The road to Infinity (or insanity)

YellowDyeNo5

New member
The road to Infinity (or insanity)

So among other jobs, Iwork 12a-8a four days a week, and do so behind a desk. Somewhat like a hotel clerk, but with maybe two people coming around per night. So I figure hey, instead of learning a language, reading a book, or anything else that might expand my mind, I should play lots of Diablo. I'm figuring the best use of this time is to get a high level runeword, and so infinity comes to mind.

I figure I have two options: LK runs, or Hellforge runs. I have a classic forge runner, and so can do a complete run in a bit less than two hours, so we'll call it an even two. On average, I'll get runs worth a gul on every run, and so I'd need 64 runs to get my infinity, or 128 hours.

From what I've read here, it seems after around 3000 LK runs I can expect a high rune, either Sur or Ber. On an ideal map, I should think an LK run would take no more than 30 seconds. Therefore, I should be able to find my infinity in 50-100 hours, but that's if the number 3000 is accurate, and if that is the number of runs to find a high rune, or number of runs to find a ber.

At first glance, it seems that the LK option is better, especially since it is easier to deal with (8 instances is no fun), I get charms and jewels at the same time, and there's very little thought involved, which is helpful for the early morning hours.

The upside to forge runs is that I get a variety of runes (obviously), which allows me to make any runeword I want along the way if I get sick of this project (CtA, CoH, Bramble, Beast, Chaos, Grief, and Exile come to mind), several of which open up specific builds that are otherwise impossible (Bearsin, Ghost). Additionally, I'll have craploads of pgems and I could punch a socket in every item I own. Also, with a total of nearly 900 hell forge drops and as many nightmare forge drops (which I can expect around 80 guls and ums from, just on average), it would seem that the random element is culled a bit more.

So...your thoughts? Keep in mind this is probably more theorycrafting, because I'm sure I'll get bored of this notion soon.
 
Re: The road to Infinity (or insanity)

With so much LK runs, you will have much more gems, great charms and jewels. Much more rewarding imho.

Sur in 1 from 64000, Ber in from 64000 chests.
That means you get 1.5 Ber in 64000 chests = in 10600 runs
I am not sure where you found 3K number.
Someone made infinity from 17K runs which seems appropriate.
 
Re: The road to Infinity (or insanity)

It comes down to whichever you can do for that much time. They both have their merits.

However, just so you know, your LK numbers are a bit optimistic. There's 65536 possible chest drops (one of which is a ber and one of which is a sur), and 6 chests per map, so roughly 11000 runs will result in a ber and a sur, which (on average) works out to around 125 hours for two ber's total.

Conversely, your HF numbers are a bit pessimistic. Assuming you cube up everything you find, you get 1.39 gul's per every seven chars (NM and hell), so you're only looking at about 92 hours.

Since you have free time, doing it in the least amount of hours probably isn't your biggest concern, though, since being able to get through the project without getting bored first is probably more important. The charms and jewels from LK are quite a nice bonus.

Good luck with it.

-CG


edit: pwned on the LK numbers.
 
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