The Best Necro Build EVER: The Guide
OMFG, My build rocks so much, I had to share my 1337 builds. You may remembered my hardcore Commandomancer and ever my Trangs vs. uniques, but this roxks even harder!!!1!11one
Just read my 1337 guide that is ALL ORIGINAL content reviewed and in many heartfelt minutes and sleep-filled nights. Please enjoy!!!!
Stats!!!
OMFG this is easy you f00l! Enuff to win an pk:
Stranght: Who needs this really? If you need it newb!
Dex: Block for sissies!
Vit: Don't make me laugh :lol:
Energy: All! Find out later
Skills!!!!
This is teh secrets part, shh and read on and you have two optiosn!
Optiosn One:
20 Bone Armor***
20 Revie
20 Bone Sprirt
20 Decrep
20 Clay Golem!
Annoying! why Bone armor, well after lots of testing and clicking and eating I came up with this:
BONE shield, explained in-depth for hopefully the last time.
? What does telekinesis do for energy shield?
BONE shield takes 2 points of mana for every point of life it absorbs. Each point you spend in telekinesis reduces this by 0,0625 point. This means that after 16 points you’re only losing half the mana compared to zero points. At 20 points you’re only losing 0,75 mana per absorbed hit point.
? So if you get a level 32 telekinesis you’re losing no mana through BONE shield?
No, it only works with actual invested points, so level 20 is the limit.
? How much damage can BONE shield absorb?
It’s capped at 95%, which is at skill level (slvl) 40. After that only the duration of energy shield increases.
? What is the BONE shield bug?
It doesn’t exist. This ‘bug’ you might’ve heard about, is simply an intended change from blizzard. This change is that energy shield is now applied before resistances, meaning your mana gets drained four times as much as it used to with maxed resistances. Telekinesis doesn’t totally make up for this, but it helps.
? Is BONE shield applied before the PvP penalty?
No. This is good since this means 6 times less mana draining.
? How do I calculate damage taken to mana and life with BONE shield?
There’s a formulae for that:
Damage to life = Damage*(1 – ((1-W/100)*(1-X/100)*(1-Y/100)*(1-Z/100))*100)
W = PvP penalty (for most, if not all attacks 1/6, so 1 - 0,1666667)
X = % resistance (or damage reduction in case of a physical attack)
Y = % chance to block (in case of a physical attack or blockable elemental attack)
Z = % energy shield
Fill in zero if you have zero resistance or block or damage reduction.
For example if you take 12 000 damage hit from a fire ball when dueling another sorceress with maxed telekinesis, resistances and 95% (max) BONE shield:
Damage to life = 12 000*(1 – ((1-(1/6))*(1-0,75)*(1-0)*(1-0,95))*100) = 25
For damage to mana another formulae should be used:
Damage to mana = (Damage*(2 – 0,0625x))*(1-W/100)
x = slvl telekinesis
W = pvp penalty
Take the same example as above, with the fire ball hitting:
Damage to mana = (12 000*(2-0,0625*20))*(1-(1/6)) = 1500 mana
? Is damage to mana % effective in combination with BONE shield?
No. Since damage to mana is now subtracted from the actual damage you take, in our fire ball example, it would take (1500/25)*100 = 6000% damage to mana in order to restore the lost mana. The higher your BONE shield gets, the less you benefit from %damage to mana.
I'm genious!@
now if you you don;t like that setup, feel free to use this:
20 Tornado (Our main skill, it deals physical damage in a random path, which is determined by where you're standing, it can sometimes hit twice or more)
20 Hurricane (Our secondary attack skill, it doesn't always do huge damage but it can help, chill the opponent, and make them mistakenly put on cold resist/absorb)
20 Cyclone Armor(VERY important defensive skill, this has saved my butt so many times, you are basically shredded against the huge damage spells now without this, it adds damage to Tornado and very important duration to Hurricane, oh and did I mention cyclone armor has Zero resistance, good against cold sorceresses, and if you have negative resistance, but slightly saddening if you have positive or even maxed)
20 Twister (Synergy to all our wind spells)
20 Oak Sage (Our Spirit, huge life boost)
1 Summon Grizzly (Great decoy and sometimes damage dealer)
1 Raven (prereq)
1 Dire Wolves (prereq)
1 Spirit Wolves (prereq)
Very 1337!
ITAMS PLEASE
Now you ask, what itams maxe me 1337? EZ!:
Equipment Selection: Unique, Magic, Set, Runeword
When choosing equipment keep in mind that you want to get 105% FCR, 3.5-4k life, 2.7-3k mana, close to 5k defense, and if possible 7frame hit recovery (15% FHR) and a WC level near 30. Depending on your gear (charms mostly) you might find that a few more +skills will work fine. My Singer will probably hit level 33 with his War Cry.
Helm: The best possible helm would be a Jawbone Visor, or other low strength barbarian helm with +3 Warcries, +3 BO, +3 WC, and + Shout/Leap or another useful skill, with the Whale or Squid suffix. Great Magic barb helm, socketed with two perfect skulls *Picture from SeraphimSilver
Another good option would be a 3 socketed barb helm, with +BO, WC, Shout or Leap. With 3 sapphires this kind of helm can provide a lot of mana.
Halabred’s Reign would also be nice, and much easier to find. Only disadvantage is the very high strength requirements.
Low cost/low level options: Radiance or Lore in a +skill helm, Peasant Crown War Hat
Harlequin Crest Shako is good but a magic barb helm, or a socketed helm with +WC, BO etc. with perfect sapphires is better since the +life/+mana with level on shako is not multiplied by BO or increase maximum mana %. It still has good skills and DR% and will provide some mana and life. Much easier to come by, then a really strong magic or socketable helm, so it is still many peoples choice. If you have enough strength, I would choose a “hel†Halabred;s over it though.
Armor: Enigma in a Mage Plate or Breast Plate would be ideal, as it give +2 skills, saves you points in strength, give life and DR, and lets you teleport
Que-Hagen’s Wisdom Mage Plate is my pick if you can’t afford Enigma, great defense, a skill, let’s you hit both the FCR and FHR break points and some mana
The Spirit Shroud Ghost Armor can also be good if you have 2 SOJs to use but would like the cannot be frozen mod.
Low cost/low level options: Stealth Breast or Mage plate, Skin of the Viper Magi Serpenskin Armor, Heavenly Garb Light Plate, 4 sapphire armor
Weapons: Wizard Spike Bone Knife, two of them. There is no replacement. Huge mana, mana regeneration, 100% FCR combined plus their very cheap, many players give them away or will sell for perfect gems. Heart of the Oaks doesn’t provide as much mana or FCR, and the +skills doesn’t really help that build I’m aiming for.
+3 Warcries weapons on your switch are very nice, giving an extra +6 to BO, BC and Shout.
Suicide Branch Burnt Wand and Spectral Shard Blade can both be used at low levels or if you can’t get Wiz spikes.
Gloves: Frostburn Gauntlets are simply the best choice as they give you a huge amount of mana. Mage Fist Light Gauntlets is a distant second, with its mana regeneration.
Belt: Arachnid Mesh Spider web Sash gives a 5% increase in mana, 20% FCR, which can open up ring, amulet and armor options as well as +1 skills. Gloom’s Trap Mesh Belt or an upgraded Nightsmoke Belt are alternatives if you can’t get a Arachnid Mesh.
Boots: Silkweave Mesh Boots are great if you need extra mana, while Water Walk Sharksin Boots will give you life, and a bit extra protection against fire, with the added bonus of making it easier to wear Wizard Spikes.
Crafted Cast Boots (Thul rune + magic jewel + Perfect Amethyst + magic Boots//Demonhide Boots/Wyrmhide Boots) can be excellent with a bit of luck.
Rings: The Stone of Jordan is the best ring for this build. Huge mana and a skill. Ravenfrost gives mana and Cannot be Frozen and Bul-Kathos’ Wedding Band has life and a skill. But if you can afford it nothing beats the SOJ. In a rare or magic ring look for mana, life, or FCR if your missing the 105% FCR breakpoint.
Amulet: This is the most open spot on your character. Simply fill in what you don’t have. Mana, life, skills, FCR, Strength, Dexterity can all come on an amulet. Just remember not to go overboard on the +skills. Teleport charges (for those without Enigma) can be a real plus to find on an amulet.
Charms: An Annihilus small charm can never hurt. Get Warcry Grand Charms if you don’t have level 30ish WCs yet. Mana (and life to a lesser extent) is the most important thing you can get on charms. FHR and Faster Run/Walk are also useful, though most item selections won’t require any more of either.
You don’t have to follow these items to a T. The only items I feel are non-removable are Wizard Spike and Frostburns, and something to get you to 105% FCR. Experiment with some of the other items to see what you like best, just keep in mind what I suggested at the top of the equipment section.
For socketing the helm and armor, put in Perfect Skulls to help get your mana back as quickly as possible, sapphires for extra mana, or rubies for more health. If you want to use 2 SOJ and Enigma, you could put a Cham in the helm for CBF, though it’s probably not needed as being frozen won’t decrese your cast speed. For the Wizard Spikes, Hel runes to lower the required dexterity or jewels with life, mana, or FHR could all be used.
Note: Due to my testing I feel that perfect skulls are more valuable then either rubies or sapphires. Although the short term totals will be smaller, the quicker replenishment will be invaluable.
IMO the best (possible) gear for this build would be: Berserker’s Jawbone Cap of the Whale with +3 WC, +3 BO and +2 Leap or Shout with two perfect skulls, Enigma Mage Plate, 2 “helâ€ed Wiz Spikes, Frostburns, Arachnid Mesh, Waterwalks, 2 Sojs, and a rare amulet with life and mana and a few skill levels.
OMFG, geez that was alot, I'm smrat!
LVLin Guide:
LvLing YEAH RIGHT!!
Lvl1-24: Pay younger sibling to do while you eat Ice cream and watch Mtv!
Lvl24-90: Get friend to rush you and leech alot! If not, beg for rush till u get and still leech!
Important stuff... w/e
cast rate, yeh w/e
2%....0
35%....92
125%....1337
Fhr
5%... poort
76%...
IAS
NO IAS NEWB!
Thanks!!!
Without the aid of erm... me... yeah that's it, all me, this guide wouldnt have been possible. Peace out yo!
~Kbob
OMFG, My build rocks so much, I had to share my 1337 builds. You may remembered my hardcore Commandomancer and ever my Trangs vs. uniques, but this roxks even harder!!!1!11one
Just read my 1337 guide that is ALL ORIGINAL content reviewed and in many heartfelt minutes and sleep-filled nights. Please enjoy!!!!
Stats!!!
OMFG this is easy you f00l! Enuff to win an pk:
Stranght: Who needs this really? If you need it newb!
Dex: Block for sissies!
Vit: Don't make me laugh :lol:
Energy: All! Find out later
Skills!!!!
This is teh secrets part, shh and read on and you have two optiosn!
Optiosn One:
20 Bone Armor***
20 Revie
20 Bone Sprirt
20 Decrep
20 Clay Golem!
Annoying! why Bone armor, well after lots of testing and clicking and eating I came up with this:
BONE shield, explained in-depth for hopefully the last time.
? What does telekinesis do for energy shield?
BONE shield takes 2 points of mana for every point of life it absorbs. Each point you spend in telekinesis reduces this by 0,0625 point. This means that after 16 points you’re only losing half the mana compared to zero points. At 20 points you’re only losing 0,75 mana per absorbed hit point.
? So if you get a level 32 telekinesis you’re losing no mana through BONE shield?
No, it only works with actual invested points, so level 20 is the limit.
? How much damage can BONE shield absorb?
It’s capped at 95%, which is at skill level (slvl) 40. After that only the duration of energy shield increases.
? What is the BONE shield bug?
It doesn’t exist. This ‘bug’ you might’ve heard about, is simply an intended change from blizzard. This change is that energy shield is now applied before resistances, meaning your mana gets drained four times as much as it used to with maxed resistances. Telekinesis doesn’t totally make up for this, but it helps.
? Is BONE shield applied before the PvP penalty?
No. This is good since this means 6 times less mana draining.
? How do I calculate damage taken to mana and life with BONE shield?
There’s a formulae for that:
Damage to life = Damage*(1 – ((1-W/100)*(1-X/100)*(1-Y/100)*(1-Z/100))*100)
W = PvP penalty (for most, if not all attacks 1/6, so 1 - 0,1666667)
X = % resistance (or damage reduction in case of a physical attack)
Y = % chance to block (in case of a physical attack or blockable elemental attack)
Z = % energy shield
Fill in zero if you have zero resistance or block or damage reduction.
For example if you take 12 000 damage hit from a fire ball when dueling another sorceress with maxed telekinesis, resistances and 95% (max) BONE shield:
Damage to life = 12 000*(1 – ((1-(1/6))*(1-0,75)*(1-0)*(1-0,95))*100) = 25
For damage to mana another formulae should be used:
Damage to mana = (Damage*(2 – 0,0625x))*(1-W/100)
x = slvl telekinesis
W = pvp penalty
Take the same example as above, with the fire ball hitting:
Damage to mana = (12 000*(2-0,0625*20))*(1-(1/6)) = 1500 mana
? Is damage to mana % effective in combination with BONE shield?
No. Since damage to mana is now subtracted from the actual damage you take, in our fire ball example, it would take (1500/25)*100 = 6000% damage to mana in order to restore the lost mana. The higher your BONE shield gets, the less you benefit from %damage to mana.
I'm genious!@
now if you you don;t like that setup, feel free to use this:
20 Tornado (Our main skill, it deals physical damage in a random path, which is determined by where you're standing, it can sometimes hit twice or more)
20 Hurricane (Our secondary attack skill, it doesn't always do huge damage but it can help, chill the opponent, and make them mistakenly put on cold resist/absorb)
20 Cyclone Armor(VERY important defensive skill, this has saved my butt so many times, you are basically shredded against the huge damage spells now without this, it adds damage to Tornado and very important duration to Hurricane, oh and did I mention cyclone armor has Zero resistance, good against cold sorceresses, and if you have negative resistance, but slightly saddening if you have positive or even maxed)
20 Twister (Synergy to all our wind spells)
20 Oak Sage (Our Spirit, huge life boost)
1 Summon Grizzly (Great decoy and sometimes damage dealer)
1 Raven (prereq)
1 Dire Wolves (prereq)
1 Spirit Wolves (prereq)
Very 1337!
ITAMS PLEASE
Now you ask, what itams maxe me 1337? EZ!:
Equipment Selection: Unique, Magic, Set, Runeword
When choosing equipment keep in mind that you want to get 105% FCR, 3.5-4k life, 2.7-3k mana, close to 5k defense, and if possible 7frame hit recovery (15% FHR) and a WC level near 30. Depending on your gear (charms mostly) you might find that a few more +skills will work fine. My Singer will probably hit level 33 with his War Cry.
Helm: The best possible helm would be a Jawbone Visor, or other low strength barbarian helm with +3 Warcries, +3 BO, +3 WC, and + Shout/Leap or another useful skill, with the Whale or Squid suffix. Great Magic barb helm, socketed with two perfect skulls *Picture from SeraphimSilver
Another good option would be a 3 socketed barb helm, with +BO, WC, Shout or Leap. With 3 sapphires this kind of helm can provide a lot of mana.
Halabred’s Reign would also be nice, and much easier to find. Only disadvantage is the very high strength requirements.
Low cost/low level options: Radiance or Lore in a +skill helm, Peasant Crown War Hat
Harlequin Crest Shako is good but a magic barb helm, or a socketed helm with +WC, BO etc. with perfect sapphires is better since the +life/+mana with level on shako is not multiplied by BO or increase maximum mana %. It still has good skills and DR% and will provide some mana and life. Much easier to come by, then a really strong magic or socketable helm, so it is still many peoples choice. If you have enough strength, I would choose a “hel†Halabred;s over it though.
Armor: Enigma in a Mage Plate or Breast Plate would be ideal, as it give +2 skills, saves you points in strength, give life and DR, and lets you teleport
Que-Hagen’s Wisdom Mage Plate is my pick if you can’t afford Enigma, great defense, a skill, let’s you hit both the FCR and FHR break points and some mana
The Spirit Shroud Ghost Armor can also be good if you have 2 SOJs to use but would like the cannot be frozen mod.
Low cost/low level options: Stealth Breast or Mage plate, Skin of the Viper Magi Serpenskin Armor, Heavenly Garb Light Plate, 4 sapphire armor
Weapons: Wizard Spike Bone Knife, two of them. There is no replacement. Huge mana, mana regeneration, 100% FCR combined plus their very cheap, many players give them away or will sell for perfect gems. Heart of the Oaks doesn’t provide as much mana or FCR, and the +skills doesn’t really help that build I’m aiming for.
+3 Warcries weapons on your switch are very nice, giving an extra +6 to BO, BC and Shout.
Suicide Branch Burnt Wand and Spectral Shard Blade can both be used at low levels or if you can’t get Wiz spikes.
Gloves: Frostburn Gauntlets are simply the best choice as they give you a huge amount of mana. Mage Fist Light Gauntlets is a distant second, with its mana regeneration.
Belt: Arachnid Mesh Spider web Sash gives a 5% increase in mana, 20% FCR, which can open up ring, amulet and armor options as well as +1 skills. Gloom’s Trap Mesh Belt or an upgraded Nightsmoke Belt are alternatives if you can’t get a Arachnid Mesh.
Boots: Silkweave Mesh Boots are great if you need extra mana, while Water Walk Sharksin Boots will give you life, and a bit extra protection against fire, with the added bonus of making it easier to wear Wizard Spikes.
Crafted Cast Boots (Thul rune + magic jewel + Perfect Amethyst + magic Boots//Demonhide Boots/Wyrmhide Boots) can be excellent with a bit of luck.
Rings: The Stone of Jordan is the best ring for this build. Huge mana and a skill. Ravenfrost gives mana and Cannot be Frozen and Bul-Kathos’ Wedding Band has life and a skill. But if you can afford it nothing beats the SOJ. In a rare or magic ring look for mana, life, or FCR if your missing the 105% FCR breakpoint.
Amulet: This is the most open spot on your character. Simply fill in what you don’t have. Mana, life, skills, FCR, Strength, Dexterity can all come on an amulet. Just remember not to go overboard on the +skills. Teleport charges (for those without Enigma) can be a real plus to find on an amulet.
Charms: An Annihilus small charm can never hurt. Get Warcry Grand Charms if you don’t have level 30ish WCs yet. Mana (and life to a lesser extent) is the most important thing you can get on charms. FHR and Faster Run/Walk are also useful, though most item selections won’t require any more of either.
You don’t have to follow these items to a T. The only items I feel are non-removable are Wizard Spike and Frostburns, and something to get you to 105% FCR. Experiment with some of the other items to see what you like best, just keep in mind what I suggested at the top of the equipment section.
For socketing the helm and armor, put in Perfect Skulls to help get your mana back as quickly as possible, sapphires for extra mana, or rubies for more health. If you want to use 2 SOJ and Enigma, you could put a Cham in the helm for CBF, though it’s probably not needed as being frozen won’t decrese your cast speed. For the Wizard Spikes, Hel runes to lower the required dexterity or jewels with life, mana, or FHR could all be used.
Note: Due to my testing I feel that perfect skulls are more valuable then either rubies or sapphires. Although the short term totals will be smaller, the quicker replenishment will be invaluable.
IMO the best (possible) gear for this build would be: Berserker’s Jawbone Cap of the Whale with +3 WC, +3 BO and +2 Leap or Shout with two perfect skulls, Enigma Mage Plate, 2 “helâ€ed Wiz Spikes, Frostburns, Arachnid Mesh, Waterwalks, 2 Sojs, and a rare amulet with life and mana and a few skill levels.
OMFG, geez that was alot, I'm smrat!
LVLin Guide:
LvLing YEAH RIGHT!!
Lvl1-24: Pay younger sibling to do while you eat Ice cream and watch Mtv!
Lvl24-90: Get friend to rush you and leech alot! If not, beg for rush till u get and still leech!
Important stuff... w/e
cast rate, yeh w/e
2%....0
35%....92
125%....1337
Fhr
5%... poort
76%...

IAS
NO IAS NEWB!
Thanks!!!
Without the aid of erm... me... yeah that's it, all me, this guide wouldnt have been possible. Peace out yo!
~Kbob