | | 128-142 | ||
| | | 145-160 | ||
| | | 161-178 | ||
| | | 178-195 | ||
| | | 194-213 | ||
| | | 211-231 | ||
| | | 227-248 | ||
| | | 251-273 | ||
| | | 274-298 | ||
| | | 298-323 | ||
|} | |} | ||
=Hurricane= | |||
[[Image:hurricane.jpg|left]]'''Casting Delay"''' 6 Seconds<br /> | [[Image:hurricane.jpg|left]]'''Casting Delay"''' 6 Seconds<br /> | ||
'''Required Level:''' 30<br /> | '''Required Level:''' 30<br /> | ||
| Line 675: | Line 675: | ||
The outer edge of the Hurricane is about 5.3 yards from the Druid, and the inner edge is about 4 yards. You must keep monsters in the ring of wind to deal them damage; too close or too far does no good. This works best with minions to tank, once they engage the monsters you can run up behind them so the Hurricane is spinning right on top of the monsters, chilling and damaging them. Cast Tornados at the same time, for maximum damage. | The outer edge of the Hurricane is about 5.3 yards from the Druid, and the inner edge is about 4 yards. You must keep monsters in the ring of wind to deal them damage; too close or too far does no good. This works best with minions to tank, once they engage the monsters you can run up behind them so the Hurricane is spinning right on top of the monsters, chilling and damaging them. Cast Tornados at the same time, for maximum damage. | ||
{| | {| | ||
| | | | '''Mana Cost: 30 - Radius 6 Yards - Duration: 10 Seconds''' | ||
|- | |- | ||
! 1 | ! 1 | ||
| Line 701: | Line 701: | ||
| colspan="20" | '''Cold Damage''' | | colspan="20" | '''Cold Damage''' | ||
|- | |- | ||
| | | 25-50 | ||
| | | 32-57 | ||
| | | 39-64 | ||
| | | 46-71 | ||
| | | 53-78 | ||
| | | 60-85 | ||
| | | 67-92 | ||
| | | 74-99 | ||
| | | 84-109 | ||
| | | 94-119 | ||
| | | 104-129 | ||
| | | 114-139 | ||
| | | 124-149 | ||
| | | 134-159 | ||
| | | 144-169 | ||
| | | 154-179 | ||
| | | 166-191 | ||
| | | 178-203 | ||
| | | 213-223 | ||
| | | 233-243 | ||
|} | |} | ||
=Armageddon= | |||
[[Image:armageddon.jpg|left]]'''Casting Delay:''' 6 Seconds<br /> | [[Image:armageddon.jpg|left]]'''Casting Delay:''' 6 Seconds<br /> | ||
'''Required Level:''' 30<br /> | '''Required Level:''' 30<br /> | ||
| Line 740: | Line 741: | ||
* This is the only elemental skill that can be cast while in either of the Druid's fur forms.<br /> | * This is the only elemental skill that can be cast while in either of the Druid's fur forms.<br /> | ||
{| | {| | ||
| | | | '''Mana Cost: 35- Duration: 10 Seconds - Radius 5.3 Yards''' | ||
|- | |- | ||
! 1 | ! 1 | ||
| Line 766: | Line 767: | ||
| colspan="20" | '''Fire Damage''' | | colspan="20" | '''Fire Damage''' | ||
|- | |- | ||
| | | 25-75 | ||
| | | 40-91 | ||
| | | 55-107 | ||
| | | 70-123 | ||
| | | 85-139 | ||
| | | 100-155 | ||
| | | 115-171 | ||
| | | 130-187 | ||
| | | 150-209 | ||
| | | 170-231 | ||
| | | 190-253 | ||
| | | 210-275 | ||
| | | 230-297 | ||
| | | 250-319 | ||
| | | 270-341 | ||
| | | 290-363 | ||
| | | 315-390 | ||
| | | 340-417 | ||
| | | 365-444 | ||
| | | 390-471 | ||
|} | |} | ||
[[Category:Druid]] | [[Category:Druid]] | ||
