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[[Image:act1-wood-treeofinifuss.jpg| | The '''Jail''' is part of several levels and types of levels that takes place in the [[Rogue Monastery]], the gate to the East and [[Lut Gholein]] in [[Act II]]. | ||
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==Background== | |||
{{Levelbox | |||
|game= Diablo II | |||
|portrait= Wilderness_Act_I.jpg | |||
<!--|name= --> | |||
|patch= v1.10+ | |||
|norm-lvl= 5 | |||
|night-lvl= 38 | |||
|hell-lvl= 68 | |||
|monsters= [[Carver]], [[Carver Shaman]], [[Skeleton Archer]], [[Corrupt Rogue Spearwoman]][[Dark Lancer]], [[Spike Fiend]]<br>Boss only: [[Wendigo]][[Brute]] | |||
|norm-monster= 4 | |||
|night-monster= 4 | |||
|hell-monster= 4 | |||
|norm-rand-boss= Yes | |||
|night-rand-boss= Yes | |||
|hell-rand-boss= Yes | |||
|norm-su= [[Treehead Woodfist]], mlvl 8 | |||
|night-su= [[Treehead Woodfist]], mlvl 41 | |||
|hell-su= [[Treehead Woodfist]], mlvl 71 | |||
|chest= No | |||
|waypoint= Yes | |||
|nearby= [[The Underground Passage]], [[Black Marsh]] | |||
|quests= [[Rescue Cain]] (''[[Scroll of Inifuss]]'') | |||
}} | |||
[[Image:act1-wood-treeofinifuss.jpg|thumb|left|The [[Tree of Inifuss]].]] | |||
The Dark Wood is unique from the rest of the act 1 field areas for its vast number of trees throughout the area. Characters may utilize these trees as additional cover but so can monsters, including the ranged variety such as the [[Skeleton Archer]]s and [[Spike Fiend]]s. | The Dark Wood is unique from the rest of the act 1 field areas for its vast number of trees throughout the area. Characters may utilize these trees as additional cover but so can monsters, including the ranged variety such as the [[Skeleton Archer]]s and [[Spike Fiend]]s. | ||
Somewhere within the Dark Wood is the Tree of Inifuss which its bark holds the secret to the Cairn Stones back in the [[Stony Field]]. Found guarding the tree will be [[Treehead Woodfist]], a speedy [[superunique]] [[Brute]]. Treehead is not vital to kill, but doing so certainly helps for he is likely to outrun any new character and pummel him/her down. Once he's dealt with, retrieve the bark from the tree which will then be known as the [[Scroll of Inifuss]], find the [[waypoint]], and give the scroll to [[Akara]]. | |||
A large group of [[Carver]]s and Shamen can also be found around the ruins of a large stone building surrounded by a wooden fence. This army of carvers can be distracting if there are monster bosses nearby, especially Treehead. | |||
==Level Information== | |||
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2). | * Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2). | ||
* A group of Fallen and Fallen Shamen always spawn in a "carver camp" in this area. | * A group of Fallen and Fallen Shamen always spawn in a "carver camp" in this area. | ||
[[category:levels]] | |||
==NPCs== | |||
* [[Treehead Woodfist]] (monster) | |||
{{Level navbox}} | |||
{{Act I navbox}} | |||
[[category:Act I levels]] | |||
[[category:Act I]] | |||
[[category:Levels]] | |||
