InsertWittyName
Banned
Introduction and javazon questions...
Hey everyone,
After lurking on these forums for years, I decided to finally sign up and say hello. I've been playing D2 on and off for (sadly) abt 4 years. Have played some pretty solid builds over that time, best being a 90 something skellimancer, as well as a meterob, trapsin, hammerdin, holy freeze pally. These forums have always been pretty useful :thumbup: i tend to quite a lot of mf and have found some good items, but now starting from scratch (i deleted d2 last time, determine "never to play the game again" :whistling:
IRL, i am a 22 yr old dude from Australia...but i act 12 as often as i can
Having restarted, I have been playing an untwinked javazon for a bit of a change who has currently reached hell act 1. i have been doing quite a lot of NM meph runs on abt 200 mf i think. build is:
20 CS
20 LF
1 in all passive
i have reached the stage where i am up against LIs and do not have an effective means to take them down. I have read several of the guides and was tossing up between a Pure fury, a PJ/LF or a fishyzon (FA). Ive found these goodies so far:
Witchwild String
Short Siege Bow
Two-Hand Damage: 33 to 78
Required Dexterity: 80
Required Strength: 65
Required Level: 39
Bow Class - Normal Attack Speed
Item Version: 1.10+ Expansion
Item Level: 59
Fingerprint: 0xced812eb
+160% Enhanced Damage
All Resistances +40
Fires Magic Arrows
2% Chance to cast Level 5 Amplify Damage on striking
73% Deadly Strike (Based on Character Level)
Socketed (2: 0 used)
Trang-Oul's Claws
Heavy Bracers
Defense: 74
Durability: 10 of 16
Required Strength: 58
Required Level: 45
Item Version: 1.10+ Expansion
Item Level: 66
Fingerprint: 0xabc7a738
+30 Defense
Cold Resist +30%
20% Faster Cast Rate
+2 to Curses (Necromancer Only)
+25% to Poison Skill Damage
some questions:
1) Which build path would u recommend to follow? Is it enough to just get valk to 17 and fire away with normal attach on WWS? merc is struggling damagewise - hes using a meatscraper...or should i go for FA or PJ, and if so which?
2) I am currently using lore and rhyme, tals belt, and rest rares - res is becoming an issue. have found a shaftstop which merc is using. i havnt been able to find any decent armour for me, with any res, despite running meph. any ideas on what to do?
3) If i do go down the FA route, should i ditch the WWS for a rare +2 bow?
keep in mind this is self found, untwinked.
thanks for any help and looking fwd to seeing you all around the place!
Hey everyone,
After lurking on these forums for years, I decided to finally sign up and say hello. I've been playing D2 on and off for (sadly) abt 4 years. Have played some pretty solid builds over that time, best being a 90 something skellimancer, as well as a meterob, trapsin, hammerdin, holy freeze pally. These forums have always been pretty useful :thumbup: i tend to quite a lot of mf and have found some good items, but now starting from scratch (i deleted d2 last time, determine "never to play the game again" :whistling:
IRL, i am a 22 yr old dude from Australia...but i act 12 as often as i can

Having restarted, I have been playing an untwinked javazon for a bit of a change who has currently reached hell act 1. i have been doing quite a lot of NM meph runs on abt 200 mf i think. build is:
20 CS
20 LF
1 in all passive
i have reached the stage where i am up against LIs and do not have an effective means to take them down. I have read several of the guides and was tossing up between a Pure fury, a PJ/LF or a fishyzon (FA). Ive found these goodies so far:
Witchwild String
Short Siege Bow
Two-Hand Damage: 33 to 78
Required Dexterity: 80
Required Strength: 65
Required Level: 39
Bow Class - Normal Attack Speed
Item Version: 1.10+ Expansion
Item Level: 59
Fingerprint: 0xced812eb
+160% Enhanced Damage
All Resistances +40
Fires Magic Arrows
2% Chance to cast Level 5 Amplify Damage on striking
73% Deadly Strike (Based on Character Level)
Socketed (2: 0 used)
Trang-Oul's Claws
Heavy Bracers
Defense: 74
Durability: 10 of 16
Required Strength: 58
Required Level: 45
Item Version: 1.10+ Expansion
Item Level: 66
Fingerprint: 0xabc7a738
+30 Defense
Cold Resist +30%
20% Faster Cast Rate
+2 to Curses (Necromancer Only)
+25% to Poison Skill Damage
some questions:
1) Which build path would u recommend to follow? Is it enough to just get valk to 17 and fire away with normal attach on WWS? merc is struggling damagewise - hes using a meatscraper...or should i go for FA or PJ, and if so which?
2) I am currently using lore and rhyme, tals belt, and rest rares - res is becoming an issue. have found a shaftstop which merc is using. i havnt been able to find any decent armour for me, with any res, despite running meph. any ideas on what to do?
3) If i do go down the FA route, should i ditch the WWS for a rare +2 bow?
keep in mind this is self found, untwinked.
thanks for any help and looking fwd to seeing you all around the place!