Several questions about Ranged Enchantress
I saw a couple guides for this but I didn't see specific/current answers to many of these questions. I plan to run a ranged sorc on hell cows, using Enchant and Demon Machine, and FO as backup if needed. My questions:
1.) Does the L23 Enchant on Demon Limb fully synergize with Warmth, acting just like a normal Enchant would with actual skill points? If so, based on the best equipment available in either case, which would provide a stronger enchant for a ranged enchantress, and what would the % difference be (approximately)?
2.) If the above works, and the difference is negligible, where would those 20-22 skill points be better spent for a cow-killing ranged enchantress? (ice bolt for FO synergy? Lightning mastery and lightning charms?)
3.) Can someone fully explain the process of +x% fire damage from facets, fire mastery, and items like Eschuta's Temper, both during the process of Enchanting, and during the use of the ranged weapon? Should I really care about how much +x% fire damage my facets have during the enchant? If it adds linearly with fire mastery, it seems like it would be negligible and that the real damage boost would be from -EFR% on the facets while attacking.
4.) There used to be a way to boost the level of the exploding arrow on Demon Machine using the charge skill bug, using gloves with exploding arrow skill. I assume that bug is now gone, along with the similar Marrowwalk bug? If so, is there any other way to boost the Exploding Arrow level, such as perhaps +bow skill gloves? And is it worth worrying about?
5.) Does damage like lightning damage from charms transfer to the explosion? If so, should I have bothered with FO as backup/slowing just for hell cows, or would the points have been better spent in something like Lightning Mastery?
Thanks!
I saw a couple guides for this but I didn't see specific/current answers to many of these questions. I plan to run a ranged sorc on hell cows, using Enchant and Demon Machine, and FO as backup if needed. My questions:
1.) Does the L23 Enchant on Demon Limb fully synergize with Warmth, acting just like a normal Enchant would with actual skill points? If so, based on the best equipment available in either case, which would provide a stronger enchant for a ranged enchantress, and what would the % difference be (approximately)?
2.) If the above works, and the difference is negligible, where would those 20-22 skill points be better spent for a cow-killing ranged enchantress? (ice bolt for FO synergy? Lightning mastery and lightning charms?)
3.) Can someone fully explain the process of +x% fire damage from facets, fire mastery, and items like Eschuta's Temper, both during the process of Enchanting, and during the use of the ranged weapon? Should I really care about how much +x% fire damage my facets have during the enchant? If it adds linearly with fire mastery, it seems like it would be negligible and that the real damage boost would be from -EFR% on the facets while attacking.
4.) There used to be a way to boost the level of the exploding arrow on Demon Machine using the charge skill bug, using gloves with exploding arrow skill. I assume that bug is now gone, along with the similar Marrowwalk bug? If so, is there any other way to boost the Exploding Arrow level, such as perhaps +bow skill gloves? And is it worth worrying about?
5.) Does damage like lightning damage from charms transfer to the explosion? If so, should I have bothered with FO as backup/slowing just for hell cows, or would the points have been better spent in something like Lightning Mastery?
Thanks!