The Diablo 2 Wiki
The Diablo 2 Wiki archive is available for anyone looking for information on Diablo 2. All information here is pre-D2R but contains a lot of useful information that is still relevant. Updated sections for new D2R features can be found on the PureDiablo Diablo 2 section

Psychic Hammer: Difference between revisions

From Diablo 2 Wiki
(Created Article)
 
m (Format tweaks)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
==[[Psychic Hammer]]==
==[[Psychic Hammer]]==
'''Required Level:''' 1<br>
'''Required Level:''' 1<br>
'''Prerequisites''': None<br />
'''Prerequisites:''' None<br>
'''Synergies:''' None<br>
'''Effect:''' By utilizing her intense mental prowess, an [[Assassin]] creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards. Psychic Hammer is effective early in the game. You don't have to aim it so it's easy to use, and it pushes enemies back.<br>
'''Effect''': By utilizing her intense mental prowess, an [[Assassin]] creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards. Psychic Hammer is effective early in the game. You don't have to aim it so it's easy to use, and it pushes enemies back.
'''Synergies:''' None
{|
{{Skill Progression
!  Level
|header=Mana Cost  
!  1
!  2
!  3
!  4
!  5
!  6
!  7
!  8
!  9
!  10
!  11
!  12
!  13
!  14
!  15
!  16
!  17
!  18
!  19
!  20
|-
| Mana Cost  
|  4  
|  4  
|  4.2  
|  4.2  
Line 48: Line 26:
|  8.5  
|  8.5  
|  8.7  
|  8.7  
|-
|header2=Damage  
Damage  
|  2-5  
|  2-5  
|  3-6  
|  3-6  
Line 70: Line 47:
|  27-30  
|  27-30  
|  29-32  
|  29-32  
|-
|header3=Magic Damage  
Magic Damage  
|  2-5  
|  2-5  
|  3-6  
|  3-6  
Line 92: Line 68:
|  27-30  
|  27-30  
|  29-32  
|  29-32  
|}
}}


<noinclude>{{Skill navbox}}
<noinclude>{{Skill navbox}}

Latest revision as of 05:28, 21 February 2010

Psychic Hammer

Required Level: 1
Prerequisites: None
Effect: By utilizing her intense mental prowess, an Assassin creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards. Psychic Hammer is effective early in the game. You don't have to aim it so it's easy to use, and it pushes enemies back.
Synergies: None

Skill Level Progression [e]
Slvl Mana Cost

Damage

Magic Damage

Slvl Mana Cost

Damage

Magic Damage

Slvl Mana Cost

Damage

Magic Damage

Slvl Mana Cost

Damage

Magic Damage

1 4 2-5 2-5 6 5.2 7-10 7-10 11 6.5 13-16 13-16 16 7.7 21-24 21-24
2 4.2 3-6 3-6 7 5.5 8-11 8-11 12 6.7 15-18 15-18 17 8 23-26 23-26
3 4.5 4-7 4-7 8 5.7 9-12 9-12 13 7 16-19 16-19 18 8.2 25-28 25-28
4 4.7 5-8 5-8 9 6 10-13 10-13 14 7.2 18-21 18-21 19 8.5 27-30 27-30
5 5 6-9 6-9 10 6.2 12-15 12-15 15 7.5 19-22 19-22 20 8.7 29-32 29-32