Maul/Shock Wave WB Q's
Ok, my Fishymancer's getting up in age, my gf and I have some single tree sorcs we play together with, so I've decided to make myself another solo character. I'm not exactly sure what to go with, but I had an idea, and a few questions for you guys/gals to to help me with.
I'm thinking of making a Maul/Shock Wave Werebear. I love the fact that WB's get tons of life, and have huge damage potential. But my first question is this; does Shock Wave's stun effect stay in effect even while you're attacking the creature? I mean, does it just stand there for X seconds while you pound on it, until it's dead or the stun timer expires? And secondly, what monsters CAN'T be stunned? I have the sneaking suspicion that bosses can't be stunned, but is there anything else?
I was also wondering about other skills. I know it's all subjective, but I'd love some imput on what I should max, or put other points into. I've already decided I'd max Lycanthropy, Maul, WB, and either Oak Sage or Heart of the Wolverine. But what about summons? One point in each? The last Druid I made was a Windy, and I liked him, but he couldn't handle Hell worth anything. So, working with WB's is a new expierence for me. Any other info any of you can think to tell me, give it to me. I hate getting to late NM/ early Hell only to find out that my build sucks.
Ok, my Fishymancer's getting up in age, my gf and I have some single tree sorcs we play together with, so I've decided to make myself another solo character. I'm not exactly sure what to go with, but I had an idea, and a few questions for you guys/gals to to help me with.
I'm thinking of making a Maul/Shock Wave Werebear. I love the fact that WB's get tons of life, and have huge damage potential. But my first question is this; does Shock Wave's stun effect stay in effect even while you're attacking the creature? I mean, does it just stand there for X seconds while you pound on it, until it's dead or the stun timer expires? And secondly, what monsters CAN'T be stunned? I have the sneaking suspicion that bosses can't be stunned, but is there anything else?
I was also wondering about other skills. I know it's all subjective, but I'd love some imput on what I should max, or put other points into. I've already decided I'd max Lycanthropy, Maul, WB, and either Oak Sage or Heart of the Wolverine. But what about summons? One point in each? The last Druid I made was a Windy, and I liked him, but he couldn't handle Hell worth anything. So, working with WB's is a new expierence for me. Any other info any of you can think to tell me, give it to me. I hate getting to late NM/ early Hell only to find out that my build sucks.
