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Cloak of Shadows: Difference between revisions

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'''Prerequisites:''' [[Psychic Hammer]]<br />
'''Prerequisites:''' [[Psychic Hammer]]<br />
'''Synergies:''' None<br>
'''Synergies:''' None<br>
'''Details:''' This spell blocks some monster effects; sand maggots cannot lay eggs, unravelers cannot use their poison breath, venom lords cannot use their Inferno attack etc. Most monsters stop moving when you cast [[Cloak of Shadows]] until you get close to them. Once you attack them, they can use their skills again.
'''Details:''' This spell blocks some monster effects; [[sand maggot]]s cannot lay eggs, [[unraveler]]s cannot use their poison breath, [[venom lord]]s cannot use their [[Inferno]] attack etc. Most monsters stop moving when you cast [[Cloak of Shadows]] until you get close to them. Once you attack them, they can use their skills again.
* The [[Assassin]] receives a defense bonus while this spell is in effect.
* The [[Assassin]] receives a defense bonus while this spell is in effect.
* Enemies receive a defense penalty while this spell is in effect.
* Enemies receive a defense penalty while this spell is in effect.

Revision as of 11:19, 16 October 2009

Cloak of Shadows

Required Level: 12
Prerequisites: Psychic Hammer
Synergies: None
Details: This spell blocks some monster effects; sand maggots cannot lay eggs, unravelers cannot use their poison breath, venom lords cannot use their Inferno attack etc. Most monsters stop moving when you cast Cloak of Shadows until you get close to them. Once you attack them, they can use their skills again.

  • The Assassin receives a defense bonus while this spell is in effect.
  • Enemies receive a defense penalty while this spell is in effect.
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 13
Range: 20 (yards)
Defense Bonus +X% 10 13 16 19 22 25 28 31 34 37 40 43 46 49 52 55 58 61 64 67
Enemy Defense -X% 15 18 21 24 27 30 33 36 39 42 45 48 51 54 57 60 63 66 69 72
Duration X Seconds 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27