+skills possible on claws?

lywv1

New member
+skills possible on claws?

i mean +2 assassin
+3 shadow displine
+3 SM???

i think it shouldn't be possible, but what combination possible will make the greatest + to SM?
 
+2 assassin skill claws or +3 shadow displine claws can be bought from stores starting at Nightmare act 5 or so I think (please correct me if I am wrong). They can have additional skills too if you are really lucky.

Using two of those on switch will basically allow you cast SM with +6 (and switch back to normal gear, she stays the higher level) or BoS or Fade with a +6 boost, or Venom with a +6 boost. Quite an awesome investment.

Easiest way to 'shop' is to make sure the red portal near Anya is open (clear the area at the portal) and just enter the red, back to town... new items in shop. Keep doing it untill she sells what you want. Be prepared claws can be expensive so dont shop unless you got the money to spend (it really really sux to see that awesome claw you want and you cant buy it).
 
+2 all +2 tree +staffmods could have been dropped on a rare in 1.09 IIRC. However, the + tree and + all are in the same affix family now so they can not drop concurrently. +3 skill tree +3 staff mod is the highest +skills you can get without the item being unique, set, runeworded.
 
I'm still looking for a nice socketed claw with good +skills .. I'm not sure though on how many skills you can get on 1 claw.. just shop in hell at anya like said before :)

:buddies: Sint
 
Sint Nikolaas said:
I'm still looking for a nice socketed claw with good +skills .. I'm not sure though on how many skills you can get on 1 claw.. just shop in hell at anya like said before :)

:buddies: Sint

Your best claw with sockets and skills would be to get a high qlvl claw and use the 3 chippy recipe to reroll it for the +3 skill tree prefix and staffmods, garenteed 1-2 sockets with that recipe. you have to have a qlvl > 50 IIRC to get the +3 skill tree. any claw with that high of a qlvl will be able to get staffmods.
 
Malachi said:
+2 assassin skill claws or +3 shadow displine claws can be bought from stores starting at Nightmare act 5 or so I think (please correct me if I am wrong).

As far as I understand it:

The earliest possibility for +3 skill tab would be a level 59 character shopping Wrist Blades at NM Charsi. For a claw that could have individual skills as well, it would be a level 75 character shopping for anything from Hand Scythe up. (The earliest possibilities quest-wise are NM Fara or Elzix)

Actually, I think there's an exception to the above. Runic Talons and Scissors Suwayyah should always be eligible for the mod, regardless of clvl. The earliest possibility would be a level 20 character (can a level 20 be rushed to Hell?) at Hell Asheara, although the chances would be tiny.

NM and Hell Anya are the best places to shop most of the time because of the claw types she sells and the Nihlithak portal. Asheara is a good earlier possibility.
 
BIGeyedBUG said:
As far as I understand it:

The earliest possibility for +3 skill tab would be a level 59 character shopping Wrist Blades at NM Charsi. For a claw that could have individual skills as well, it would be a level 75 character shopping for anything from Hand Scythe up. (The earliest possibilities quest-wise are NM Fara or Elzix)

I don't think your level needs to be that high for the +3 skill tree I think 59 is enough for the added staffmods. Remember for affixes only the alvl is important. alvl is controlled by ilvl or qlvl which ever is greater, with the runic and scissor suwayyah the qlvl is high enough for the +3 skill tree. Give a scissor suwayyah to a char at lvl with a cube and a bunch of chippies and they can make the claw your looking for.

The staff mods however are based on ilvl only so you would have to control that with the recipe you use chippy = ilvl 30 for example. Probably the flawless recipe is the one you want to use for the higher skills.

*I really need to work on that legit item creation guide*
 
Malachi said:
Uzziah: You really need to work on that legit item creation guide.
It's just a matter of sitting down and getting it together. I have had a lot of talks in threads about using cube recipes and about items in general (Thrugg, shade, and RTB; have showed me alot about items). I hope to get a chance to write it sometime soon.

Things it will include:
cube recipes
typical rerolling strategy
hard to get staffmods and how to get them (assassin level 1 skills for example)
socketing and how its used with item creation

maybe a section on runewords though that may just be links to them and a brief summary of them.

I hope it will answer questions like this one that I see all over these forums.
 
Uzziah said:
I don't think your level needs to be that high for the +3 skill tree I think 59 is enough for the added staffmods. Remember for affixes only the alvl is important. alvl is controlled by ilvl or qlvl which ever is greater, with the runic and scissor suwayyah the qlvl is high enough for the +3 skill tree. Give a scissor suwayyah to a char at lvl with a cube and a bunch of chippies and they can make the claw your looking for.

The staff mods however are based on ilvl only so you would have to control that with the recipe you use chippy = ilvl 30 for example. Probably the flawless recipe is the one you want to use for the higher skills.

You're absolutely right...

...but I was responding to a statement about SHOPPING, Uzziah. :P

Since you're here, does that look right? I think its accurate, but I'm still a beginner when it comes to affix generation.
 
BIGeyedBUG said:
You're absolutely right...

...but I was responding to a statement about SHOPPING, Uzziah. :P

Since you're here, does that look right? I think its accurate, but I'm still a beginner when it comes to affix generation.

Actually I just looked it up the alvl of +3 skill tree is 60 so you would need either a qlvl of 60 or an ilvl of 60 from shopping for the claw. A level 59 char can get the ilvl but a level 64 char garentees the item so long as the merchant can sell that at that ilvl. Most merchants have a limit on what level item they can provide.

edit: IIRC merchants sell at -4 - +5 your character level but, thinking about it that's the gambling level so I will have to check the merchant selling level.
 
That one I do know. Shop ilvl = clvl + 5, except in Normal. (I don't remember the caps in Normal, but they're pretty low.)
 
BeB: That would mean that you need a level 56 or better character to get the +3 skills by shoppping. Also the normal shopping levels are capped so you won't find the items you want there you would need to be in nightmare or better to get your items. Simple enough.

PS, I am fairly new to the alvl thing myself I know some what how it works but for every item in the game I don't have a clue about qlvls and what not so I have to look stuff up alot still.

As far as the formulas and how things work I am fairly adept, though I get corrected on the finer points all the time. *smiles at RTB and Thrugg*
 
Uzziah said:
*smiles at RTB and Thrugg*
*smiles back* :evil:

Ilvl caps in normal
Act 1 : 12
Act 2 : 20
Act 3 : 28
Act 4 : 36
Act 5 : 45

But you still have to learn something about how Ilvl and Qlvl together set the max Alvl on an item:

You need the quality level (can be found in the armor.txt / weapons.txt / etc.) and the magic_lvl to determine the affix level (alvl) with the following algorithm:

If (ilvl>99) then {ilvl=99}
if (qlvl>ilvl) then {ilvl=qlvl}
if (magic_lvl>0) then {alvl=ilvl+magic_lvl}
else
{
if (ilvl<(99-qlvl/2))
then {alvl=ilvl-qlvl/2}
else {alvl=2*ilvl-99}
}
If (alvl>99) then {alvl=99}
That is how. You can also use the Affixcalc for faster calculations :)

Gambling Ilvl is -5 to +4 of the Clvl.
 
Is there some links where to go for some documentation about all this affixe generation, cubing chipped or flawless, shopping for stuff?
 
sutra said:
Is there some links where to go for some documentation about all this affixe generation, cubing chipped or flawless, shopping for stuff?

Yeah, its all in Uzziah's legit item creation guide... :flip: :flip:
 
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