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Dragon Tail: Difference between revisions

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==[[Dragon Tail]]==
==[[Dragon Tail]]==
'''Required Level:''' 18<br />
'''Required Level:''' 18<br>
'''Prerequisites''': [[Dragon Talon]], [[Dragon Claw]]<br>
'''Prerequisites:''' [[Dragon Talon]], [[Dragon Claw]]<br>
'''Finishing Move:''' The experienced [[Assassin]] can deliver a kick so powerful it actually causes an explosion on impact, sending any nearby victims sprawling.<br>
'''Synergies:''' None<br>
'''Synergies:''' None<br>
'''Finishing Move''': The experienced Assassin can deliver a kick so powerful it actually causes an explosion on impact, sending any nearby victims sprawling.
'''Notes:'''
* Dragon Tail's fire damage calculation is based off the actual physical damage receieved by the target from the Assassin's kick. A level 2 Dragon Tail adds 60% of the physical damage delivered from the kick as fire damage. However, if the target resists physical damage by 50%, the target will receive 50% of the physical damage from the Assassin's kick, and based off that physical damage, 60% of that will be fire damage (30%).
* Dragon Tail's fire damage calculation is based off the actual physical damage receieved by the target from the Assassin's kick. A level 2 Dragon Tail adds 60% of the physical damage delivered from the kick as fire damage. However, if the target resists physical damage by 50%, the target will receive 50% of the physical damage from the Assassin's kick, and based off that physical damage, 60% of that will be fire damage (30%).
* Therefore, if the target is physical immune, the Dragon Tail attack does not directly affect the target.
* Therefore, if the target is physical immune, the Dragon Tail attack does not directly affect the target.
 
{|
{|  
!'''Mana Cost:'''
! Level
|10
! 1
! 2
! 3
! 4
! 5
! 6
! 7
! 8
! 9
! 10
! 11
! 12
! 13
! 14
! 15
! 16
! 17
! 18
! 19
! 20
|-
|-
| Mana Cost: 10
!'''Radius:'''
|
|4 Yards
|-
| Fire Damage +%
| 50
| 60
| 70
| 80
| 90
| 100
| 110
| 120
| 130
| 140
| 150
| 160
| 170
| 180
| 190
| 200
| 210
| 220
| 230
| 240
|-
| Attack +%
| 20
| 35
| 50
| 65
| 80
| 95
| 110
| 125
| 140
| 155
| 170
| 185
| 200
| 215
| 230
| 245
| 260
| 275
| 290
| 305
|-
| 4 (yards)
|
|}
|}
{{Skill Progression
|header=Fire Damage +X%
| 50%
| 60%
| 70%
| 80%
| 90%
| 100%
| 110%
| 120%
| 130%
| 140%
| 150%
| 160%
| 170%
| 180%
| 190%
| 200%
| 210%
| 220%
| 230%
| 240%
|header2=[[AR]] +X%
| 20%
| 35%
| 50%
| 65%
| 80%
| 95%
| 110%
| 125%
| 140%
| 155%
| 170%
| 185%
| 200%
| 215%
| 230%
| 245%
| 260%
| 275%
| 290%
| 305%
}}


<noinclude>{{Skill navbox}}
<noinclude>{{Skill navbox}}

Latest revision as of 06:52, 17 February 2010

Dragon Tail

Required Level: 18
Prerequisites: Dragon Talon, Dragon Claw
Finishing Move: The experienced Assassin can deliver a kick so powerful it actually causes an explosion on impact, sending any nearby victims sprawling.
Synergies: None
Notes:

  • Dragon Tail's fire damage calculation is based off the actual physical damage receieved by the target from the Assassin's kick. A level 2 Dragon Tail adds 60% of the physical damage delivered from the kick as fire damage. However, if the target resists physical damage by 50%, the target will receive 50% of the physical damage from the Assassin's kick, and based off that physical damage, 60% of that will be fire damage (30%).
  • Therefore, if the target is physical immune, the Dragon Tail attack does not directly affect the target.
Mana Cost: 10
Radius: 4 Yards
Skill Level Progression [e]
Slvl Fire Damage +X%

AR +X%

Slvl Fire Damage +X%

AR +X%

Slvl Fire Damage +X%

AR +X%

Slvl Fire Damage +X%

AR +X%

1 50% 20% 6 100% 95% 11 150% 170% 16 200% 245%
2 60% 35% 7 110% 110% 12 160% 185% 17 210% 260%
3 70% 50% 8 120% 125% 13 170% 200% 18 220% 275%
4 80% 65% 9 130% 140% 14 180% 215% 19 230% 290%
5 90% 80% 10 140% 155% 15 190% 230% 20 240% 305%