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{{Monster navbox|{{Guest Monsters}}}}Corrupt Rogues are [[Demons]]. | [[File:DarkHunter.jpg|thumb|left|Dark Hunter in-game]] | ||
{{Monster navbox|{{Monstertype}}|{{Demons}}|{{Guest Monsters}}}}Corrupt Rogues are [[Demons]]. | |||
Corrupt Rogues are humanoid females who generally spawn in packs. They possess excellent footspeed, but are not especially skilled with their weapons, nor do they hit very quickly. | The corruption of the Sisterhood is perhaps the worst atrocity that the surviving Rogues endure. The sight of their own sisters, marching against them in service of their enemy, drives the Sisterhood into deep despair. The tainted Sisters are seldom caught alone, preferring to attack in groups. Many of the corrupted ones have forgotten their skills with ranged weapons, or are so driven by Hell’s rage, that they blindly melee with whatever weapon is at hand. | ||
Corrupt Rogues are humanoid females who generally spawn in packs, armed with sabers and bucklers. They possess excellent footspeed, but are not especially skilled with their weapons, nor do they hit very quickly. There are also Corrupt Rogues in Act III, Flesh Hunters, though they were likely placed there as their scantily-clad attire is well-suited to the jungle, and perhaps are not related to the events of Act I. More deadly Corrupt Rogues include [[Corrupt Rogue Archer|archers]] and [[Corrupt Rogue Spearwoman|spearwomen]]. | |||
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
== Subtypes == | |||
*[[Dark Hunter]] | |||
*[[Vile Hunter]] | |||
*[[Dark Stalker]] | |||
*[[Black Rogue]] | |||
*[[Flesh Hunter]] | |||
== Statistics == | |||
Corrupted Rogues have a walking and a running speed. They are one of the few monsters in the game with this variety of movement rate. | Corrupted Rogues have a walking and a running speed. They are one of the few monsters in the game with this variety of movement rate. | ||
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== Offense == | |||
=Offense= | |||
Corrupt Rogues have just one basic melee attack. No added elemental damage, nothing! | Corrupt Rogues have just one basic melee attack. No added elemental damage, nothing! | ||
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|} | |} | ||
== Defenses == | |||
=Defenses= | |||
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||
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|} | |} | ||
== Resistances == | |||
=Resistances= | |||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
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|} | |} | ||
== Locations == | |||
=Locations= | |||
There are no Corrupt Rogue Guest Monsters. | There are no Corrupt Rogue Guest Monsters. | ||
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|- | |- | ||
| '''Dark Hunter''' | | '''Dark Hunter''' | ||
| '''Act 1:''' Cold Plains | | '''Act 1:''' [[Cold Plains]] | ||
|- | |- | ||
| '''Vile Hunter''' | | '''Vile Hunter''' | ||
| '''Act 1:''' Underground Passage 1-2, Dark Wood | | '''Act 1:''' [[Underground Passage|Underground Passage 1-2]], [[Dark Wood]] | ||
|- | |- | ||
| '''Dark Stalker''' | | '''Dark Stalker''' | ||
| '''Act 1:''' | | '''Act 1:'''[[The Pit|The Pit 1-2]], [[Forgotten Tower|Forgotten Tower 5]] ([[The Countess]]' pack), [[Tamoe Highland]], [[Monastery Gate]] | ||
|- | |- | ||
| '''Black Rogue''' | | '''Black Rogue''' | ||
| '''Act 1:''' Outer Cloister, Barracks | | '''Act 1:''' [[Outer Cloister]], [[Barracks]] | ||
|- | |- | ||
| '''Flesh Hunter''' | | '''Flesh Hunter''' | ||
| '''Act 3:''' Ruined Temple, Disused Fane, Disused Reliquary | | '''Act 3:''' [[Ruined Temple]], [[Disused Fane]], [[Disused Reliquary]] | ||
|- | |- | ||
! colspan="2" | Guest Monsters (Act Five, NM/Hell only) | ! colspan="2" | Guest Monsters (Act Five, NM/Hell only) | ||
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|} | |} | ||
{{D2 Monster Nav|demons}} | |||