Administrators, Bureaucrats, Administrators
296
edits

m (terrible contrast. Needs replaced badly) |
m (Text replacement - "(?m)^\s*=\s*([^=\n]+?)\s*=\s*$" to "== $1 ==") |
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* All values are listed by difficulty level: '''[[Normal]] / [[Nightmare]] / [[Hell]].''' | * All values are listed by difficulty level: '''[[Normal]] / [[Nightmare]] / [[Hell]].''' | ||
== Statistics == | |||
=Statistics= | |||
Speed rates a monster's movement speed from 1-10. (A few special monsters move faster than 10.) | Speed rates a monster's movement speed from 1-10. (A few special monsters move faster than 10.) | ||
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| -- / 63/Vex, 87/ Zod | | -- / 63/Vex, 87/ Zod | ||
|} | |} | ||
== Offense == | |||
=Offense= | |||
* The Guest Monster types add elemental damage to the first attack type | * The Guest Monster types add elemental damage to the first attack type | ||
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| -- / 1552 / 4549 | | -- / 1552 / 4549 | ||
|} | |} | ||
== Defenses == | |||
=Defenses= | |||
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||
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| -- / 40 / 33 | | -- / 40 / 33 | ||
|} | |} | ||
== Resistances == | |||
=Resistances= | |||
It's likely an oversight on the part of the Bliz programmer to not make the two types of '''Temple Guard''' Guest Monsters have different resistances. Logically, the [[Halls of Pain]] version, with fire damage on its attack, should switch the Lightning immunity to Fire. | It's likely an oversight on the part of the Bliz programmer to not make the two types of '''Temple Guard''' Guest Monsters have different resistances. Logically, the [[Halls of Pain]] version, with fire damage on its attack, should switch the Lightning immunity to Fire. | ||
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| -- / 0% / 0% | | -- / 0% / 0% | ||
|} | |} | ||
== Locations == | |||
=Locations= | |||
In early design these creatures were found on the surface of Act 2, hence a name like "Dune Beast" for a demon that's only found in dungeon areas. | In early design these creatures were found on the surface of Act 2, hence a name like "Dune Beast" for a demon that's only found in dungeon areas. | ||