Re: quill rats
My resists are pretty good all around. Playing this character I have to attract a group and then cast a few times, duck back a few steps, cast again, and repeat. For some reason though ranged attacks are doing a lot more damage to me. Quill rats and archers mostly.
I am playing untwinked so I know it's not going to be a cake walk. I played through normal and nightmare on players8 and had no issues at all. Act5 nm was a bit hard for wsk and baal. Even cold plains in hell posed more of a chalange then act5 nm did. I'm even playing at players1.
I have to keep it at p1, use my hit and run tactics, and just generally play slow and yet it still is a bit hard. I have a feeling once I get to act2 I'm really going to struggle. I don't even bother to res my merc anymore. As soon as a boss group comes along he dies. I've been about an hour just clearing stony field, underground cave, dark wood, and tristram.