Higher Trap-dmg or max MB on a ww/kick/wof hybrid?
Hey,
I need your advice again
I ve been playing now a Sin that was pretty much like Speederländer's build, so I only had baselevel traps for stunning/confusion purposes.
After a while now and after some calculating, I figured out that I will probably be able to combine the WW/Kick/Stun elements and add some trapdamage. I ve read Happy's ww/ls guide, but I decided to test the WoF-way, as I prefer it's style over LS.
On my old Sin, I enjoyed the max MB as a dmg-dealer pretty much and I dont know how well a lvl2 base MB will do compared to a maxed MB and if it's better to max the trapdmg of my build or to go with more MB dmg and lower WoF dmg.
So my question is mainly about the skilling distribution.
The build with max MB would have 540 WoF avrg dmg and 300MB avrg dmg.
The build with focus on traps would have 718 WoF avrg dmg and 149 avrg MB dmg.
The calculations are based on clvl94.
Which skill placement would do better in your opinion?
Your help is appreciated. Thanks in advance.
Moe
Hey,
I need your advice again

I ve been playing now a Sin that was pretty much like Speederländer's build, so I only had baselevel traps for stunning/confusion purposes.
After a while now and after some calculating, I figured out that I will probably be able to combine the WW/Kick/Stun elements and add some trapdamage. I ve read Happy's ww/ls guide, but I decided to test the WoF-way, as I prefer it's style over LS.
On my old Sin, I enjoyed the max MB as a dmg-dealer pretty much and I dont know how well a lvl2 base MB will do compared to a maxed MB and if it's better to max the trapdmg of my build or to go with more MB dmg and lower WoF dmg.
So my question is mainly about the skilling distribution.
The build with max MB would have 540 WoF avrg dmg and 300MB avrg dmg.
The build with focus on traps would have 718 WoF avrg dmg and 149 avrg MB dmg.
The calculations are based on clvl94.
Which skill placement would do better in your opinion?
Your help is appreciated. Thanks in advance.
Moe