Darker Realm
New member
Iron Golem Damage on One or Two Handed
Does Iron Golem damage on weapons with two damage listings, both one-handed and two-handed become calculated on the one-handed function or the two-handed function? (If / Else)
I am planning to switch to from Fire to Iron Golem on Golemancer build when enough wealth is accumulated. Certain weapons like Colossus Blades and Swords have dual-wield ratings.
Fire Golem does excellent damage but damage-wise it is only worth it if the Attack Rating can be boosted high enough, since the 15-frame delay would come in vain if the Golem misses (and it does often on a low level Summoner without proper gearing); the unavoidable 15-frame AI delay for next attack is no problem if there is a successful hit or even a Critical hit, but it will be an issue if the Golem misses.
Iron Golem, on the other hand can benefit from +Attack Rating mods from weapons (unverified) but has a less penalty ratio when it misses - If you make an Iron Golem out of an Aura-Granting item then whether it misses or not in the 15 frame delay it should not matter since 1) the damage is very good any way and 2) the Aura is always active for the entire army and possible teammates.
Does Iron Golem damage on weapons with two damage listings, both one-handed and two-handed become calculated on the one-handed function or the two-handed function? (If / Else)
I am planning to switch to from Fire to Iron Golem on Golemancer build when enough wealth is accumulated. Certain weapons like Colossus Blades and Swords have dual-wield ratings.
Fire Golem does excellent damage but damage-wise it is only worth it if the Attack Rating can be boosted high enough, since the 15-frame delay would come in vain if the Golem misses (and it does often on a low level Summoner without proper gearing); the unavoidable 15-frame AI delay for next attack is no problem if there is a successful hit or even a Critical hit, but it will be an issue if the Golem misses.
Iron Golem, on the other hand can benefit from +Attack Rating mods from weapons (unverified) but has a less penalty ratio when it misses - If you make an Iron Golem out of an Aura-Granting item then whether it misses or not in the 15 frame delay it should not matter since 1) the damage is very good any way and 2) the Aura is always active for the entire army and possible teammates.