Help Paladin Gear

Aces_Demon

New member
Hey I Have A Full Zealer Pally and i am wondering if this build is complete or not? and no mercs i dont use mercs i want equipment that allows me to go through hell alone with no merc.

My Equipment:
Armor: AP Enigma, Fort when i do Ubers for extra dmg
Weapon1: Eth Botd Berserker Axe
Shield1: Eth Vortex Exile
Weapon2: CTA
Shield2: Spirit
Helm: Crown of Ages 2 sock Ber
Gloves: Dracs
Boots: Gore Rider
Belt: String of Ears
Amulet: Mara's for Res
Ring1&2: Raven Frosts

Any sugesstions will be helpful, and this build is only PvM. What Charms should i have in my inventory?
 
Responding off my phone.

Why both Drac's and Exile? Seems overkill, and not really necessary. I would swap out for LoH. Huge DMG boost, IAS, fire resists.
I'm not a fan of Enigma on melee paladins. I think with vigor and charge, getting around quickly isn't an issue. Fort gives added damage, defense, and resists.
There are better ways to get resists over using Mara's. I choose High Lord's Wrath all day long. Lightning resist, IAS, huge DS. Best melee amulet hands down.
With eBotD, you'll hit the fastest breakpoint just running fanaticism alone. However I always look at how fast I'll swing when decrepify is on me. With a 45% IAS you'll hit: 5/5/5/5/10 at 4.16 attacks per second. HLW and LoH is 40%, maybe do a Ber + IAS/Max DMG jewel in CoA.
Charms would help fill any resist holes. Skillers don't do much for zealots, so next suggestion would be +AR, +Max DMG, +life.

I play single player, and have lost most of my uber knowledge. These were a few suggestions/ ideas for general pvm and Baal runs. I'm not an expert, and again responding off a phone, so please recheck the math on things mentioned rather then taking my word.

Have fun with the zealot!
 
if i was gunna change my gloves it would only be for crafted ones. and highlords is good i will def get :) any ideas on a merc that wouldnt die from baal runs or diablo runs? i dont like mercs cuz they die so easy.. so anyone with a invincible merc?
 
Not sure there is an invincible merc, but I have good luck with the following merc:

Act 2 Might Mercenary
Reapers - huge boost to your damage
Kira's - Max resists, Cannot be frozen
ETH Upped Guardian Angel - higher resist cap

Thanks to your aura he'll swing fast and cast decripify fairly regularly. You can shael weapon and IAS both armor and helm to hit 4frame jab iirc. Leech on Reapers will do fine, during the period when your lifetap hasn't triggered yet.

Zealots have poor CC, you can rock a holy freeze merc if you're worried about getting swarmed. I think exile with its CTC life tap and defiance aura, will make you pretty meaty, I'd choose might. Gogo damage.
 
As youll be using Exile, the decrep duration on you will be short. (fade)

The Defiance aura is also very nice for your merc. So a nice ebug armor, or as Zylo mentioned, an upgraded eth unique armor, will be the best bet.
Guardian Angel, Shafstop, or even Arkaines Valor.
I would personally go for a Stone Sacred Armor.

Kiras is good for resists, but you want some kind of lifesteal on the merc. If you want him to make it in Dia runs.
There is alot of spellcasters there, so you do want rd% (shaftstop/CoA/Ber runes).
Maybe even try Treachery, huge ias/res and curse time reduction.

EBotD in a ghost spear, is my favorite for a pure dmg dealing Act2 merc.


Peace
 
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