Please help my new hybrid amazon !

Backdoor Bandit

New member
Please help my new hybrid amazon !

Ok...Although I have made several bowazons I have very little experience with hybrids and especially all the java skill trees. Having done some reading my build would look something like this. Rather than the gear I am really having trouble with skill / stat placement.

Gaze
Shaft
Razortail
Titans with Storm
Windforce (on weapon switch)
Gore riders or WTs (you tell me...)
Highlord's / Atmas (no idea about this one...)
Ravenfrost
Crafted ring (dual leech, res, life dex)

Skills...

20 Strafe
2 Guided (will be boosted by +skills)
how much frozen / cold arrow?

1 into each D/A/E
5 Critical strike
5 Pierce
5 Penetrate

20 Charged strike
20 Lightning Fury

That puts me to 80 points. What should I change here?

Stats:

Str - For items
Dex - Whatever it takes to reach max block perhaps around 250-300
Vita - I'll see....I would aim for 700+ life
Energy - No idea, need your input.

I hope someone can help me out here......Feel free to post you own builds...I must be missing something vital.

-Backdoor Bandit
 
I'm new to the Bowazon as I had made a strong PvM javazon (lightning fury is tons of fun) Here's the thing? What're you making this zon for? MF, PvP, or just fun PvM mass killing? what i found is the Javazon using lightning fury is super versatile. Mine is set up for Magic finding, But in terms of gear. use the Gore Riders if you want pure killing. Use the WTs if you want MF. In terms of stats: careful of the strength department. that SS needs a lot. Energy if you put None here you'll be alright, but you'll need to have a lot of mana leech or else its blue potions out the wazoo. Might i suggest a Rhyme runeword in a grim shield. there's lots of upsides to it as well as can not be Frozen and MF if you go the way of MF. but if not SS is probably the best. Do you plan on being mainly Javazon and when you hit LI's you want to go with the Bow? If you do i'd focus on the Cold aspect because what you can't kill with lightning and physical you'll need to have the cold to take care of whatever it is. Ponder some of that and if you have anymore questions please do ask.

PS i find the Holy Freeze Merc better with the Javazon to slow the monsters down while i deal tons of Lightning damage. But a Strafer would prefer a Might Merc because strafe wants more damage. So depending on how you play most of the time would probably affect the Merc you choose.
 
I can't believe I forgot some of this info:

It will be a PvM char. I want to make this one really strong, it doesn't have to be for mf but rather for some serious spanking. Mass killing sounds good to me.

I guess I would switch the storm for a rhyme in a grim shield - seems like a good option. Gore riders will probably also be my top choice.
Interesting that you mention frozen arrow. Is this something I should add more points in? Maybe 10 and some into the synergy? Thanks for the info until now.

-Backdoor Bandit
 
The reason i mention the Rhyme shield is that it'll let you save on strength points... that you could rather put into more dex, vit, or who knows energy so you won't have to have so much Mana Leech. I don't recommend a lot into energy, but hey, the stat points you save with the Rhyme Shield would be up to you to place.

Another piece of equipment you might want to look into is a T-Gods belt... it'll give some nice + to skills for the javazon. Experiement with Razortail and T-gods to see which you prefer while in Normal and Nightmare

Mass Killing i think would be best suited for the javazon. when the group of enemies thins out then you can go up use Jab, or charged strike. Test out both of those ammys. I think Atma's may be better suited for the bow because each arrow that hits with strafe can cast Amp Dam. I suggest Highlords with the Javazon because Skills are more useful when you use Lightning Fury and it's synergies. Skills kill with Javazons. Speed kills with Strafers.

Now the cold damage section of the Bow tree I have no prior knowledge with. Try consulting the FA guide sticky at the top of the Forum I bet you'll find answers to your questions there.
 
I've been looking at the java tree for some time now and have to say I am a little puzzled....

Charged strike and Lightning strike seem like identical skills. Do you max both and use one as the synergy? If so, which one will be the main attack that is most effective?

And what about lightning fury...is that also skilled as a synergy or a main attack? Basically what I am getting at is: Which is the main attack and which skilled should I put points in to have some nice synergies? Could someone also explain how the skills work? I mean do you need to hit an enemy for the skill to trigger and can you cast it much like a sorc? :scratch:
As you see I have never used java skills so I want to double-check before misallocating valuable skill points.

-Backdoor Bandit
 
Backdoor Bandit said:
I've been looking at the java tree for some time now and have to say I am a little puzzled....

Charged strike and Lightning strike seem like identical skills. Do you max both and use one as the synergy? If so, which one will be the main attack that is most effective?

And what about lightning fury...is that also skilled as a synergy or a main attack? Basically what I am getting at is: Which is the main attack and which skilled should I put points in to have some nice synergies? Could someone also explain how the skills work? I mean do you need to hit an enemy for the skill to trigger and can you cast it much like a sorc? :scratch:
As you see I have never used java skills so I want to double-check before misallocating valuable skill points.

-Backdoor Bandit

Charged Strike and Lightning Strike are not the same. With Charged strike your attack adds Charged Bolts which do massive damage to very large Monsters (like Venom Lords, Diablo, Meph and so on). It works a lot like the Sorc's CB but the Monsters can get hit by several Carged Strike Bolts (which is very lethal). Lightning Strike works like the Sorc's Chain lightning skill and is best suited for monster groups scattered across the Screen (and it's tons of fun and a awesome lightshow)
Lightning Fury is your group-killer. just throw it into a tightly packed group (cast decoy or Valk in front of you and the monsters will swarm it und you'll slay'em :)). And all Skills above are autohit, the Lightshow always triggers, but in order to leech u'll have to hit the monsters. Javazons are a lot of fun und they'll kill everything that's not LI
 
Bodom Saint is correct. Charged Strike is IMO the best boss killer besides static field. it's best used when there are a few single monsters left piddling around after you toss some lightning furys. It's used to pick of the straglers.

The different Between LF(lightning fury) and LS (lightning strike) is that lightning fury is triggered by throwing the Javelin. Lightning Strike you will have to get into melee range and hit something to make it go off. It takes a lot of skill points to fully synergize LF. Points that you (i'm guessing since it's a hybrid) would send into your bow or passive tree. The great thing is that... It's quite powerful not fully synergized. Try consulting both The mini-Lightning guide and the lightning/poison guide at the top of the forums. These will help you better understand synergies for the Java tree. both helped me in making my Javazon.

A nice little trick is that you can kill without having much invested either skill or stat wise in all of normal and nightmare. It was not uncommon for me to have much over 100 stat points left to spend by the time i hit Hell. Also i had probably 15 or so skill choices to use. So this will allow you to pick and choose what you want when you're ready.
 
Lightning fury for safe crowd control works wonders. Synergies are negligible anyways. Gonna use the bow for lightning immunes?
 
How does this sound as a "final" skill placement? :

1 Jab
20 LF
20 Charged strike

20 Strafe
5 Guided Arrow
1 D / A / E
1 Freezing Arrow
5 Critical Strike
2 Pentrate
2 Pierce
1 Decoy

That's 80 skill points. Of course I would use spare points to improve areas I am weak in. Mainly Penetrate, critical strike, pierce.
What do you guys think? Is there too much emphasis on the bow tree? Is there something I should add for java, I mean do I really need Lightning strike?

-Backdoor Bandit
 
I have a hybridzon in Act 1 right now, whose setup is pretty much like the one you just posted, except it's 20 in CS, LF, and Strafe, one in everything else, and enough to get 17 points in Valkyrie with plus-skills gear. AR is the biggest problem with Penetrate having only 1 point (more with plus-skills). I chose to address that problem with the angelic amulet and rings solution. So i end up not as flexible in gear choice (since ammy and ring slots are all used up, and i need to cram more mods into the other gear) as i'd like to be, and not killing as fast as possible, but the valk provides a lot of safety for the 'zon and the merc as well.

-FF
 
Forget charged strike and stick to LF. My slvl 90 Hybridzon has LF in lvl 33 (no synergies), and she's a real asskicker, just remember to get around 100 % piercing. She can solo in a 8-player Hellcow game. My LF does 'only' 1246 and release 34 bolts, but if I hit 10 cows with ONE spear, the lightning damage is 423640 !!!!!.

I have a WF on switch and I have invested 1 point i FA, and it really kicks ***. Actually I think a Buriza is a better bow for this build because the big cold damage, and 8 sec cold length + 100 % piercing. The damage and attack speed is less than WF, but the monsters will be frozen for a long time.

Instead of CS you could invest points in Jab. The damage is not awesome with Titans, but with 70-80 % IAS, you can hit 5 times/sec, and with life leech, you will almost be immortal, and with Critical strike, highlord and Gore rides it is actually very effective (And you can get the good drops :-)). Jab is a much faster attack than CS.

Both amu?s are useful, but I will go for Highlord, because +1 all skills and IAS + deadly strike and 35 % LR. You need a lot of +skills to pump your LF.

Gore riders are the perfect boots for you, save WT for MF runs.

It is your plan just to put one point in D/A/E, but I don?t think it?s enough, if you want D/A/E over 50 %.

What about Valkyrie ?

You don?t have to pump a lot of point in Valkyrie, because her main task is to act as a tank. I spent 4 points in my Valkyrie (lvl 10 with skillers), and even in 8-player Baalruns in Hell she hardly ever dies, because she receive synergies from D/A/E.

She is no great killer, but an excellent tank with only 4 point.

My gear :

Shako with 15 % IAS
Griswold armor with 2x 15 % IAS and a 30 % ED
Titans
Storm
Gorerider
2 x Ravenfrost + Dwarfstar + Manhald
Wind Force or Buritza
Rare gloves +2 Javelin & Spear skills, 20 % IAS, Fire resist 11 %, poison resist 6 %, 21 % better chance of getting a magic item
3 x Javelin & Spear charms.

I don?t think that Gaze and Shaft is the best items for your build, because u don?t need that much DR. If you invest more points in D/A/E, it will be very difficult for the monsters to hit you. I will recommend Shako, because you get +2 skills, and a huge boost to life and Mana.

My main concern is your resistance when you enter Hell, if you stick to your gear.

When my ama dies, it is always elemental damage.
A decent armor for your ama could be a Lionheart (HelLumFal) :

15% Requirements
+20% Enhanced Damage
+30% to All Resistances
+50 Life
+10 Energy
+20 Vitality
+15 Dexterity
+25 Strength


Good luck
 
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