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Griswold | [[Image:Mon-griswold01.jpg|frame|left]] | ||
{{Monster navbox|{{Monstertype}}|{{Undead}}|{{SuperUniques}}}}Griswold is [[Undead]]. | |||
Griswold is slow of foot, but can take a lot of damage | Griswold is found in [[Tristram]], appropriately enough. He is not a quest monster and need not be killed, though he's usually popped off by players while they're in Tristram to rescue Cain. | ||
Griswold was the NPC blacksmith in ''Diablo I'', and his hearty, "What kin I do fer ya?" greeting, delivered (by [[Bill Roper]]) in a hearty brogue, was one of the trademarks of the first game. Griswold doesn't have a speaking role in Diablo II, but his appearance as a monster, corrupted and twisted into an undead demon by the destruction that engulfed Tristram following the conclusion of Diablo I, is a nice bit of plot continuity. | |||
Griswold is slow of foot, but can take a lot of damage and hits quite hard, especially when characters are handicapped by the Amplify Damage his Cursed state inflicts. | |||
Griswold can not be stunned or knocked back by anything other than the Sanctuary Aura. | Griswold can not be stunned or knocked back by anything other than the Sanctuary Aura. | ||
= | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
== Statistics == | |||
{| width="100%" | |||
! Name | |||
! Level | |||
! Experience | |||
! Hit Points | |||
! Speed | |||
! Max TC/Rune | |||
|- | |||
| '''Griswold''' | |||
| 8 / 42 / 87 | |||
| 191 / 8583 / 136,052 | |||
| 103 / 3812 / 36887 | |||
| align="center" | 3 | |||
| 12/-, 66/Vex, 66/Vex | |||
|} | |||
== Offense == | |||
Griswold is always [[Monster_Modifiers#Cursed|Cursed]]. He gains 1 random modifier on Nightmare and 2 on Hell. | |||
{| | {| width="100%" | ||
! | ! Name | ||
! | ! Melee Attack | ||
! Attack Rating | |||
|- | |- | ||
| | | '''Griswold''' | ||
| align="center" | 3-9 / 17-52 / 49-147 | |||
| align="center" | 60 / 846 / 3484 | |||
| | |||
|} | |} | ||
== Defenses == | |||
Like all SuperUniques, Griswold does not regenerate hit points. | |||
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | |||
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | |||
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | |||
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | |||
{| | {| width="100%" | ||
! | ! Name | ||
! | ! Defense | ||
! Blocking | |||
! Regen Rate | |||
! Drain Effectiveness | |||
! Chill Effectiveness | |||
|- | |- | ||
| | | | ||
'''Griswold''' | |||
| | |||
<center>25 / 451 / 1307</center> | |||
| align="center" | -- | |||
| align="center" | -- | |||
| | |||
<center>100 / 85 / 66</center> | |||
| | |||
<center>50 / 40 / 33 </center> | |||
|} | |} | ||
== Resistances == | |||
= | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details. | |||
{| | {| width="100%" | ||
! | ! Name | ||
! | ! Physical | ||
! Fire | |||
! Cold | |||
! Lightning | |||
! Poison | |||
! Magic | |||
|- | |- | ||
| | | | ||
'''Griswold''' | |||
| 0% / 0% / 50% | |||
| 0% / 0% / 0% | |||
| 0% / 0% / 0% | |||
| 0% / 0% / 50% | |||
| 50% / 50% / 120% | |||
| 0% / 0% / 0% | |||
|} | |} | ||
== Locations == | |||
All SuperUniques (except for [[Uber Diablo]]) are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) | |||
{| width="100%" | |||
Name | ! Name | ||
! Location | |||
|- | |||
| '''Griswold''' | |||
| '''Act 1:''' Tristram. (Reached through a red portal from the Circle of Stones in the Field of Stones.) | |||
|} | |||
[[category:monsters]] | |||
[[category:undead]] | |||
[[category:superuniques]] | |||
{{D2 Monster Nav|bosses_a1}} | |||