skinlayers
New member
Help With Frenzy Barb, please?
Hey all,
This is my first post here, though these forums have given me many good ideas in the past. I need help figuring out what to do with my Barb. He's my original and most powerful character, but I'm sure I made some mistakes along the way. He is currently stuck on the beginning of Act IV on Hell difficulty. Sorry, don't know all the D2 acronyms, so this will be fairly written out. I tired to keep the specifics to a minimum.
Name: Gunter
Class: Barb (obviously)
Level: 81
STR: 150
DEX: 155
VIT: 105
ENG: 90
Warcries:
1 in each of them
Combat Masteries:
Sword Mastery - 12
Axe Mastery - 5
Increased Stamina - 1
Iron Skin - 14
Increased Speed - 1
Natural Resistance - 5
Combat Skills:
Bash - 2
Leap - 1
Double Swing - 9
Stun - 1
Double Throw - 1
Leap Attack - 1
Concentration - 1
Frenzy - 20
Whirlwind - 1
Berserk - 7
Amulet: Chromatic Amulet of the Apprentice
All Resists +26
10% Faster Cast Rate
Helm: Delirium Runeword
Slayer Guard
Def: 362
+3 Battle Commands
+2 Taunt
+1 War Cry
Armor: Chains of Honor Runeword
Ancient Armor
Left Hand: Breath of the Dying runeword
Superior Executioner Sword
Right Hand: Famine runeword
Small Crescent
Belt: Beast Winding
Heavy Belt
Def: 11
+29 STR
+34 Life
Fire Res +6%
Poison Res +15%
Rep Life +8
Ethereal
Gloves: Magnus' Gloves (set item)
Skarkskin Gloves
Boots: Brimstone Tread
Demonhide Boots
Def: 35
Lightning Res +17%
Poison Res +12%
20% Faster Run/Walk
10% Faster Hit Recovery
14% Chance cast lvl 5 Nova when struck
Rings:
Blood Master
+4 Life
+70 Atk Rating
Poinson res +30%
5% Life Stolen
Rep Life +4
+1 Mana after kill
Rune Band
+2 DEX
+113 Att Rating
Fire Res +12%
Rep Life +4
5% Better Chance Magic Item
14% Chance Cast lvl 5 Charged Bolt when struck.
Merc:
Lvl 81 Act II Nightmare Defensive (Cold aura)
Hailstone Mask
War Hat
Enigma runeword
Templar Coat
Dimaok's Hew
Bardiche
Thanks in advance!
Skinlayers
Hey all,
This is my first post here, though these forums have given me many good ideas in the past. I need help figuring out what to do with my Barb. He's my original and most powerful character, but I'm sure I made some mistakes along the way. He is currently stuck on the beginning of Act IV on Hell difficulty. Sorry, don't know all the D2 acronyms, so this will be fairly written out. I tired to keep the specifics to a minimum.
Name: Gunter
Class: Barb (obviously)
Level: 81
STR: 150
DEX: 155
VIT: 105
ENG: 90
Warcries:
1 in each of them
Combat Masteries:
Sword Mastery - 12
Axe Mastery - 5
Increased Stamina - 1
Iron Skin - 14
Increased Speed - 1
Natural Resistance - 5
Combat Skills:
Bash - 2
Leap - 1
Double Swing - 9
Stun - 1
Double Throw - 1
Leap Attack - 1
Concentration - 1
Frenzy - 20
Whirlwind - 1
Berserk - 7
Amulet: Chromatic Amulet of the Apprentice
All Resists +26
10% Faster Cast Rate
Helm: Delirium Runeword
Slayer Guard
Def: 362
+3 Battle Commands
+2 Taunt
+1 War Cry
Armor: Chains of Honor Runeword
Ancient Armor
Left Hand: Breath of the Dying runeword
Superior Executioner Sword
Right Hand: Famine runeword
Small Crescent
Belt: Beast Winding
Heavy Belt
Def: 11
+29 STR
+34 Life
Fire Res +6%
Poison Res +15%
Rep Life +8
Ethereal
Gloves: Magnus' Gloves (set item)
Skarkskin Gloves
Boots: Brimstone Tread
Demonhide Boots
Def: 35
Lightning Res +17%
Poison Res +12%
20% Faster Run/Walk
10% Faster Hit Recovery
14% Chance cast lvl 5 Nova when struck
Rings:
Blood Master
+4 Life
+70 Atk Rating
Poinson res +30%
5% Life Stolen
Rep Life +4
+1 Mana after kill
Rune Band
+2 DEX
+113 Att Rating
Fire Res +12%
Rep Life +4
5% Better Chance Magic Item
14% Chance Cast lvl 5 Charged Bolt when struck.
Merc:
Lvl 81 Act II Nightmare Defensive (Cold aura)
Hailstone Mask
War Hat
Enigma runeword
Templar Coat
Dimaok's Hew
Bardiche
Thanks in advance!
Skinlayers