- Feb 24, 2004
- 6,377
- 1,318
- 113
Originally posted by Swiller on Oc 25, 2007:
Twin Sisters of Destruction - Strafeazon Mat.
"Sister! The demons are falling back!" shouted Nefertiti over the cacophony of the Worldstone Keep.
"Of course they are," replied Itonya. "Hell hath no fury like a woman's scorn!"
Moments ago, a horde of hell-spawned beasts had charged the pair of women, nothing but malice in their eyes and hatred in their hearts. But one hail of arrows had changed everything in an instant--the demons who weren't killed instantly stopped dead in their tracks, then turned and ran in the opposite direction.
Itonya turned to Nefertiti. "Shall we let them go?"
"NO!" screamed the blonde warrior. "Let me show you how we Amazons award cowardice." And with that, she raised her bow and began firing arrow after arrow into the backs of their retreating foes. "NO MERCY!"
STATS
Strength: 120 (145)
Dexterity: 250 (320)
Vitality: 120
Energy: 15
SKILLS
Strafe: 20 (23)
Critical Strike: 7 (8)
Penetrate: 20 (21)
Pierce: 5 (6)
Decoy: 11 (12)
Valkyrie: 20 (21)
GEAR
MERCENARY
Itonya, Act I Fire Rogue
ANALYSIS
Some time ago, I had this grand vision of twin female archers fighting side by side, and so, a matriarch was born. You'll note we aren't exact twins, because we really only have the Treachery and Howltusk in common. I hope you'll excuse me for only having one Windforce. But aside from that, my vision was fulfilled.
Howltusk is what makes this build so darn fun. It's extremely satisfying to shoot a fleeing monster in the back. Couple the ctc Flee with the Knockback, and nothing gets close to you. Well, at least not melee enemies. Of the dozen or so deaths I had, all came from ranged enemies. Heck, about 10 of those 12 deaths were from Black Souls.
The mercenary was actually a lot of fun! She doesn't run off and attract trouble like the Act II morons, and the Harmony bow was just terrific. The elemental damage helped out with physical immunes, and of course we all love the Vigor aura.
I had an absolute blast with this character, and I highly suggest it to anybody who hasn't played one yet.
Thanks for reading all about Matriarch Nefertiti, everybody!
Twin Sisters of Destruction - Strafeazon Mat.
"Sister! The demons are falling back!" shouted Nefertiti over the cacophony of the Worldstone Keep.
"Of course they are," replied Itonya. "Hell hath no fury like a woman's scorn!"
Moments ago, a horde of hell-spawned beasts had charged the pair of women, nothing but malice in their eyes and hatred in their hearts. But one hail of arrows had changed everything in an instant--the demons who weren't killed instantly stopped dead in their tracks, then turned and ran in the opposite direction.
Itonya turned to Nefertiti. "Shall we let them go?"
"NO!" screamed the blonde warrior. "Let me show you how we Amazons award cowardice." And with that, she raised her bow and began firing arrow after arrow into the backs of their retreating foes. "NO MERCY!"
STATS
Strength: 120 (145)
Dexterity: 250 (320)
Vitality: 120
Energy: 15
SKILLS
Strafe: 20 (23)
Critical Strike: 7 (8)
Penetrate: 20 (21)
Pierce: 5 (6)
Decoy: 11 (12)
Valkyrie: 20 (21)
GEAR
Code:
Windforce
Hydra Bow
'Shael'
Treachery
Great Hauberk
'ShaelThulLem'
Defense: 463
Durability: 48 of 50
Required Strength: 118
Required Level: 56
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xfa00e069
Cold Resist +30%
50% Extra Gold from Monsters
+2 to Assassin Skill Levels
45% Increased Attack Speed
20% Faster Hit Recovery
25% Chance to cast Level 15 Venom on striking
5% Chance to cast Level 15 Fade when struck
Socketed (3: 3 used)
Thyiad's Howltusk
Great Helm
(I only had two Howltusks, and both were ethereal. Thyiad helped me out, so I thought I ought to personalize it.)
Laying of Hands
Bramble Mitts
Razortail
Sharkskin Belt
Gore Rider
War Boots
Ravenfrost
Cat's Eye
Blood Hold
Ring
Required Level: 47
Item Version: 1.10+ Expansion
Item Level: 75
Fingerprint: 0xcb94f3b4
+15 to Strength
Fire Resist +17%
Cold Resist +13%
Poison Resist +23%
(Far from ideal, but I needed resists and the extra strength)
Charms consist of three Fletcher's, one Acrobatic, and the rest were +all resists and +life.
MERCENARY
Itonya, Act I Fire Rogue
Code:
Howltusk
Great Helm
Defense: 97
Durability: 21 of 21
Required Strength: 53
Required Level: 25
Item Version: 1.10+ Expansion
Item Level: 58
Fingerprint: 0x3c05363a
+80% Enhanced Defense
Magic Damage Reduced by 2
Attacker Takes Damage of 3
Knockback
Hit Causes Monster to Flee 25%
35% Damage Taken Goes to Mana
Ethereal (Cannot be Repaired)
Treachery
Archon Plate
'ShaelThulLem'
Defense: 427
Durability: 60 of 60
Required Strength: 103
Required Level: 63
Item Version: 1.10+ Expansion
Item Level: 88
Fingerprint: 0x4cb1ad04
Cold Resist +30%
50% Extra Gold from Monsters
+2 to Assassin Skill Levels
45% Increased Attack Speed
20% Faster Hit Recovery
25% Chance to cast Level 15 Venom on striking
5% Chance to cast Level 15 Fade when struck
Socketed (3: 3 used)
Harmony
Great Bow
'TirIthSolKo'
Two-Hand Damage: 48 to 180
Required Dexterity: 107
Required Strength: 121
Required Level: 51
Bow Class - Fast Attack Speed
Item Version: 1.10+ Expansion
Item Level: 81
Fingerprint: 0xee11cd51
+10 to Dexterity
+230% Enhanced Damage
+9 to Minimum Damage
+9 to Maximum Damage
Regenerate Mana 20%
Adds 55-160 fire damage
Adds 55-160 lightning damage
Adds 55-160 cold damage over 4 seconds
+2 to Light Radius
+3 to Valkyrie
+2 to Mana After Each Kill
Level 10 Vigor Aura When Equipped
Level 20 Revive (25/25 Charges)
Socketed (4: 4 used)
ANALYSIS
Some time ago, I had this grand vision of twin female archers fighting side by side, and so, a matriarch was born. You'll note we aren't exact twins, because we really only have the Treachery and Howltusk in common. I hope you'll excuse me for only having one Windforce. But aside from that, my vision was fulfilled.
Howltusk is what makes this build so darn fun. It's extremely satisfying to shoot a fleeing monster in the back. Couple the ctc Flee with the Knockback, and nothing gets close to you. Well, at least not melee enemies. Of the dozen or so deaths I had, all came from ranged enemies. Heck, about 10 of those 12 deaths were from Black Souls.
The mercenary was actually a lot of fun! She doesn't run off and attract trouble like the Act II morons, and the Harmony bow was just terrific. The elemental damage helped out with physical immunes, and of course we all love the Vigor aura.
I had an absolute blast with this character, and I highly suggest it to anybody who hasn't played one yet.
Thanks for reading all about Matriarch Nefertiti, everybody!
Last edited: