Merc for PvP bowazon?
Act 2 NM Might/Conc merc with 'Pride' runeword gives huge damage bonus. Only problem is in PvP without teleport he will die fast, like all mercs. It doesn't help that he charges towards enemy players. In PvM the problem is he isn't as disposable as Valkyrie but he dies quite easily unless I knock mobs away from him since I don't have teleport to reset his position.
Act 1 'Ice' runeword or 'Harmony' runeword. I have Harmony on switch but it is still nice to have it while my Faith is out. Better survivability all around for PvP and PvM, and may actually have a chance to shoot down enemy players in PvP, though her chances of survival aren't that much better than the Act 2 merc. Only thing holding me back from choosing this merc is the fact that with the Act 2 merc, at least he augments my guided arrows with both Concentration AND Might aura before he goes down. This merc has the potential to be useless, missing all her shots and then biting the dust.
TL;DR - Act 2 Might/Conc (damage output) vs. Act 1 Rogue (survivability) for both PvM or PvP? Which to choose?
Act 2 NM Might/Conc merc with 'Pride' runeword gives huge damage bonus. Only problem is in PvP without teleport he will die fast, like all mercs. It doesn't help that he charges towards enemy players. In PvM the problem is he isn't as disposable as Valkyrie but he dies quite easily unless I knock mobs away from him since I don't have teleport to reset his position.
Act 1 'Ice' runeword or 'Harmony' runeword. I have Harmony on switch but it is still nice to have it while my Faith is out. Better survivability all around for PvP and PvM, and may actually have a chance to shoot down enemy players in PvP, though her chances of survival aren't that much better than the Act 2 merc. Only thing holding me back from choosing this merc is the fact that with the Act 2 merc, at least he augments my guided arrows with both Concentration AND Might aura before he goes down. This merc has the potential to be useless, missing all her shots and then biting the dust.
TL;DR - Act 2 Might/Conc (damage output) vs. Act 1 Rogue (survivability) for both PvM or PvP? Which to choose?