→Introduction
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-relavent comparisons to support my above assumption: | -relavent comparisons to support my above assumption: | ||
this is true for classic as well | this is true for classic as well, at least with the 1.12 patch | ||
most melee weapons: 1.0 str damage bonus. (100 str = 100% EDmg. stacks with EDmg from skills.) | most melee weapons: 1.0 str damage bonus. (100 str = 100% EDmg. stacks with EDmg from skills.) | ||
