How does Vengeance work?
Vengeance is a skill from the Combat tree that is available when your Paladin reaches level 18. What the skill does is add a mixture of Cold, Fire and Lightning damage to your Paladins attacks. So, the end result is that your Paladin will be doing Physical, Fire, Cold and Lightning damage with every strike of his weapon. If for example, you had a weapon that did 100 points of damage exactly. Level 1 Vengeance adds 70% damage of Cold, Fire and Lightning damage to this, so 70 points of each element is added to every attack that your Paladin makes. That’s pretty much it.
This means, that only certain things that add to your physical damage, will also count towards Vengeance elemental damage. These are;
- - Enhanced or min/max damage from socketing in the weapon.
- - Min/max damage from socketing in off weapon equipment.
- - Min/max damage from items or charms.
- - Weapon and item added damage that reads "adds xx damage" such as Butchers pupil, War traveller boots and Blood Fist gloves.
What doesn't count towards Vengeance elemental damage;
- - Auras enhanced damage such as Might or Fanatism.
- - Weapon added damage that reads "damage + xx" such as Grief rune word and The Redeemer. This has been tested in game to not work.
- - Factors such as Deadly Strike, Open Wounds or Crushing Blow.
- - Strength. Vengeance works from weapon damage only.
- - Off weapon enhanced damage such as Lion Heart or Duress rune words.
These types of effects work with the physical part of your Vengeance damage, but not the elemental parts.
The Maths of Vengeance damage.
The elemental damage component is calculated from the weapon's damage, or "adjusted" weapon damage from the factors as listed above.
An example is a Avenger armed with a Mighty Sceptre (40-52 damage) with 190 for strength and level 20 Vengeance with no Synergy Skills.
40-52 * 184% = 74-96 for each element
74-96 Cold + 74-96 Fire + 74-96 Lightning = 222-288 Total elemental damage.
40-52 * (1+1.9) = 116-150
Total Physical (116-150) + Total Vengeance (222-288) = 338-438 total damage.