LozHinge the Unhinged
Active member
Golemancer Attempt No.1
Everyone, please meet GumbyBalboa, a necro with a mission. And a death wish, for that matter. His ethos is based upon the premise that winning isn't important ... what's important is to die trying.
He is a SP/SC Golemancer, who will be attempting to get as far as he can in the game whilst sticking to the following rules:
1. The only points he will put in the Summoning tree will be for Golems, Golem Mastery and Summon Resist.
2. The only points he will put in the Poison/Bone tree will be for Bone Armour, Bone Wall and Bone Prison
3. Points in the Curses tree are free from restriction.
4. He will play untwinked for the duration of the mission.
5. He will be played as if he were HC as far as possible - i.e. I will do my utmost best to be sure he suffers no deaths. (I'm not playing him HC as I don't rate my playing skills sufficiently high and he has enough to worry about, him being a golemancer and all).
6. He will be allowed to use ATMA for muling on and off the character. I had a long think about this and I feel this is a reasonable compromise, given the difficulty of what he is attempting.
7. Use of /Players X is mostly free from restriction, but cheesy tactics (P1 for monster and P8 for chest) will not be employed.
8. Use of Mercenaries is free from restriction.
9. This may be the controversial one - he will be allowed to use any CTC mod on an item, even if this mimics one of his "forbidden" skills. Thus, an item with CTC Revive (or similar) is usable. I'm not 100% sure of all the CTC's that are available, but I'm certain there is a revive type one out there somewhere.
Other rules may be added as I go along, I'm too tired to think of any more right now.
Random thoughts - the name chosen is an especially stupid one and quite deliberately so. My first ever character was given a dumb name and he actually Pat'd - he's a level 93 Summancer and doing pretty well for himself. I'm hoping that choosing a silly name may be a key ingredient for success.
Progress
I was a little bored with my Summoner earlier today and out-of-the-blue decided to start with this project.
I'm glad I did, as I've really enjoyed my D2ing today. GB was at /Players 8 all day and found the going easy for 95% of the time. Slightly worrying moments included meeting Gargantuan Beasts for the first time without any real gear to speak of :smiley: , meeting Treehead Woodfist (first difficult fight), a Champion pack of Night Clan types (they were fierce!) and my only NDE, being trapped in a cell with a boss ghost pack and a dwindling potion supply. On the other hand, Griswold and The Smith were remarkably easy.
You can see one of GB's first encounters here.
You can see one of his first big challenges here.
I may continue to do some screen shots for progress reports à la Insane Wayne & Cosmo the Certifiable Druid (over on the SPF), I'll see if I can improve my skills in that regard (I'm just the same with the camera, the action is over by the time I remember to take the shot). Case in point. :grin:
So, after a few hours play today we have GB having just gotten the Inner Cloister WP. He is Level 19, his stats are at starting quotas with all 90 levelling points unallocated. Skills are Amp Damage 1, Clay Golem 1 with 19 Skill Points unallocated. I imagine that there will be a need to start using these very soon in readiness for Andariel. I really need to locate some poison resist and fire damage gear ...
Current gear includes a Short Sword of Frost (virtually the first magic item he picked up and by far the most useful). It is really bizarre for me to hope that corpses to shatter, bearing in mind I normally play a summoner. :grin: Rare javelins on switch with poison and CTC Ice Bolt. A couple of Preserved Heads that will give +skills to various skills when I eventually start using them. My merc fire-using has a nice 3-soc Hunter's Bow with poison, cold and lightning gems inserted. My first set item is an Artic Binding - very nice. My first unique item has yet to put in an appearance!
More posts to come - I hope!
Golemancer GumbyBalboa - Act 1, Inner Cloister
Everyone, please meet GumbyBalboa, a necro with a mission. And a death wish, for that matter. His ethos is based upon the premise that winning isn't important ... what's important is to die trying.
He is a SP/SC Golemancer, who will be attempting to get as far as he can in the game whilst sticking to the following rules:
1. The only points he will put in the Summoning tree will be for Golems, Golem Mastery and Summon Resist.
2. The only points he will put in the Poison/Bone tree will be for Bone Armour, Bone Wall and Bone Prison
3. Points in the Curses tree are free from restriction.
4. He will play untwinked for the duration of the mission.
5. He will be played as if he were HC as far as possible - i.e. I will do my utmost best to be sure he suffers no deaths. (I'm not playing him HC as I don't rate my playing skills sufficiently high and he has enough to worry about, him being a golemancer and all).
6. He will be allowed to use ATMA for muling on and off the character. I had a long think about this and I feel this is a reasonable compromise, given the difficulty of what he is attempting.
7. Use of /Players X is mostly free from restriction, but cheesy tactics (P1 for monster and P8 for chest) will not be employed.
8. Use of Mercenaries is free from restriction.
9. This may be the controversial one - he will be allowed to use any CTC mod on an item, even if this mimics one of his "forbidden" skills. Thus, an item with CTC Revive (or similar) is usable. I'm not 100% sure of all the CTC's that are available, but I'm certain there is a revive type one out there somewhere.
Other rules may be added as I go along, I'm too tired to think of any more right now.
Random thoughts - the name chosen is an especially stupid one and quite deliberately so. My first ever character was given a dumb name and he actually Pat'd - he's a level 93 Summancer and doing pretty well for himself. I'm hoping that choosing a silly name may be a key ingredient for success.
Progress
I was a little bored with my Summoner earlier today and out-of-the-blue decided to start with this project.
I'm glad I did, as I've really enjoyed my D2ing today. GB was at /Players 8 all day and found the going easy for 95% of the time. Slightly worrying moments included meeting Gargantuan Beasts for the first time without any real gear to speak of :smiley: , meeting Treehead Woodfist (first difficult fight), a Champion pack of Night Clan types (they were fierce!) and my only NDE, being trapped in a cell with a boss ghost pack and a dwindling potion supply. On the other hand, Griswold and The Smith were remarkably easy.
You can see one of GB's first encounters here.
You can see one of his first big challenges here.
I may continue to do some screen shots for progress reports à la Insane Wayne & Cosmo the Certifiable Druid (over on the SPF), I'll see if I can improve my skills in that regard (I'm just the same with the camera, the action is over by the time I remember to take the shot). Case in point. :grin:
So, after a few hours play today we have GB having just gotten the Inner Cloister WP. He is Level 19, his stats are at starting quotas with all 90 levelling points unallocated. Skills are Amp Damage 1, Clay Golem 1 with 19 Skill Points unallocated. I imagine that there will be a need to start using these very soon in readiness for Andariel. I really need to locate some poison resist and fire damage gear ...
Current gear includes a Short Sword of Frost (virtually the first magic item he picked up and by far the most useful). It is really bizarre for me to hope that corpses to shatter, bearing in mind I normally play a summoner. :grin: Rare javelins on switch with poison and CTC Ice Bolt. A couple of Preserved Heads that will give +skills to various skills when I eventually start using them. My merc fire-using has a nice 3-soc Hunter's Bow with poison, cold and lightning gems inserted. My first set item is an Artic Binding - very nice. My first unique item has yet to put in an appearance!
More posts to come - I hope!
Golemancer GumbyBalboa - Act 1, Inner Cloister